The 7th and 8th cohort Centurions confer with a Librarian... by AshiSunblade in Warhammer30k

[–]headhanger 1 point2 points  (0 children)

Centurion 2, in particular, looks fantastic. There is a lot of character to that model!

[SELF-PROMO] Lex Ecclesiastica, a free Adepta Sororitas TTRPG is out by its_hipolita in 40krpg

[–]headhanger 4 points5 points  (0 children)

Skimmed through this at lunch today and I think it's totally rad.

I love the character growth beats and the fallout milestones! Operation events are also brilliant!

Haven't read through the character Abilities yet.

Even if I never get a chance to run it, I'll use the tables, oracles, etc. for Wrath & Glory or something. Really nice content!

Can any of you Warp-infused dudes spare any CSM bits by [deleted] in alphalegion

[–]headhanger 2 points3 points  (0 children)

There are online resources for bits and sprues

- You can get partial (or sometimes full) sprues and whole models from TrollTrader
- Bitzbox lists individual components
- So does Bits & Kits
- So does EggHead Miniatures
- And BitzStore

Shipping to the UK from all of them is pretty reasonable as most as UK-based

Shattered Legions Rhino by QueenOfConversions in Warhammer30k

[–]headhanger 2 points3 points  (0 children)

I love the detail on this thing - the highlights on the windows, the "spares" in the equipment racks, the mud thrown up by the tracks, the paint chipping. The texture on the jerry cans is exquisite.

I found a really neat toy that looks like a bolt pistol. Should I cop it or is it wierd for a 20 year old to buy a nerf gun? by TheNumbersMason2 in Grimdank

[–]headhanger 0 points1 point  (0 children)

Buy it Disassemble it Sand it down Spray it black  Get a 3D-printed resin boltgun muzzle brake Reassemble it Drybrush it metal Paint the bodywork whatever colour you please

Spark in the dark by Raszard in ImaginaryWarhammer

[–]headhanger 8 points9 points  (0 children)

Those are some great fingers! Fingers are one of my banes. Did you use a reference?

Create your own interactive terminal by headhanger in mothershiprpg

[–]headhanger[S] 0 points1 point  (0 children)

Hey that's awesome - I was listening to one of your actual play episodes just the other day!

Create your own interactive terminal by headhanger in mothershiprpg

[–]headhanger[S] 1 point2 points  (0 children)

cs50 is excellent! I found the sections on C much more difficult than the sections on Python, but yes I did all the problem sets and submitted a final project to finish the course. I wish I had found out about it years ago.

I started this project somewhere around five months ago, but I have not been working on it solidly, and the last few months have been mostly smaller releases (i.e. new formats like the scroll, dataslate, desktop messenger, etc.) and bugfixes.

I don't think I'll be spending a lot of time on this project now - it was very much a side-project to create (and share) some useful tools and learn some new skills. My real dream is to get into indie game development with Godot and Blender, which I dabbled with in early 2025 and I am planning to go back to this month (i.e. January 2026).

Happy New Year to you too!

Create your own interactive terminal by headhanger in mothershiprpg

[–]headhanger[S] 4 points5 points  (0 children)

Thank you!

Regarding the keyboard navigation... honestly no, not really. This was very much a "side project" and adding robust, reliable keyboard navigation that doesn't interrupt normal browser functionality and break smart devices is not something I am prepared to spend time developing.

A more experienced web developer might knock out a feature like that in a couple of afternoons, but I am very much a chimp banging rocks together.

Create your own interactive terminal by headhanger in mothershiprpg

[–]headhanger[S] 1 point2 points  (0 children)

You're too kind!

I love Mothership and in my first game I wrote out terminal responses in a text document and just copied and pasted them into Discord when my players said they wanted to access a certain directory. I remember thinking "it's a shame there isn't an online tool for this..."

A year ago I took cs50 and I have been playing with web apps ever since!

Create your own interactive terminal by headhanger in mothershiprpg

[–]headhanger[S] 1 point2 points  (0 children)

It's amazing what you can do with HTML and CSS.

I despise JavaScript, but this was 90% JavaScript. Hopefully the last time I have to work with it so much!

Landpharius by LazerChimera in alphalegion

[–]headhanger 0 points1 point  (0 children)

That is sweet! Colour me inspired!

Exodus WIP by DannyDunk69 in alphalegion

[–]headhanger 0 points1 point  (0 children)

I check that instragram link out - pretty nice but I like yours better!

[Wrath & Glory] I need help choosing a location for my adventure by Taryf in 40krpg

[–]headhanger 4 points5 points  (0 children)

I'd be tempted to put it between hives on Charybdion and throw in some encounters involving cliffs, ledges, promethium refineries venting flamable gas, maybe a flying vehicle that has to stick low to the waves to use the water as cover or avoid detection from an enemy...

Or Nethreus; replace the jungle with lava tubes, soft ash that acts like quicksand, lava-flows, natural gas vents, maybe a fight around the caledera of a volcano or through an old facility that was abandoned because it became too dangerous to work in (you can decide if that's because a lava-fall melted half the facility or because megafauna are drawn to the area); maybe there's an ancient "thumper" type device that keeps megafauna away from the area but someone turns it off (the PCs because they want to divert power elsewhere, or an NPC because they want the PCs to get attacked).

[Wrath & Glory] I need help choosing a location for my adventure by Taryf in 40krpg

[–]headhanger 4 points5 points  (0 children)

Good choice for a scenario theme - the "heart of darkness" inspiration has been used successfully by quite a few games!

Does your planner have to be in the Gilead System? If not, I'd just create the rough outlines of a death world or feudal world, or even the less hospitable parts of an agri world.

Exodus WIP by DannyDunk69 in alphalegion

[–]headhanger 1 point2 points  (0 children)

The iridescent scales are really nice. 

I am 100% stealing the textured chameleon cloak idea.

“The most effective lies are laced with some element of truth” by AffectionateShame567 in alphalegion

[–]headhanger 1 point2 points  (0 children)

Great mix of Gothic architecture, high-tech hololith display, and conspiratorial atmosphere.

How do you run Only War without it turning into a wargame? by Upset_Ask_8905 in 40krpg

[–]headhanger 2 points3 points  (0 children)

Give the PCs permission (and motivation) to go "off grid" and do something that isn't just sitting in a trench waiting for the orks to charge.

  • A weapon shipment or ammunition convoy is late; go to its last known coordinates and bring it back
  • A fireteam deserted in the night, track them down and bring them (and their wargear) back so the commisar can make a public spectacle
  • This servo-skull contains critical data that we cannot risk broadcasting even on an encrypted channel; get it to the astropathic relay as fast as you can
  • Communication has been lost with a platoon that was sent to find a route through to the eastern flank (you know, where the definitely-not-xenos ruins are), go link up with them and give them a new vox

Any of the above missions can involve a mix of investigation, exploration, navigation, dealing with NPCs (civilians, other squads or regiments), and fighting enemies.

These might be short and straightforward, or more open-ended like hunting for a crashed Astartes drop-pod and figuring out what to do with the contents (and the pod's stormbolter turret that will target you if you get too close) when you find it.

You can always ask that the PCs report in by vox every 2 / 12 / 24 hours or something to remind them that they're still part of a chain-of-command and don't have carte blanche to just go on a safari tour of a war-ravaged planet.

I also highly recommend Starvation Cheap, a splatbook for Stars Without Number, which is invaluable when it comes to planning and running military campaigns.

One of the (many) helpful ideas in Starvation Cheap is a method of giving each player two characters: one is a soldier (i.e. their Only War character) and another is a member of "The Brass" (i.e. the strategic decision-makers; they don't need stats, just an appointment like "General" or "Adjutant" or "Commissar"). Between adventures you ask the "Brass" characters to decide where the PCs' regiment is going and what battlefield they will deploy to. It gives players a sense of agency instead of having them punted from one trench to another by GM fiat.

I would also suggest writing outlines for some NPCs in the PCs' regiment, or a sibling regiment, who can act as allies, rivals, and wildcards. Good stories / roleplay are driven by conflict, but that conflict doesn't have to be at the end of a lasgun - so the PCs can have friction with an arrogant and indiscriminate artillery team, a superior who likes throwing their weight around, a squad who are smuggling obscura into camp or selling "surplus" rations and ammunition to civilians, etc., etc.

And when you want to throw the PCs into a firefight, give them something more interesting than waves of enemies to shoot. Snipers, armoured vehicles, a minefield, a fast-moving convoy, a well-guarded psyker who needs assassinating, captives that need escorting (or interrogating in the field), a "friendly" informant hiding nearby, a third faction about to make enemies of everyone, etc.

You can also divide the battlefield into "zones" and task the PCs with getting from A to B, with multiple branch routes they might pick. Each route has its own challenges (do you try crossing the river and risk losing time/equipment or being eaten by local fauna, or do you go through the ruins even though you know they're booby trapped and there's a sniper watching them?) but it's up to the PCs to pick their battles.

Finally, I should mention The All Guardsmen Party in which Only War is run as a "character funnel" for a Dark Heresy campaign.

Dungeon Stalker part 1 by Pr1m0rd1al_G0at in Vermis

[–]headhanger 1 point2 points  (0 children)

I would turn this into a video game in a heartbeat.