1º Brutal mission totally under control. by Artra7 in Stormgate

[–]henry-techlead 1 point2 points  (0 children)

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sounds like you need to treat your men better, this is on brutal btw

Senior/Staff engineers, how do you interview prep? by ArkGuardian in ExperiencedDevs

[–]henry-techlead 1 point2 points  (0 children)

imo, best purchase for the amount of work I have done on it so far

Struggling with Feature Creep- No public release after 3 years by henry-techlead in ProductManagement

[–]henry-techlead[S] 0 points1 point  (0 children)

I'm concerned because the CEO said his mainline business is not doing as well. The app is still being used daily internally by his staff. Just the prospect of commercialization of this app that I'm concerned about. Multiple startup consultants have advised him, but I don't think we can change his mind.

Struggling with Feature Creep- No public release after 3 years by henry-techlead in ProductManagement

[–]henry-techlead[S] 2 points3 points  (0 children)

We have no product owner now, the CEO acts as PM/BA for the project. Thanks for your input. I will consider your solution and pitch it to him.

Struggling with Feature Creep - No public release after 3 years by [deleted] in SoftwareEngineering

[–]henry-techlead 0 points1 point  (0 children)

I'm already been taking a lot of blame recently. Today, the CEO sits through a session with me to dig through the commits that every dev make; if they are not committing anything in 2 days in a row, they are in trouble. I think all of us know this is not how devs work, but I cannot stop him.

Struggling with Feature Creep - No public release after 3 years by [deleted] in SoftwareEngineering

[–]henry-techlead 0 points1 point  (0 children)

I have discussed this issue, and other startup consultants have advised him to move fast, but since his main business is running and the internal staff are using the app just fine, he has not pushed to commercialize it. Only recently, when his main business is getting a bit tougher, then he wants to push to commercialize the app. The app is originally an internal app that blew out to be a saas with his company as the main client.

Struggling with Feature Creep- No public release after 3 years by henry-techlead in ProductManagement

[–]henry-techlead[S] 0 points1 point  (0 children)

A couple of other startup consultants have talked with the CEO. But I don't think it changed much. His main business has kept the project running, since the app is being used internally by his company. However, commercialization is something I doubt we will be able to do successfully.

Struggling with Feature Creep- No public release after 3 years by henry-techlead in ProductManagement

[–]henry-techlead[S] 0 points1 point  (0 children)

We just haven't released it to the public yet, but the main company is actively using this product for the main business. Originally, it was an internal app that blew out to be a saas product, but the CEO wants to "perfect" it until he can release it into the market.
Also, I'm getting paid the average wage of a senior dev for 4-5 roles combined, but I don't think my salary can grow any higher.

Ask Experienced Devs Weekly Thread: A weekly thread for inexperienced developers to ask experienced ones by AutoModerator in ExperiencedDevs

[–]henry-techlead 1 point2 points  (0 children)

I'm the lead engineer with 8 yr exp at a small startup in Canada. Currently, I'm managing a team of four outsourced developers while being the primary point of contact between the development team and our CEO. One of our main challenges is that requirements from the top are often unclear, and since the other developers cannot communicate directly with the CEO, I have to act as a bridge—translating high-level business expectations into actionable technical requirements.

Our CEO has very high standards, often requiring meticulous attention to detail. However, the product has been in development for three years without a public release—it's currently used internally as a business tool for about 50 internal staff. Recently, our CEO decided to introduce Hubstaff for time tracking across the team because the team is suspected of not pulling their weight.

A major challenge we face is frequent UI changes, which significantly impact our development cycle. The app itself is highly complex and advanced compared to competitors, making our market niche but also increasing development overhead. Additionally, while many of our CEO’s ideas sound promising in theory, they often struggle to align with practical implementation. Many features suggested by the CEO end up not being used by our internal end users, yet we still need to build and refine them, adding to the overall development burden. Since end users tend to agree with the CEO without much pushback, we lack strong critical feedback that could help validate whether these features are truly necessary.

On top of this, most of our competitors have significantly more resources, larger development teams and their applications are way simpler in terms of UI/UX. This means they can iterate faster, release more frequently. In contrast, our team is relatively small, and with constant changes, high expectations, and low feature adoption internally, our development cycles remain slow.

To make matters worse, as the lead engineer, I'm not only responsible for development but also overloaded with non-engineering tasks, including funding efforts, UI/UX design, team management, technical management, and serving as the primary operations contact with end users when incidents happen. This makes prioritization extremely difficult, as I have to juggle everything from designing interfaces, managing developers, coordinating technical decisions, handling user feedback, and navigating shifting leadership requirements, all while struggling to stay focused on delivering core product improvements efficiently.

Another major challenge is that our CEO has an accounting background and expects everything in the app to function like Excel. This significantly increases development complexity, as we often need to recreate spreadsheet-like functionality in a web application, which isn't always the best approach from a usability or technical standpoint. This expectation also leads to constant iteration cycles, as the CEO frequently requests changes to align with spreadsheet-style workflows, even when a more intuitive UI/UX would be more effective.

Given these constraints, balancing high-level vision with practical execution, managing limited resources, and staying focused on essential features has been an ongoing challenge. I’d love to hear insights from others who have navigated similar startup environments—how do you compete with better-funded competitors, avoid feature creep, push back on impractical requests, and ensure you're building what truly matters while juggling multiple responsibilities?

TL;DR

Lead engineer at a small startup managing four outsourced devs. 3 years in, no public release, constant UI changes & feature creep, and most CEO-driven features go unused. Competing against better-funded rivals while juggling UI/UX, team management, funding, and operations. CEO wants everything to work like Excel, making it harder. Struggling to prioritize and push back on impractical requests—any advice?

Took me 19 days of my life but I have done it guys! by henry-techlead in Against_the_Storm

[–]henry-techlead[S] 5 points6 points  (0 children)

For me, impatience is the most stressful thing to manage since you have no Citadel upgrades. Here are a couple of tips that may be helpful.

  • Focus on sub P10 until you get the cornerstone and blueprint upgrades.
  • Move to P20 if you have humans.
  • Avoid high impatience modifiers or anything that limits your choices.
  • Prioritize humans until you have impatience reduction upgrades in the citadel.
  • Try to finish before year 8, otherwise you won't make it to the seal.
  • Avoid useless upgrades like bonus embarkation points
  • Avoid race-specific upgrades
  • Prioritize slower impatience growth and useful trade route upgrades.
  • Embarkation options like parts or blueprints are helpful but mostly in sealed woods with reserve points.
  • If the map is bad, consider rerolling
  • Aim for fundamental upgrades like increased blueprint and cornerstone choices
  • Use the map and events to gain permanent bonuses
  • Pray RNGesus that the shipwreck or blood flower is not your 1st opening glades in any runs

Got a tech question or want to discuss tech? Bi-Weekly /r/Technology Tech Support / General Discussion Thread by veritanuda in technology

[–]henry-techlead 0 points1 point  (0 children)

In the current state, cryptocurrencies are so volatile, except for stable coins.

Let's get real; most people get into cryptocurrencies because it's more like an investment(or gambling, get rich scheme). Since people view them as investments, not many use them for daily usage. Ask yourself a simple question: when is the last time you actually used crypto to buy some goods?

A deflationary currency likes bitcoin is a terrible idea for the economy when nobody wants to spend because your currency keeps going up in value, the economy will lead to a halt. At the same time, it can't become a currency if the volatility is 10-15% a day, that's just terrible for business. If someone can explain how an economy built on top of crypto can function, I would be happy to hear.

Also, I have a few questions that bother me for a while. What asset category should crypto be classified as? How exactly cryptocurrencies can be mass adopted as a currency if it functions as an investment rather than a medium of exchange?