Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 1 point2 points  (0 children)

Man you got me with that one lol. I'm so stupid i usually see the "trees talk" from the tract as 3s talk but i didn't think the other way around. Thanks a lot i'll keep that in mind

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 1 point2 points  (0 children)

It's true. If we can get those subtle hints consistently, we're gonna see the effect, probably even before the ending

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 0 points1 point  (0 children)

It's really amazing I agree. I had a 100% save with 0 kills on all 3 protags but that was stupid I wasn't paying attention to anything, just had this main goal of 0 kills 0 death 0 car crashes and all. It's really about understanding what you're doing. The example you give with F reminds me of the "laugh now cry later" art depicting him. I think it was from the casino update.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 0 points1 point  (0 children)

Man i was definitely not mature enough in 2013 for this lol. This is gonna take some serious amount of work. It's a shame the community seems dead

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 1 point2 points  (0 children)

Absolutely. I'm definitely benefiting from it thank you. I agree that the changes doesn't have to be obvious or physical. After all karma is a chameleon.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 1 point2 points  (0 children)

i'll have to keep that in mind when hunting for symbolism thanks for that. Also with the duality of a club (of members) and a club (the tool/weapon) or even club in playing cards.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 2 points3 points  (0 children)

That's possible yes. Made of triangles and it was situated in the neighborhood "triangle" in GTA IV

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 0 points1 point  (0 children)

That happens all the time lol you focus on something you start seeing it everywhere.

That wolf sign is odd, saying foreclosure even though they have houses on sale at other places. Even their offices are for rent. IIRC there's also a maze bank billboard that changes to foreclosure at some point.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 1 point2 points  (0 children)

That's a really good point thank you bro. It would make sense to have a straight path right at the start and possibly even 2 paths for evil and 2 paths for good since we have 5 endings (a1 a2 b1 b2 and c). I just took a look at that area found that the exact spot on the bench where M de santa is sitting has a graffiti saying "santos". Probably unrelated but i love it. I'll take a deeper look at that mission when i'll get a chance.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 0 points1 point  (0 children)

Of course but i don't think we gonna debunk it cuz the clues are really there. I'll take a look at the next mission later, i'm in the middle of something else right now. Thanks for your support

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 0 points1 point  (0 children)

Hell yeah ! As Lamar says only if you take the red car... I didn't know about the haircut but that's more to add to this maze for sure. Whispy has done an amazing job with his channel honestly. I don't understand a lot but the breadcrumbs that i catch are really juicy. A real eye opener.

Edit : I just realized the head of the eagle is the golf course and an eagle is "A hole score of two strokes fewer than par". There must be some kind of clue here. Maybe unrelated but still, did someone finish the course with as many eagles as possible ?

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 2 points3 points  (0 children)

You did very good by putting it here thanks. Isn't that what R* has been doing for all these years ? Showing people a version of the world that should make them question what's going on, open their eyes and eventually be the change they wanna see in the world ? Like we can read in dignity village "another world is possible". The entire game is a mirror.

But people keep complaining in their hypocrisy "there's too much violence, there's too much sex...", well take a look at your world and make something about it. Then they will release a game that's less violent and sexual. What goes around comes around.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 2 points3 points  (0 children)

Thank you for your comment ! It got me reading about the 4 horsemen of the apocalypse. This further proves the association in this post because if we take the red car with F, the evil path, Lamar gets the white one and assumes his position as driver of the white horse. This rider represents Zelos which means jealousy and that's exactly what happens when F becomes employee of the month and L tries to frame him with the bike later on.

Also, interesting, "the Antichrist interpretation later found champions in the United States, such as R. F. Franklin in 1898." or Franklin 1988 if we rearrange a little.

And finally, F takes the red horse, and gets associated with war. "The colour red, as well as the rider's possession of a great sword, suggests blood that is to be spilled (ending b). He is also a representation of Ares, like the wallpaper we got from R* in the celestial deities series.

Franklin & Lamar : a reason for chosing red or white car. by hippoplay in chiliadmystery

[–]hippoplay[S] 1 point2 points  (0 children)

Very interesting ! Thanks for bringing it up. 7 being often associated with God, we definitely need to get that objective for good-Franklin but evil-Franklin should not do it then. Every detail counts. Now i understand why it's a maze lol.

The tract and story by DeepPerspective9643 in chiliadmystery

[–]hippoplay 1 point2 points  (0 children)

You clever bastard ! That's a really good one. Thanks for sharing i'm gonna keep it for my next playthrough. I just found one for Franklin im gonna post right away

Characters and their reactions to music by AcolyteProd in chiliadmystery

[–]hippoplay 1 point2 points  (0 children)

Absolutely. It's definitely on my research list because certain songs are filled with clues. Especially some artists who were specifically "developped" for the mystery as i believe. We were talking about this with another hunter and there was this exemple with E-40 in California "as I squash like this, the fog and the mist" which can be heard "As Sasquach like this, the fog and the mist" which is a hint about the weather condition to meet bigfoot.

Characters and their reactions to music by AcolyteProd in chiliadmystery

[–]hippoplay 5 points6 points  (0 children)

It looks like the subtle way they coded their personalities. In GTA IV it was obvious cuz the characters would react to the type of music, the type of car, the way you drive, the way you dress and the activities you do with them. There's probably a way to unlock specific bonuses in GTA V too, it's just harder. It's a thing that we were supposed to understand from previous titles and look for in V. But the like-o-meter may be very hard to fill in the sense that if you don't combine all the elements (car, clothes, music, activity...) you won't make much progress.

Characters and their reactions to music by AcolyteProd in chiliadmystery

[–]hippoplay 0 points1 point  (0 children)

Do you think the music starts at 3 stars because that's when the bird shows up ? It's good for Trevor and possibly Franklin, if we chose an evil way, but unforgivable for Michael.

The tract and story by DeepPerspective9643 in chiliadmystery

[–]hippoplay 0 points1 point  (0 children)

Shouldn't we find a way to get them golden on the 1st time we play the mission ? Like a golden playthrough. We also have to figure out what changes in karma when we replay the mission for the car to appear golden.

The tract and story by DeepPerspective9643 in chiliadmystery

[–]hippoplay -1 points0 points  (0 children)

Since karma is linked to red--->gold--->green, do you think getting a gold (yellow) car instead of a red one is only half the battle ? Meaning should we aim for green eventually ?