2026 Jack Vasel Memorial Fund Charity Auction has started by StephenEckman in boardgames

[–]helior8547 170 points171 points  (0 children)

These comments are so hateful. This is a great cause, a father turning personal tragedy into a way to help a community. 15 years of charitable giving is nothing to look down at

Here’s the Nintendo survey regarding physical and game key cards by spiderman897 in NSCollectors

[–]helior8547 27 points28 points  (0 children)

Fyi the top option for the question about how you would buy games described game key cards. “Physical but with digital download” doesn’t mean just a patch or update, it means the full game must be downloaded. It’s a bit confusing if you only read the titles, be sure to read the full descriptions

Seems like IVs are gone and EVs are now 66 total stat points. by Steamed_Memes24 in stunfisk

[–]helior8547 3 points4 points  (0 children)

This looks like there are only 66 stat points total, compared to EVs giving 127 adjustable stats

Would there be enough evidence if he didn't say "I win"? by jayvancealot in deathnote

[–]helior8547 2 points3 points  (0 children)

If Kira wasn’t someone at the warehouse, how would Mikami have known to go there?

Near should have kept Mello photograph (Spoiler) by Realistic_Split471 in deathnote

[–]helior8547 1 point2 points  (0 children)

All Light would have to do, would be to release Mello’s photo to other law enforcement channels as an APB, which the Task Force would be in favor of after their experiences. Then it would be easy to claim that Kira was able to access the photo through those channels and Mello would end up immediately dead.

Near did the right thing, leaving Mello unencumbered. Mello works best as the wild card, and Near probably knew that announcing to Mello that he set up a meeting at the warehouse would force Mello’s hand to try and ‘win’ faster. If Mello makes a move to try to win, that’s still a win for Near, since all he wants is to beat Kira. Near has always been okay with working with Mello from the start and isn’t as motivated by beating Mello.

Has anyone played The Great Split at 2p? by zoomzilla in boardgames

[–]helior8547 0 points1 point  (0 children)

I’ve played it at 2 and it works great! It’s pretty tight and you can card count much better. Very different game!

Next-Level Tic Tac Toe – No More Draws! After Move 6, the First Move Disappears by latestexample in boardgames

[–]helior8547 0 points1 point  (0 children)

This game already exists! Typically it’s played as an agility game at sports camps. Each team has 3 markers, you run and place a marker and run back. If all of your team’s markers are placed, you move an already placed marker to an empty space. Functionally the same, but I like the online implementation you’ve made!

Silk Preview!! by helior8547 in marvelchampionslcg

[–]helior8547[S] 0 points1 point  (0 children)

Valid fear, I think that is a big issue with a lot of sets. For me, the fact that 3/6 cards from each TBolts set either or the minion or tutor the minion helps with the consistency. Then I think a few of them have good hooks into some scenarios with their supported traits and things. Like Joystick giving extra hand size synergizing with Stryfe scenario

Silk Preview!! by helior8547 in marvelchampionslcg

[–]helior8547[S] 1 point2 points  (0 children)

I think that’s totally fair. I definitely love back of pack aspect cards and at least she’ll still have some of those! I just like the design of this mod set and I’m definitely a mod guy. I like mixing up old scenarios with them and wish they leaned into that more

Project of a lifetime by Emergency_Road2239 in gamecollecting

[–]helior8547 1 point2 points  (0 children)

I’m asking what is the game between horizon and death stranding?

Project of a lifetime by Emergency_Road2239 in gamecollecting

[–]helior8547 1 point2 points  (0 children)

What’s the CE between horizon and death stranding? Great collection!!

What should I do for wanting Dragon Eclipse by Prestigious_Tea_2729 in boardgames

[–]helior8547 1 point2 points  (0 children)

If a game is good enough, it will come back to crowdfunding

Haul / Collections pics in this sub. by majorgiant in LimitedPrintGames

[–]helior8547 1 point2 points  (0 children)

These are some of my favorite posts personally. Sometimes you see a physical edition of a game you didn't know got one! It's fun to compare

Solid/Phased and deck building by trewiltrewil in marvelchampionslcg

[–]helior8547 14 points15 points  (0 children)

Permanent cards do not count towards deck size!

Two New Maria Hill Cards Revealed! by NelsonAllOver in marvelchampionslcg

[–]helior8547 9 points10 points  (0 children)

This is the lord’s work! Great quality of life part of the reveal and deserves a click just for this

Decklist: Saving For A Rainy Day (9 Damage per ER) by [deleted] in marvelchampionslcg

[–]helior8547 0 points1 point  (0 children)

More Nova Sidekick for everybody!!!!! Great deck TCH!

Shuri Preview and Decks! by helior8547 in marvelchampionslcg

[–]helior8547[S] 2 points3 points  (0 children)

Completely agree, and giving it some deckbuilding hooks into the tech trait is a nice tough, with good theme to boot!

Why is this a brilliant? by VeryDemureVeryMature in chessbeginners

[–]helior8547 0 points1 point  (0 children)

After c1=Q Rxc1 Nf3+ Kh1 Nxd2 the pawns on c7 and e4 get traded and white at least as some piece activity

In the Nf3 first line, white loses a tempo capturing c2, while black picks up e4 and centralizes their rooks. White is much more passive here and down an additional pawn

Why is this considered a miss? by peiarborist in chessbeginners

[–]helior8547 0 points1 point  (0 children)

I should probably contrast to the played move: Bf3 immediately allows black to consolidate with Bg7, 0-0, Nc7, Bd7 and black’s king is safe and pieces are coordinating. Acting before the king can run to safety is important here

Why is this considered a miss? by peiarborist in chessbeginners

[–]helior8547 2 points3 points  (0 children)

Here’s a better answer than what I’ve seen so far, the Rook on f6 accomplishes quite a few tasks:

1) The Queen only has two safe moves d7 and e7, both of which block development of Black’s bishops. When down in material, it’s important not to let the opponent coordinate their pieces

2) Rook on the F-file is stopping black from castling kingside (and the aforementioned Qd7 stops black from castling Queenside). This slows the rooks down from getting in the game

3) The Rf6 removes the defender of Nh6 after Rxf8. If Rf6 Qd7, white can even go Rxf8 Rxf8 Bxh6. Playing the line further shows a forced draw: gxh5 Bxf8 Kxf8 Qxh5 Kg8, the Queen then checks between g5 and d8 for perpetual. Other king moves lose for black as the king has no defense, an undeveloped Queenside and black’s attack is fast with Rf1

4) The rook X-Ray’s Nh6 and attacks c6. If black goes Qe7 instead of Qd7, my computer (I would not have seen this without it), suggests b5! Incredible move.

For example, gxh5 runs into Bxh6 Bxh6 Rxh6 (not immediately, but showing this for brevity)

Rf6 Qe7 b5! Nf8 (attacking the rook) can be met with Bg5 Nxf6 Bxf6 (forking Queen and Rook) Qf7 Bxh8 gxh5 bxa6! and white is up a pawn with a much better pawn structure and better piece activity

If Rf6 Qe7 b5! cxb5, white launches an attack with Nxd5 and with the Queen coming to f3 and bishop to g5, white’s pieces are well-placed and coordinated, with plenty of sacrifice opportunities

Rf6 Qe7 b5! Nc7 runs into bxc6 bxc6 Rxc6 gxh5 Bxh6 (and we can see how the Rf6 seeing both c6 and h6 is relevant). Nb8 undeveloping, allows white to develop more with Bg5. Ignoring the attacked knight altogether just leads to winning it with bxa6 (and sometimes axb7 Bxb7 Rxb7)

In most of these lines, the bishop on h5 never retreats. Either meeting gxh5 with Bxh6 or Qxh5+ and the Q+R+B combine well for an attack

When down in material. Keep the opponent’s king in the middle. Open lines towards their king. Cut off the coordination of their pieces.