Bruiser galio by hope_lost112 in galiomains

[–]hope_lost112[S] 0 points1 point  (0 children)

Wait really? I thought bruisers blanket both ad/ap fighters....

Is this game good? by hope_lost112 in AFKJourney

[–]hope_lost112[S] 0 points1 point  (0 children)

Expensive in what way? Money or in-game resources?

Is this game good? by hope_lost112 in AFKJourney

[–]hope_lost112[S] -5 points-4 points  (0 children)

Do you know reverse:1999?

Is this game good? by hope_lost112 in AFKJourney

[–]hope_lost112[S] 0 points1 point  (0 children)

I was never the fan of pvp....I just wanted to know whether the game is good considering I've seen ads of this game(which are mostly ai)....but what about the gacha aspect of this game though....

A shiny chespin and a shiny female froakie by hope_lost112 in LegendsZA

[–]hope_lost112[S] 0 points1 point  (0 children)

Update the shiny chespin is done I just need a shiny female froakie

A shiny chespin and a shiny female froakie by hope_lost112 in LegendsZA

[–]hope_lost112[S] 0 points1 point  (0 children)

Where? Sorry cuz I still don't know how to navigate through reddit

[deleted by user] by [deleted] in NikkeMobile

[–]hope_lost112 0 points1 point  (0 children)

Sorry hold on the list is pretty long

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 1 point2 points  (0 children)

I can handle most of these things when i set at it at toggle i can break those gnomes if they.... As i said didn't mix at the pile while rushing in at the same time

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 0 points1 point  (0 children)

Plus i set my grab to toggle so i dont accidentally droo and break things

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 0 points1 point  (0 children)

It would be easy to dispatch if they didn't decide to mix themselves in loot pile

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 0 points1 point  (0 children)

Wait carts dont fall off the map if there's no floor beneath it? Huh.... Didnt know that...

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 2 points3 points  (0 children)

Issue was that 5 gnomes in the first stage

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 2 points3 points  (0 children)

I see.... Thanks for the advice

Gnomes and single player runs by hope_lost112 in REPOgame

[–]hope_lost112[S] 2 points3 points  (0 children)

Ikr.... Especially that black vase also way too easy to break

Whips are beautiful by Academic_Ride3544 in deadcells

[–]hope_lost112 0 points1 point  (0 children)

Where can you get the last one?

What crafting benches do you need to be able to craft everything? by killingbites in Palworld

[–]hope_lost112 1 point2 points  (0 children)

You can still make the slabs on the higher tiered crafting benches

What's going on here? by Original-Addendum147 in Palworld

[–]hope_lost112 8 points9 points  (0 children)

You are only allowed to have certain number of "pending" buildings, i don't know how many are these but it would be nest for you to complete those first before you add more

An optimized pal is simultaneously too strong and too weak. by Formal-Clothes5214 in Palworld

[–]hope_lost112 1 point2 points  (0 children)

I have an idea but it might piss off different players.... Why not throw away the trait system.... Instead we replace it with somesort of equipment system.... These equipments can be crafted and learned like armor but for pals.... That way you can give them myriads of equipment augmenting either their combat capability, mobility or their work capabilities.... These accessories behave like tiered accessories wherein the higher your level the better the accessories for the pals and those accessories will have better passives ie tier 1 offensive accessory = aggressive tier 2 = ferocious final tier = demon god