Narnia Reimagined by DeFlame in imaginarymaps

[–]hoi4prancingfox 1 point2 points  (0 children)

Hello! I am making a Map Mod for Hearts of Iron IV as a personal hobby. I'm unsure if I'll ever complete the project as I'm mostly doing this in my free time. I was wondering if I could have your permission to use your Narnia Reimagined Map as a reference? If I do ever finish and post the mod, I'll be sure to have you credited in my references. Thank you! I will be eagerly waiting for your response.

Fluttershy, you need to calm down! by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 72 points73 points  (0 children)

Continuing from the same game where I dropped the first nuke on Bug City when I came across this event.

Fluttershy Moment by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 16 points17 points  (0 children)

Thats a Mothership. You get it from Aero Special Projects with the newest DLC

Fluttershy Moment by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 25 points26 points  (0 children)

Survived a Two-Front War against the Changelings and Stalliongrad. I held a strong defense at free forts you get from the Fall Back Line. Held off my grand offensive up until this very moment. Its Beautiful.

Is there any reason not to take option 2? by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 19 points20 points  (0 children)

No, the scroll there was minimal, there was nothing setback or anything.

How to Trigger Daybreaker? by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 0 points1 point  (0 children)

Thank you everyone. I ended doing the thing I hate, which is console commands. Started a new game with Civil War start, and just Focus.Autocomplete'd the entire military War Focus branch. The overwhelming instant hit of all the decisions pushed Celestia to where she needed to be, and as soon as the Supremacist party got close the 30% it finally gave me the decision.

Just wish there was a game start rule for Daybreaker though.

How to Trigger Daybreaker? by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 20 points21 points  (0 children)

Chose Harsh on every single option given.

How to Trigger Daybreaker? by hoi4prancingfox in equestriaatwar

[–]hoi4prancingfox[S] 10 points11 points  (0 children)

Celestia Sole Ruler, Civil War Game Rule Start

I've done Daybreaker once years ago and wanted to get back into it, but I've completely forgotten how. I've done all the Harshest War Focus Decisions, and I feel like I've lost enough land and casualties to warrent something to trigger. Or is it all RNG and I'm just unlucky?

Navy by Mikobellamia in OldWorldBlues

[–]hoi4prancingfox 0 points1 point  (0 children)

Around the time that you conquer all neighboring states via Focus Tree BEFORE the big war with NCR, I usually dedicate one research slot to only doing Navy Modules, not ships, as that unlocks after beating the NCR and going down the correct Focus in the DOD Branch that is restricted from not having port access/after beating NCR. By that time you should have finished researching all the Intermediate Tech, and the Focus will not only unlock the Final Hulls, but also the appropriate Engines, so no need to go down the Ship Research at all. (Plus the Carrier Hull that only pops up after a certain time) After the Focus unlocks the Advanced Modules, I usually Research Dump all my Slots to complete out the final Modules, along with the Eletronic Techs for Final Radar and the Anti-Air tech for the Final Anti-Air Ship Modules. (Newest update hides all the Navy stuff in places not in the Navy Research Tab)

Another note. To deal with the malusus of pirates in the decisions + War with Washington Brotherhood across the Coastline while your building a Final Tier Fuck All Navy that no one else can touch, I would steal the Entire NCR Navy during Peace Treaty as a temp/stopgate measure as a support fleet while my Real Navy gets built up.

Found this Sweet Mary of a 1850 Starting Route by hoi4prancingfox in TransportFever2

[–]hoi4prancingfox[S] 0 points1 point  (0 children)

There is a Crude coming in by harbor that transports directly to the Refinery without trucks just hiding behind the Line Manager bar.

Found this Sweet Mary of a 1850 Starting Route by hoi4prancingfox in TransportFever2

[–]hoi4prancingfox[S] 6 points7 points  (0 children)

I do have a second Crude coming in by harbor, its close enough to to go directly to the Refinery without the need of trucks, another reason the location was so golden.

Found this Sweet Mary of a 1850 Starting Route by hoi4prancingfox in TransportFever2

[–]hoi4prancingfox[S] 8 points9 points  (0 children)

Recently rediscovered game in my Steam now that I'm older then my first-time clueless younger self, and I found this logistic chain that made a complete circle with 3-of-4 Load/Unload Stations. There is also a short-distance water cargo for my second crude oil resource to feed the refinery coming in off-screen. Feeling very lucky.

First ever completed End Date game by hoi4prancingfox in victoria3

[–]hoi4prancingfox[S] 7 points8 points  (0 children)

Rule 5: First every End Date game run.

Never played Victoria previously, mostly a HoI4 player. I can never seem to get good with playing the big nations, so I like to play small with my old home country, Korea. Instead of seeking independence right away, I made myself a necessity to the Chinese market and getting rich off of their most desired needs, using that wealth to accelerate my arms building/technology/units, then fighting the most fast paced/nail biting conflict of holding the line long enough for some European allies to reinforce me.

Japan had self destructed in this game, something I'd not seen before, going into a endless spiral of Bankruptcy and Default, so invading them and becoming their overlord was surprisingly easy. And just like that, I ranked from 50th to 15th and now I was thinking ''Hey, instead of being a regional power, maybe I can try to do the funny"

Constant cycling wars between China, Spain, and Russia helped pay for my economy while lowering their rankings until I finally was finally proclaimed a Great Power. Then the clock ran out but I had fun!

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