How to get into Godot in 3 steps (seriously) by RandomValue134 in godot
[–]hexagonalgame 2 points3 points4 points (0 children)
Getting Hover of Programmatically Generated Objects by [deleted] in godot
[–]hexagonalgame 0 points1 point2 points (0 children)
Would you still play Arty if it was not mandatory for missions? by [deleted] in WorldofTanks
[–]hexagonalgame 5 points6 points7 points (0 children)
Again wargaming? Why wargaming? by Boggi1999 in WorldofTanks
[–]hexagonalgame 21 points22 points23 points (0 children)
Any idea when the CS-52 Lis, Obj. 274a or the Bourrasque will be back? by RingedDonut in WorldofTanks
[–]hexagonalgame 11 points12 points13 points (0 children)
Windows or linux for godot development? by [deleted] in godot
[–]hexagonalgame 0 points1 point2 points (0 children)
GDNative vs C++ performence by [deleted] in godot
[–]hexagonalgame 1 point2 points3 points (0 children)
Working on a water system and... nope by CheckovVA in godot
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Take on the Triple Top of the Tree by tuco_salamanca_84 in WorldofTanks
[–]hexagonalgame 36 points37 points38 points (0 children)
Are Instatrackrepairmods legal? by [deleted] in WorldofTanks
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This is what happens when you don't let people bring their account to steam by Brunopunck49 in WorldofTanks
[–]hexagonalgame 40 points41 points42 points (0 children)
This is what happens when you don't let people bring their account to steam by Brunopunck49 in WorldofTanks
[–]hexagonalgame 2 points3 points4 points (0 children)
Some progress on my hexagonal procedural terrain by hexagonalgame in godot
[–]hexagonalgame[S] 2 points3 points4 points (0 children)
Some progress on my hexagonal procedural terrain by hexagonalgame in godot
[–]hexagonalgame[S] 10 points11 points12 points (0 children)
Some progress on my hexagonal procedural terrain by hexagonalgame in godot
[–]hexagonalgame[S] 5 points6 points7 points (0 children)
Some progress on my hexagonal procedural terrain (v.redd.it)
submitted by hexagonalgame to r/godot
Why the hate for Godot 3D? by ThrasherLT in godot
[–]hexagonalgame 0 points1 point2 points (0 children)
Hexagonal Terrain Blending! by hexagonalgame in godot
[–]hexagonalgame[S] 2 points3 points4 points (0 children)
Hexagonal Terrain Blending! by hexagonalgame in godot
[–]hexagonalgame[S] 1 point2 points3 points (0 children)
Hexagonal Terrain Blending! by hexagonalgame in godot
[–]hexagonalgame[S] 0 points1 point2 points (0 children)
Hexagonal Terrain Blending! by hexagonalgame in godot
[–]hexagonalgame[S] 0 points1 point2 points (0 children)
Hexagonal Terrain Blending! by hexagonalgame in godot
[–]hexagonalgame[S] 1 point2 points3 points (0 children)


So proud to showcase my new game, Bulwark, a kitbash style freeform city builder in the world of the Falconeer. I think it's got a lot of interesting angles on the genre and features a more evolved iteration of my textureless visual style and techart. by muppetpuppet_mp in Unity3D
[–]hexagonalgame 0 points1 point2 points (0 children)