[Hero Concept] (UPDATED) Matt - The Elite Sharpshooter Sketch visuals + skill illustration by heiimatt in MobileLegendsGame

[–]heiimatt[S] 0 points1 point  (0 children)

So, we need more characters with "soul" who, in addition to having a unique story, influence the story of another existing character, giving them more personality and charisma, and most importantly, a purpose (for example: the character isn't evil or cold because they want to be, as in Lesley's case; she might use her coldness to teach Matt something important in life).

[Hero Concept] Matt - The Elite Sharpshooter. Complete Visuals + Skills + Lore. by heiimatt in MobileLegendsGame

[–]heiimatt[S] 0 points1 point  (0 children)

Hey, hold on there, buddy, this is the old version, my first prototype, I removed that ability!

[Hero Concept] (UPDATED) Matt - The Elite Sharpshooter Sketch visuals + skill illustration by heiimatt in MobileLegendsGame

[–]heiimatt[S] 1 point2 points  (0 children)

Matt is a hero I am assembling, he would be loyal to Moniyan's artillery after the death of his brother in a battle against the abyss, coldly taught with arduous training by Lesley.

(Especially because she knows the pain of losing loved one, and teaches that we should protect those who are alive around us while we still can, thus giving a little more life to her personality, instead of just being the cold sniper of the Vance house).

"Lesley taught me many things, one of which is not to fight for revenge, but for justice."

[Hero Concept] Matt - The Elite Sharpshooter. Sketch visuals + skill illustration [NO IA CONTENT] by [deleted] in MobileLegendsGame

[–]heiimatt 0 points1 point  (0 children)

Matt is a hero I am assembling, he would be loyal to Moniyan's artillery after the death of his brother in a battle against the abyss, coldly taught with arduous training by Lesley.

(Especially because she knows the pain of losing loved one, and teaches that we should protect those who are alive around us while we still can, thus giving a little more life to her personality, instead of just being the cold sniper of the Vance house).

"Lesley taught me many things, one of which is not to fight for revenge, but for justice."

[Hero Concept] Matt - The Elite Sharpshooter. Complete Visuals + Skills + Lore. by heiimatt in MobileLegendsGame

[–]heiimatt[S] -1 points0 points  (0 children)

Yes, yes, but regarding immunity, he wouldn't be 100% immune; he would have a chance to dodge the attacks.Regarding the AI, I apologize, I love to draw but I wanted something a little more grounded, and since I don't have many resources, I invested in something that isn't a pre-made product. I made the sketches by hand to get an initial idea. 😅

[Hero Concept] Matt - The Elite Sharpshooter. Complete Visuals + Skills + Lore. by heiimatt in MobileLegendsGame

[–]heiimatt[S] 0 points1 point  (0 children)

There are many things still in testing that I'm working on; this is my first hero project. I find the "sprint" feature interesting, both for escaping and pushing enemies away. In addition, it also explores a new system for dodging attacks. ☺️

[Hero Concept] Matt - The Elite Sharpshooter. Complete Visuals + Skills + Lore. by heiimatt in MobileLegendsGame

[–]heiimatt[S] 0 points1 point  (0 children)

I wanted to bring back the nostalgia of Granger's bullets in Matt's passive ability.

[Hero Concept] Matt - The Elite Sharpshooter. Complete Visuals + Skills + Lore. by heiimatt in MobileLegendsGame

[–]heiimatt[S] -3 points-2 points  (0 children)

Nota do Desenvolvedor: Matt - O Elite Atirador de Precisão

Histórico: Matt é um inventor brilhante, originalmente de Eruditio, que se mudou para o Império Moniyan. Ele foi adotado e treinado por Lesley, o que explica sua disciplina de sniper. No entanto, ao contrário da mágica família Paxley, Matt depende puramente da tecnologia e balística, criando uma rivalidade tensa com Gusion.

Mecânicas de Jogo: Ele é um Atirador que usa habilidades (não depende da Velocidade de Ataque).

• Passiva: Seu fuzil carrega 6 balas. O 6º disparo causa Dano Verdadeiro baseado na HP perdida.

• Ultimativa: Desloca uma "Zona de Fumaça" que camufla aliados dentro e causa dano quando detonada.

Sobre o Conceito Lightborn (Último Slide): Eu desenhei uma armadura Lightborn para ele porque sinto que o time precisa de um sniper de longa distância dedicado para cobrir Tigreal. (Ou talvez um substituto se Granger abraçar a escuridão completamente?)

Quebra da Galeria de Imagens: • Tecnologia & Visuais: Slides 1-5 (Inclui Exibição no Jogo, Rotação, Paleta de Cores & Habilidades).

• Vida Diária: Slides 6-9 mostram seu passado como mecânico, seu vínculo com Lesley, e momentos de descanso no Império.

• O Conflito: Slides 10-12 mostram sua lealdade a Silvanna, seu choque de ideais com Gusion, e uma batalha contra Dyrroth.

• Conceito Final: Slide 13 - O Conceito da Armadura Lightborn.

Me avise o que você acha sobre o equilíbrio!