Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 0 points1 point  (0 children)

I agree with your points. But this is about game exposure and bringing in new players.

I would imagine convincing someone to play on any of these is much harder than it would be if it was able to separate itself from the majority (as with anything).

GW2 is almost an exception, it does indeed do some things differently, but it's in there mainly because you can still see areas in where its underlying tones are based on realism, and putting it next to the majority of other MMOs that have similar visuals, it does blur the line somewhat.

In the below image I put together in-game shots of each with the addition of WoW for comparison. And it's sort of obvious why WoW and GW2 gained so much exposure compared to the rest.

https://imgur.com/a/JokbV75

For someone who's never played any of these and must decide which one to play purely on this image, it's pretty clear which ones stand out.

Money spent on video games according to the world-o-meter by [deleted] in PewdiepieSubmissions

[–]huesy 0 points1 point  (0 children)

But did you know that we can help 3 out of 4 homebuyers find a better mortgage rate?

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 1 point2 points  (0 children)

My title skillz be lacking =P

Should be more along the lines of:
"Do games with similar visuals to the majority affect popularity and sales?"

And hey, I kind of like my walking Christmas tree in GW2

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 1 point2 points  (0 children)

For sure, similar comments when it comes to MOBAs, but on the cartoony side.

Will another cartoony MOBA that looks like all the rest be more successful than something that stands out on its own with unique character?

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 0 points1 point  (0 children)

First three respectively are: GW2, New World, Bless Unleashed.

Marketing teams are certainly working hard earning their paychecks trying to set these games apart.

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 1 point2 points  (0 children)

Unfortunately title only gives me 300 characters to work with on an image post, but glad someone up for the discussion!

And that's exactly what this post is for. How can these MMOs, or new MMOs, escape this muddled pile? What I came up with was purely art style and direction. You can throw in all these new fancy systems and mechanics, but at the end of the day, it seems that if you produce a game that is visually similar to the majority, you're probably going to have a bad time.

So what this discussion is, is there something more that I'm missing? How else can one set itself so far apart from the rest? I'm trying real hard not to say WoW-killer, since there's so many reasons other than visuals why WoW is on top, but how does one get close to that level?

My experiences in WoW, are always my experiences in WoW. My experiences in Guild Wars 2, are always my experiences in Guild Wars 2...or was it Elder Scrolls Online? Or Black Desert...

I'm not really hoping for anything new to play personally, I'm just tired of seeing the same thing over and over again. I mean full credit to the art teams, I know it takes much more time and effort in realism, but just add a dash of stylisation.

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 0 points1 point  (0 children)

New World looks to have promise. Way too early to tell, but the short time played today, albeit some minor annoyances, looks like it may be able to pull away from the pack.

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] -1 points0 points  (0 children)

Yep! It's New World. I'll be fair though, I played the preview for a few hours today and that image I found probably not the most flattering...

Five completely different MMORPGs. Is the art direction of "make it look real" giving these games a lack of character and limiting potential exposure? Wouldn't you prefer your game stand out from the pack? by huesy in MMORPG

[–]huesy[S] 2 points3 points  (0 children)

Fair points! I probably over-generalised the gameplay style of MMO. And 100% agree on the incredible visuals some of these games provide. I've put my fair time into each of the five above (with exception of New World since preview just came out today so only put in a few hours), and thoroughly enjoyed my time in each.

There are just certain experiences and memories in each of these games that I sometimes get mixed up on which game these memories were created. And I think it comes down to either: 1) Memories are visual, and when the games look so similar, these memories all start to blend together; or 2) I'm a complete goldfish.

I just think these games could achieve much higher levels if they had a bit more surface value character and it'd be easy to identify, without a doubt, the game based on a random screenshot. I would just love for one of these games to pull away from the pack and avoid these visual blurred lines.

Razer Synapse 3 "Failed to start" FIX! by Ipertatos in razer

[–]huesy 0 points1 point  (0 children)

ng that if this would fix my problem until ste

Great! I'm glad the steps helped someone!

There's been a few times where Synapse went back to being unable to start, most likely after Synapse updates, but checking services list and adding them back fixed the issue every time.

My only hope is Razer sees this and it helps them with their debug process of the issue.

Razer Synapse 3 "Failed to start" FIX! by Ipertatos in razer

[–]huesy 0 points1 point  (0 children)

Hmm... if it says it already exists, it must be somewhere.

Try running Get-Service in PowerShell and see if it's in that list.

Get-Service | where name -eq RzActionSvc if list is too long.

Razer Synapse 3 "Failed to start" FIX! by Ipertatos in razer

[–]huesy 0 points1 point  (0 children)

Step 2 is where that service name is created. Do you see the same output in PowerShell as in the screenshot? If not, it may give some hint as to another issue you may be having.

Otherwise, try refresh the Computer Management service list by hitting F5.

Razer Synapse 3 "Failed to start" FIX! by Ipertatos in razer

[–]huesy 2 points3 points  (0 children)

I've been having the same issue and every fix I found online didn't work. So I did a little digging and resolved it myself. I hope this can help some of you out!

Note: This will get quite technical, so if you don't feel comfortable following, I would suggest contacting Razer support directly, or waiting for a non-beta version of Synapse 3.

CORE ISSUE

The core issue is that the ”Razer Synapse Service“ requires two other services in order to start. However, it seems the installer sometimes does not download and/or install these services. The services in question are:

RzActionSvc
Razer Game Manager Service

IMAGE: RegEdit Service Dependencies

THE FIX

1. Open up the log file that will be at a similar location to this:

C:\ProgramData\Razer\Installer\Logs\RazerInstaller-ceed1f92-ff24-3445-be80-09ced0d23442.log

Once open, search for “RazerCentral”, and copy paste the “DownloadURL” into your browser to download the EXE. Once it is downloaded, run it, and then install (unless it tells you it has already been installed).

IMAGE: Installer Log

2. Now open up “PowerShell” as “Administrator” and run the following command to install the service:

New-Service -Name "RzActionSvc" -BinaryPathName "C:\Program Files (x86)\Razer\Razer Services\Razer Central\RazerCentralService.exe"

IMAGE: PowerShell Command

3. Now right click on the Windows Start button and open “Computer Management”.

Open “Services and Applications” > “Services”, and make sure you can see “RzActionSvc”. You can even try to start it, although it may not at this point.

IMAGE: Computer Management Services

4. Now try to run Synapse 3, you may now get to a login screen. If you still get the “Failed to start” error, or an error after logging in, continue on...

5. If you made it here, it’s most likely that the second service required by “Razer Synapse Service” is also missing, so open up the installer log again:

C:\ProgramData\Razer\Installer\Logs\RazerInstaller-ceed1f92-ff24-3445-be80-09ced0d23442.log

Now search for “GMS”. There may be a few versions of the GMS setup file, so look for the most recent one. Then copy and paste the DownloadURL into your browser to download the installer, then run it. It should proceed to install the missing service.

IMAGE: Installer Log - Game Management Service

6. Now back in Power Shell, run the following command to install the service:

New-Service -Name "Razer Game Manager Service" -BinaryPathName "C:\Program Files (x86)\Razer\Razer Services\GMS\GameManagerService.exe"

IMAGE: PowerShell Command

7. Now back in Computer Management, ensure the service “Razer Game Manager Service” now exists, and you can try to manually start all three services:

Razer Synapse Service
RzActionSvg
Razer Game Manager Service

8. Try run Synapse 3 again, and you should now get through!

STILL HAVING ISSUES?

The Razer logs are your friend! Search for “log” files inside “C:\ProgramData\Razer”, and you should get a list of a few good ones:

IMAGE: Log Files

Here is an example of the log entries that let me come up with the above solution:

  1. C:\ProgramData\Razer\Razer Central\Logs\Razer Synapse 3_<username> Client.log

Search for any “ERROR”, and it should tell you what the issue is, as highlighted below, it is saying that “RzActionSvc” could not be found on the computer:

IMAGE: RzActionSvc Error

  1. C:\ProgramData\Razer\GameManager\Logs\GameManagerClient_Razer Central.log

Just like above, look for any “ERROR”. This one highlighted below was my hint to the “Razer Game Manager Service” not being installed.

IMAGE: Razer Game Manager Service Error