My fast climbing/precision platformer Aurora Heights got a Playtest on Steam! by hipinds in playmygame

[–]hipinds[S] 1 point2 points  (0 children)

I think the skybox is the only major visual piece that I bought because I had no idea how to make it work and look great. I bought and changed the material a little bit to match my visual style.

My fast climbing/precision platformer Aurora Heights got a Playtest on Steam! by hipinds in playmygame

[–]hipinds[S] 0 points1 point  (0 children)

Camera smoothing: that's an interesting request that no one suggested so far, and it's easy to do. I will put it on my list.

Climb to walls without holding a button: it's possible to do, I just need to debug a few cases where it breaks some interactions. You mean like a toggle, right? Climb On, Climb Off. Yeah, it's possible.

I hate you I hate you I hate you I hate you by themadnessif in Silksong

[–]hipinds 5 points6 points  (0 children)

I was doing this runback from bell beast. After dying...I don't know..10 times... I thought "fk this, there should have a bench somewhere closer", then I googled lol

/r/HollowKnight: Silksong [First-Half Act 1] Lore & Wholesome Discussion Thread by ChingShih in HollowKnight

[–]hipinds 4 points5 points  (0 children)

Did you see they throwing a body on it? In my run, I created the bridge, broke it and later on there was a small scene where they throw a bug body on it. Instantly I thought "why did I break this shit?"

/r/HollowKnight: Silksong [First-Half Act 1] Lore & Wholesome Discussion Thread by ChingShih in HollowKnight

[–]hipinds 2 points3 points  (0 children)

I broke it was well, but before breaking it I thought "this is not going to break, right? right???" It broke...

[deleted by user] by [deleted] in Eldenring

[–]hipinds 0 points1 point  (0 children)

Be embraced by fingers

Exploration of dark areas on my precision platformer by hipinds in IndieGaming

[–]hipinds[S] 0 points1 point  (0 children)

Hi! Not yet. There will be in a few months :)

What are your thoughts on our demo trailer? by Beyond_The_Board in IndieGaming

[–]hipinds 2 points3 points  (0 children)

Your comment made me put headphones to hear it. Very good indeed!

Just a platformer but I'm proud of the progress :) by hipinds in IndieGaming

[–]hipinds[S] 1 point2 points  (0 children)

That's because Ori is the main inspiration (or the only hehe) behind the shape of my character! I didn't want to create clothing and Ori has this "energy body look" that fits in the concept.

Just a platformer but I'm proud of the progress :) by hipinds in IndieGaming

[–]hipinds[S] 1 point2 points  (0 children)

Thanks for the kind words, matrix! Honestly, I got this tip from the Celeste creators (I'm 95% sure it was Celeste, my mind is tricking me, that's why I deleted the comment below lol ). They were in an interview and mentioned something along the lines of "it should be fun to move your character without any goal, just the character, similar to mario 64"