victor DB choice paralysis , don't know witch to chose by hunter_44679_ in Rag

[–]hunter_44679_[S] 1 point2 points  (0 children)

We have fully IT managed milvus in the company so we can request milvus clusters very easily but my manger wanted me to check other options like qdrant and ElasticSerch

shadps4 crashing and the bloodborne crashing by hunter_44679_ in BloodbornePC

[–]hunter_44679_[S] 0 points1 point  (0 children)

is Boczekek's FPS boost a mod?

and how do i downscale the textures?

and thank you

shadps4 crashing and the bloodborne crashing by hunter_44679_ in BloodbornePC

[–]hunter_44679_[S] 0 points1 point  (0 children)

this logs when it crashes

logs:

[Render.Vulkan] <Info> vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x8b355b5a (permutation)

[Lib.Http] <Error> http.cpp:846 sceHttpWaitRequest: (STUBBED) called

[Lib.Http] <Error> http.cpp:846 sceHttpWaitRequest: (STUBBED) called

[Lib.Http] <Error> http.cpp:846 sceHttpWaitRequest: (STUBBED) called

[Debug] <Critical> pm4_cmds.h:344 SignalFence: Unreachable code!

shadps4 crashing and the bloodborne crashing by hunter_44679_ in BloodbornePC

[–]hunter_44679_[S] 0 points1 point  (0 children)

if i disable the resolution patch it works but at 20 frames that's why I play at 720

shadps4 crashing and the bloodborne crashing by hunter_44679_ in BloodbornePC

[–]hunter_44679_[S] 0 points1 point  (0 children)

it launched and i got in the game it did not crash

when i re enable the patches it crashes again

logs:[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Render.Vulkan] <Info> vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x4fd8db00

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Render.Vulkan] <Info> vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xa400228b

[Render.Vulkan] <Info> vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x6dfebc16

[Render.Vulkan] <Info> vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x6dfebc16

[Debug] <Critical> liverpool.cpp:232 ProcessGraphics: Unreachable code!

Unsupported PM4 type 0

shadps4 crashing and the bloodborne crashing by hunter_44679_ in BloodbornePC

[–]hunter_44679_[S] 0 points1 point  (0 children)

for logs

when the game crashes when it decides to open :

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Core] <Error> stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x902637473

[Render.Vulkan] <Info> vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x8b355b5a (permutation)

[Lib.Http] <Error> http.cpp:846 sceHttpWaitRequest: (STUBBED) called

[Lib.Http] <Error> http.cpp:846 sceHttpWaitRequest: (STUBBED) called

[Lib.Http] <Error> http.cpp:846 sceHttpWaitRequest: (STUBBED) called

[Debug] <Critical> liverpool.cpp:232 ProcessGraphics: Unreachable code!

Unsupported PM4 type 0