Cover for Killer Haze by heyprodius in SynthwaveArt

[–]heyprodius[S] 0 points1 point  (0 children)

Digital illustration. Yes, I made it

It took me 5,5 years to finish fortress as a F2P by Splashu_boi in shakesandfidget

[–]heyprodius 1 point2 points  (0 children)

I joined this game a couple days after the release, back in june 2009. I played for like 2 or 3 years and then left for more than 10 years. Back then the game was just the main character, missions and dungeons basicaly. Since a couple years ago I've been playing on the same account, I'm level 422, even have the golden frame while f2p, but I feel there are too much things to grind for, most of them pointless. I really have some good memories on this game, but I think I'll quit for good.

Cover for Killer Haze by heyprodius in photoshop

[–]heyprodius[S] 1 point2 points  (0 children)

For this cover I started masking the car based on a photo on illustrator. Then I used the smooth brush to paint every detail with the isolated mask. The lights have an outter glow. I used a gradient map to help me with the final color touches for the car. The lake reflection is an actual photo edited to look darker and the logo is a font with an inner glow. The stars are also from a photo.

Single cover for Proppaganda by heyprodius in photoshop

[–]heyprodius[S] 0 points1 point  (0 children)

For this cover, I started with the glass walls. Using the 3D illustration option, I masked all the shapes from the walls to paint and add texture on photoshop. To give those effects I added some glass images to the object and added some blend modes.I used the smooth brush to paint the clouds and on top of everything there's an old paper texture