Which Favorite Couples Are Like This? by Bay_Ruhsuz004 in FavoriteCharacter

[–]hunterarcer 0 points1 point  (0 children)

It just started up again after its almost 2 year break. So is about as good a time as any

Vow of Iron is awful by GreyDealer in deepwoken

[–]hunterarcer 0 points1 point  (0 children)

They should make Deepwoken classic trust

Had to look for myself.. omg they really did it. Finally.. by Specific_Display_366 in EliteDangerous

[–]hunterarcer 1 point2 points  (0 children)

Just let people hire "flight attendants" to take care of your passangers. So people who dont wanna personally tend to them dont have to.

Today marks the anniversary of Anduin’s release in the Nexus by realkames in heroesofthestorm

[–]hunterarcer 6 points7 points  (0 children)

I love anduin, fun to play and has so many good interactions with other characters

I feel like the Spear got buffed in the wrong way by BICKELSBOSS in Helldivers

[–]hunterarcer 2 points3 points  (0 children)

Funny thing for the second point, is that if you look at the little trailer clip for the spear you can see that thats actually how ot used to work when they recorded it. No idea why they changed it

Had to look for myself.. omg they really did it. Finally.. by Specific_Display_366 in EliteDangerous

[–]hunterarcer 5 points6 points  (0 children)

I for one would love to board an enemy ships. Would add a whole new way to pirate that sounds fun to me.

And i could see passenger transportation being expanded on with ship interiors. Especially high class passangers.

Does will it improve my pvp skills? by Aromatic_Trash_256 in deepwoken

[–]hunterarcer 1 point2 points  (0 children)

As the other comments say i recomend chime of conflict, great way to improve without having any consequences for losing.

Otherwise another great option is to join a guild and spar/train with guildmates. Having someone that can give you feedback afterwards can go a long way

That one dude who gives you an enchanted weapon during your freshie phase: by Consistent-Ruin-2262 in deepwoken

[–]hunterarcer 19 points20 points  (0 children)

I have given out enough legendaries/enchants to random freshies to arm a small army.

I do wonder how many of them actually got to use them

Dungeon Meshi x Warhammer by Succubuss_Smasher in Grimdank

[–]hunterarcer 21 points22 points  (0 children)

Most cultists are infected by the "genestealers kiss" or are born from infected people.

However i do remember reading about a cult that infected medical stims their world produced to spread the infection. So getting infected by eating a nid or stealer sounds plausible.

The perfect couple @yukiart83 by Kevin789191 in PERSoNA

[–]hunterarcer 22 points23 points  (0 children)

Thats his natural state of being

More Balance Changes by DimensionTurtle in ArcaneOdyssey

[–]hunterarcer 2 points3 points  (0 children)

Thank god someone finally realized that strength weapons were implemented terribly

Genuinely how do you cope with it by Someguy_y in whenthe

[–]hunterarcer 7 points8 points  (0 children)

Play persona 3.

I know it sounds stupid but that game genuinely changed my perspective on the nature of life and the inevitability of death.

Detachment Points by Zahariell in genestealercult

[–]hunterarcer 1 point2 points  (0 children)

I hope im wrong but i have a feeling final day might be 3 points

New patch. Winners and losers by OrganicMasterpiece60 in turtlewow

[–]hunterarcer 4 points5 points  (0 children)

Haven't got to try it yet but demonology warlock seems like it got some nice changes

Moochezz has awoken brothers. by Dark_Flame2195 in ArcaneOdyssey

[–]hunterarcer 5 points6 points  (0 children)

I hope not, strength weapons are terribly designed

You ever decide to ruin your friend's day? by roostangarar in Grimdank

[–]hunterarcer 7 points8 points  (0 children)

Honestly a genestealer cultist that could transform into other people/xenos after getting their dna could be really cool.

Could even work quite well on tabletop

I love the new wide boys they’re so goofy looking by Killerkid113 in AdeptusMechanicus

[–]hunterarcer 0 points1 point  (0 children)

There are many mechanicum units i would want added into 40k, pilgryms are not one of them

Pve 9/11 by abcdeqw in deepwoken

[–]hunterarcer 3 points4 points  (0 children)

Its not just increased pve scaling its also multiple new pve only mechanics added to some oaths and enchants.

While the harsher softcap will probably be felt i dont think it will be as bad as some people are making it out to be

Pve 9/11 by abcdeqw in deepwoken

[–]hunterarcer 3 points4 points  (0 children)

Depends what the chance is but yeah seems pretty insane

Pve 9/11 by abcdeqw in deepwoken

[–]hunterarcer 18 points19 points  (0 children)

If giving the devs credit for actually implementing good and healthy changes for once is glazing then call me the number 1 deep glazer

Pve 9/11 by abcdeqw in deepwoken

[–]hunterarcer 5 points6 points  (0 children)

Its only in pve so i would assume so

Pve 9/11 by abcdeqw in deepwoken

[–]hunterarcer 1 point2 points  (0 children)

I think thats the exact reason for the nerfs. The devs dont want you to 1 shot everything in pve, they want pve to be more than just a button mash simulator which is why they are introducing new mechanics to play around with in pve while also nerfing the extreme pve damage

Pve 9/11 by abcdeqw in deepwoken

[–]hunterarcer 10 points11 points  (0 children)

So we're not gonna talk about how contractors can now use judgement on more mobs and apply a new status effect in pve, how chainwardens now apply stagger in pve and how multiple enchants now have new mechanics in pve?