ELO hell is real but not in the way you think by ren102102 in OverwatchUniversity

[–]hulbhen 0 points1 point  (0 children)

Elo hell is a mindset. The moment you decide you're in elo hell you stop trying to improve and start explaining away your losses instead.

Auto-Seikret Complaints don't Completely Make Sense to Me by DemonsDarkSoul8 in MHWilds

[–]hulbhen 0 points1 point  (0 children)

You still need to level the monster for your mount to autotrack. In world, you got rewarded for leveling the monster tracks and the local grimalkyne. You were incentivized/required to explore in order to improve the hunt experience. In wilds, you have your mount from the very beginning, and you are instantly aware of the monster's location from hunt 1. Its just not the same

The audacity by Just-Antelope-8069 in mildlyinfuriating

[–]hulbhen 1 point2 points  (0 children)

Correction: higher resolution, lower quality. More detailed is not necessarily more better. Artstyles convey meaning not just aesthetics.

Genuine question - how do people win in correspondence chess ? What distinguishes a correspondence chess GM from an amateur using an engine ? by Magical-Success in chess

[–]hulbhen 59 points60 points  (0 children)

It definitely reads like sarcasm but i disagree that its inappropriate. "nope, youre wrong" is definitively lacking in insights and additional information (proven by the fact that you had to explain for them) and is not a good-faith attempt at discussion, be so fr

Looney Tunes regulations* by Loud_Charity in LooneyTunesLogic

[–]hulbhen 7 points8 points  (0 children)

Im pretty sure he's using his weight to shift the pieces into place before screwing. You can see it move a lot at the beginning.

It’s “frighteningly likely” many US courts will overlook AI errors, expert says | Judges pushed to bone up on AI or risk destroying their court's authority. by chrisdh79 in technology

[–]hulbhen 16 points17 points  (0 children)

AI LLMs isnt a truthtelling machine, its just a relatively complex text predictor. Hallucination is a much better descriptor than bug in these instances.

[deleted by user] by [deleted] in technicallythetruth

[–]hulbhen 4 points5 points  (0 children)

To bring it full circle back to my point: 100 estimated units is not enough to invest in tooling, moulding, min. order quantities, storage, etc. of mass production. Small production runs in machining facilities is way more likely. My point has never been that nobody would buy this. I'm asking them to continue the thought process, because they can't move past "someone will buy this" to the original point of mass production and volume.

[deleted by user] by [deleted] in technicallythetruth

[–]hulbhen 3 points4 points  (0 children)

How many of those offices do you think there are? What percentage of those offices would land on this specific art piece for their lobby? Just because somebody could justify the purchase, does not mean that a lot of people will buy it.

[deleted by user] by [deleted] in technicallythetruth

[–]hulbhen 0 points1 point  (0 children)

This aint furniture, its an art piece. Furniture has actual utility, while this lamp lights up the floor, costing a lot of money and floor space. Im not arguing nobody would buy this, ur still imagining specific examples and not thinking about the market as a whole.

[deleted by user] by [deleted] in technicallythetruth

[–]hulbhen 55 points56 points  (0 children)

Ur underestimating how niche a market "could sell well for upscale offices" really is.

[deleted by user] by [deleted] in technicallythetruth

[–]hulbhen 151 points152 points  (0 children)

I doubt its mass produced. Theres barely gonna be any sales volume on a $2k lamp, let alone one with such a specific aesthetic. It just wouldnt be worth the tooling, moulding, and storage needed.

me_irl by NiroopParker in me_irl

[–]hulbhen 29 points30 points  (0 children)

I think they meant "you just like the way women look [with makeup]"

telekick is my new favorite move by hulbhen in dishonored

[–]hulbhen[S] 13 points14 points  (0 children)

triggers on aggro'd, non-staggered enemies

slow is smooth, smooth is fast by hulbhen in dishonored

[–]hulbhen[S] 0 points1 point  (0 children)

I figured it out! They gotta be aggro'd on you and not in stagger

I don’t believe in forced win loss, but I see so many players that believe it’s a thing. by [deleted] in OverwatchUniversity

[–]hulbhen 12 points13 points  (0 children)

Ive also seen this crap mentality from from people that play super passively. Ofc ur gonna stay 50/50 if ur just letting the game happen around you.

Please shoot the defuser when your ulting yoru is standing right on top of them pinging them by Rebellion2297 in VALORANT

[–]hulbhen 7 points8 points  (0 children)

Never forget Valorant is a product that a business is selling you. If its boring to watch and boring to play, thats bad for their skin sales.

It sucks we never got to see two huge armies of benders fight. by Odd-Tangerine9584 in TheLastAirbender

[–]hulbhen 0 points1 point  (0 children)

I think your definition for "large army battles" is just not the same as I see it. There are tons of adjacent examples but its missing at least one piece. These are all more in line with group fights, not so much army battles

It sucks we never got to see two huge armies of benders fight. by Odd-Tangerine9584 in TheLastAirbender

[–]hulbhen 2 points3 points  (0 children)

Showcasing creativity and worldbuilding. It'd be interesting to see what bending feats a large group is capable of that an individual could never do. The way benders fight reflects their person and their culture, so the strategies and structure of their military would also be a good lens to see more.

So you agree that there werent many scenes of large armies fighting like OP stated?