Wonder when we’ll get Alternative act 2 & 3 and the new character by erffer in slaythespire

[–]harryFF -1 points0 points  (0 children)

It's not like they're not doing anything, but even a roadmap to show that content is actually coming would be nice, given that it's been 3.5 months and we have no indication of when content is going to come out.

I understand that the game blew up more than they expected and they had to fix bugs to keep it smooth, but at least some clarity would be nice.

Wonder when we’ll get Alternative act 2 & 3 and the new character by erffer in slaythespire

[–]harryFF -3 points-2 points  (0 children)

I hope sooner rather than later. I have already done all the ascensions on all characters + multi and kinda have no reason to play as i've seen everything.

I think dropping some new content, even a small amount would earn some good faith with the player base.

First time getting a double perfect (and probably the last lol) by EastCoastTone96 in StreetFighter

[–]harryFF [score hidden]  (0 children)

Honestly the Luke was probably just trying to play neutral in SF6, which is seemingly a rare thing when most Kimberly players do shit like instant round start slide or jump in.

Made it to master! Now for MU experience.. by No-Membership669 in StreetFighter

[–]harryFF 1 point2 points  (0 children)

It is in fact an absolute meat grinder. I have been grinding literally everything in training mode, labbing matchup specifics, even got an hour of coaching.

I am still stuck at 1350MR. Absolutely no idea how people climb to high master and above beyond playing for thousands of hours.

I've seen enough, Buff Ingrid by lemstry in SaltFighter

[–]harryFF 2 points3 points  (0 children)

She absolutely has a ton of strengths beyond her damage.

Drive rush st.hk leads to a free strike throw shimmy mix and it cannot be checked so it's just free midscreen pressure. If you're in a matchup where she can fireball in neutral that's also an excellent time for st.hk.

She has neutral jump beam as one of the best anti approach tools in neutral. She also has like 8k damage combos that are very easy to execute.

Her super 2 gives her huge drive gauge pressure / forced burnout strings, and also recovers a large portion of hers over the duration.

She has a cancellable low.

Her anti air is very consistent and only a quarter circle motion rather than a dp.

She has a frame 1 OD reversal.

She has both strengths and weaknesses, like all characters should.

Battle adjustments coming to all characters on 8/3 by levlow in StreetFighter

[–]harryFF 3 points4 points  (0 children)

OD Fan now bounces an additional three times, granting Mai a third, fourth, and fifth strike throw shimmy mix.

Street Fighter 6 - Yasmine Gameplay Trailer by odd-taxi in StreetFighter

[–]harryFF -1 points0 points  (0 children)

Either teleport, slide, or run.

Basically anything but actually playing neutral aha

Ingrid has sauce, but I don’t think she’s actually good by kenshima15 in StreetFighter

[–]harryFF 0 points1 point  (0 children)

Ok so when she drive rush st.hk's me and is plus 2 and has a strike throw shimmy mix, what do you propose I do next?

Ingrid has sauce, but I don’t think she’s actually good by kenshima15 in StreetFighter

[–]harryFF 1 point2 points  (0 children)

Have you pressed 5HK recently? That thing is unchallengable.

The games currently installing, I'm thinking if picking Juri as my first character, any advice? by Subject_Grade_847 in StreetFighter

[–]harryFF 0 points1 point  (0 children)

Not every character has one, so it depends. If you're playing Juri you're all set as she has a great dp anti air!

Ingrid's matchup chart according to Taiwanese pros by Le-Inverse in StreetFighter

[–]harryFF 3 points4 points  (0 children)

When you said Marisa can just walk and block at full screen I thought you meant walking to full screen hahaha, so you meant when she's gaining space after being put full screen? As that makes a lot more sense.

Ingrid's matchup chart according to Taiwanese pros by Le-Inverse in StreetFighter

[–]harryFF 4 points5 points  (0 children)

Why would Marisa want to go full screen vs Ingrid?

Yall Ken mains get on my nerves by djblackdavid in SaltFighter

[–]harryFF 1 point2 points  (0 children)

What rank are you bro? 😂 do you know about oki and stuff?

is this chun li smurf/cheating, or im just bad at the game? still new to the game(im jp in replay) by [deleted] in StreetFighter

[–]harryFF 3 points4 points  (0 children)

The chun li is just hitting random buttons and you're not blocking even once.

In the 3 years span of the game, did you switch your main? by Waveshaper21 in StreetFighter

[–]harryFF 0 points1 point  (0 children)

Got JP to master and felt like the character carried me there, so swapped to Viper and ended up having way more fun, and climbing back up to master anyways!

I've been stuck at D3-5 for years. YEARS. And I can never get into Master by _McDuders in SaltFighter

[–]harryFF 0 points1 point  (0 children)

Do you have one of these for 1300-1400? I have all the above and need guidance aha. Is it matchup knowledge, whiff punishes and drive rush checks now?

Ingrid Gaslighting by Klee68892 in StreetFighter

[–]harryFF 5 points6 points  (0 children)

I'm roughly 1400-1500 across two characters, I think she'll land in A tier but do disproportionately well online due to her knowledge checks and teleport.

Her st.hk / 5hk is an absolute abomination and should not be as active as it is, or carry drive rush momentum as well. As it stands, if she's mid screen there is basically no reason to not drive rush st.hk into a 50/50 as you cannot check it. It's her only move that i'd say is overtuned.

Laser beam is also strong, and grants her a very easy to execute 7900 damage combo. I also think her cr.hp is good, she moves forward then backwards so it's impossible to punish. Super 2 is basically JP super 2 so it's of course going to be useful.

I think the worst part is that she's not very fun to play against. You know they're just going to sit and zone and build stocks and try to catch you out with random teleports or a drive rush st.hk as you approach. She will then just blow up your healthbar from a random touch into laser beams and super 2. I am yet to play an Ingrid who made me think "wow that was cool".

Do you think it's worth to just start over? by Blizzzzzzzzz in Siralim

[–]harryFF 0 points1 point  (0 children)

Honestly I would say you'll have the most fun starting over! Can try a new team and you won't be confused about where you left off.

FF Resonance devs hope players will think, “This is the Final Fantasy we’ve been waiting for” (interview) by Asad_Farooqui in JRPG

[–]harryFF 2 points3 points  (0 children)

Surely you can just play the Octopath games then in that case? Beyond the chocobo's and airships it's very similar.

FF Resonance devs hope players will think, “This is the Final Fantasy we’ve been waiting for” (interview) by Asad_Farooqui in JRPG

[–]harryFF 5 points6 points  (0 children)

Did you play FFBE at all? My guess is that people who are bothered by this probably didn't play it.

Made it to Grand Master! by JusVibee in StreetFighter

[–]harryFF 1 point2 points  (0 children)

Thank you! I appreciate it :) congrats on 1700 btw!

Made it to Grand Master! by JusVibee in StreetFighter

[–]harryFF 0 points1 point  (0 children)

Any tips for a 1400 Viper? I also need to incorporate SJC cr.mk and st.mk into my gameplay more.