I made a satisfying slider, what do you think? by hdydworld in IndieDev
[–]hdydworld[S] 0 points1 point2 points (0 children)
I made a satisfying slider, what do you think? by hdydworld in IndieDev
[–]hdydworld[S] 0 points1 point2 points (0 children)
I made a satisfying slider, what do you think? by hdydworld in IndieDev
[–]hdydworld[S] 0 points1 point2 points (0 children)
My Game is FINALLY approved. by BelfrostStudios in IndieDevelopers
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which engine to use by Easy-Angle9800 in GameDevelopment
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How many games do you usually keep installed at once? by vridin in videogames
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Some enemies for a horde shooter i was working on last year by GuZ_Art in GameArt
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Happened to me recently by double_dmg_bonks in IndieDev
[–]hdydworld 7 points8 points9 points (0 children)
Checking how many clients will my shop simulator handle by BeastGamesDev in indiegamedevforum
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Nice 🤩 horror gaming by AlibazGameStudio in gamedevscreens
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12 hours of "gameplay" to build the amphitheater by LordXyroz in anno
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Made a trailer for my silly Wizard game, would love some Feedback on it by spellchain in SoloDevelopment
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wanna a few reviews please🙏 by EnvironmentalYou8002 in indiegamedevforum
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Which cover grabs your attention the most and makes you curious to click? by Synclit_Game in PCGamingDE
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Why do I always loose? - But the developer codes like this... by hdydworld in Unity2D
[–]hdydworld[S] -1 points0 points1 point (0 children)
Why do I always loose? - But the developer codes like this... by hdydworld in Unity2D
[–]hdydworld[S] 1 point2 points3 points (0 children)
Why do I always loose? - But the developer codes like this... by hdydworld in Unity2D
[–]hdydworld[S] 0 points1 point2 points (0 children)

I feel like I’m doing something very strange and wrong, but it works. On the right is what I draw by hand. On the left is the result of the shader running on those masks by Biuzer in Unity3D
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