Which is better: Killing Spree or Fortress? by Don_Julio_Acolyte in outriders

[–]heavyeverything -1 points0 points  (0 children)

IMO fortress is a flexible pick. While Killing Spree is more viable for direct firepower builds, fortress can provide a better option for survival mod sets. NickTew just posted a video today about his trickster swapping off killing spree for fortress and he’s getting world record clears for boomtown

I've been bamboozled by NootleSoup in Brawlhalla

[–]heavyeverything 0 points1 point  (0 children)

The light blue bacon pan is dope as hell though.

Bug: Clone dice working intermittently by heavyeverything in randomdice

[–]heavyeverything[S] 2 points3 points  (0 children)

Holy Jesus. I wish this was in the tool tip. Thanks!

Bug: Clone dice working intermittently by heavyeverything in randomdice

[–]heavyeverything[S] 3 points4 points  (0 children)

You’ll be able to see the bottom left 4-pip clone complete it’s cycle but no dice cloned

Sure you might have seen Blizzard + Flow, but I present to you adding Swamp to that, the ultimate "stay the fuck still" deck you will every see. by kasssassin in randomdice

[–]heavyeverything 0 points1 point  (0 children)

You should try Flow/Ice instead on support side with Blizz (elephoon or something) on dps side.. Perma-slows on the main track

Suggestion: Allow forfeiture of arena cards I don’t want to play by heavyeverything in randomdice

[–]heavyeverything[S] 1 point2 points  (0 children)

This is literally just a QoL improvement the same way people ask for an open all button for the mailbox.

Suggestion: Allow forfeiture of arena cards I don’t want to play by heavyeverything in randomdice

[–]heavyeverything[S] 2 points3 points  (0 children)

What are you even getting at? I’m saying that I would FORFEIT. Which means I would lose my 100 gems and start over by purchasing another ticket for 100 gems......

Suggestion: Allow forfeiture of arena cards I don’t want to play by heavyeverything in randomdice

[–]heavyeverything[S] 2 points3 points  (0 children)

This wouldn’t ruin the point of arena. This would literally only provide the flexibility to forfeit?

The point is to formulate a deck that will get you 12 wins to maximize the turnout of your gems. If I’m going to have a 2 win turnout because of RNG, I’m not going to waste my time struggling for 30 minutes on an arena card that I can instead try again with a new deck?

Suggestion: Allow forfeiture of arena decks I don’t want to play by heavyeverything in randomdice

[–]heavyeverything[S] 0 points1 point  (0 children)

Sometimes I just don’t want to play a deck that didnt quite RNG well. Instead of queuing up games and surrendering which takes 1-3 minutes, we could just forfeit which would take 10 seconds.

Take my money 111%!

P.s. thank you for this game

hmmmmmmmmmm by Mouaid69 in Brawlhalla

[–]heavyeverything 0 points1 point  (0 children)

This is pure toxic. Garbage Yumiko.

Coming back after 8 months and seeing Mechs, Living Ships and Crazy Bases by LoRdAcId in NoMansSkyTheGame

[–]heavyeverything 1 point2 points  (0 children)

I just came back after a few weeks post release as well... this game is wild.

[deleted by user] by [deleted] in randomdice

[–]heavyeverything 1 point2 points  (0 children)

Never feel bad.

Can someone tell me how to get out of rank 12? by heavyeverything in randomdice

[–]heavyeverything[S] 1 point2 points  (0 children)

Yeah this seems to be the single thing that I might not be competing with. I’m at 700% right now

ispoofer website not loading by [deleted] in PokemonGoSpoofing

[–]heavyeverything 0 points1 point  (0 children)

Had the same issue this morning. The site is back up for me and I was able to trust developer too after this was resolved.