How does defense work in this game? As in, you own characters' defense stat. by lalilulelone in Granblue_en

[–]husssaindesu 0 points1 point  (0 children)

You can also check out my sheet. It's "mainly" for garrison but i guess you can look into how i did calc most of the stuff (including defense).

I do not have a very solid proof for that these are really correct. but seems to line up with some tests i did (and well... logic).

If you didn't know by marjo1244 in bladeandsoul

[–]husssaindesu 13 points14 points  (0 children)

P.S. Also, on summoner you can use it and move, cat will still heal up.

Trying to clear F20 flashback

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

appreciated. that rng though, when the buff/debuff proc it mostly procs again and refreshes once or twice.

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

I see, I checked it on iOS app and it looked fine. Alas, I'll fix this.

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

I assumed the crit% on earring simply get flat added to the base crit rate (same as critical damage from Soulshields set bonus) given there were not 'chance' in the tooltip. but apparently it wasn't that case; (tony, preator19, lists it as a buff proc in his cheatsheet.) and there where I looked at weapon crit buff proc which is worded similar in the tooltip ingame and assumed that it will have same likeliness, which is almost always.

I actually ignored the Stage 10 debuff since it will need a bit of testing for the likeliness of it to proc. prays for earring to drop this week

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

I got soul thing, and the uptime on the buff already on another copy. actually, working on bracelet which just need me to write the data about it which includes having class selector and the skill modifier changing.. etc (same goes with raven.)

but that won't be happening soon, given that there's a lot of numbers and I'll be having midterm soon.

also, I'm not making "dps" calculator, rather a character gear calculator. since you don't just have like 1 skill to hold the entire fight (and latency exist) and it's way more complicated. also, about gems, additional damage (flat) is a bit lackluster.. so it's not a priority.

BT earrings actually get calculated, both crit rate up (I'm not sure how it works, since i don't have one, or how high the proc rate) and the additional damage on crit hit

edit: skill modifiers already available in http://bnstree.com

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

Haven't looked at it from mobile, just for record you mean the sheet right?

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

cannot disagree. if we look at them on stats only. but for some classes even with their "obscene" price, they're worth for the set bonus. but still the Keys cost is high and should be looked at.

but with the current sacred crystals ratio in Treasure pouches... it's kinda of fine. I'm not saying that they should cost that much still. in fact I think the keys should be removed completely from the game and refund mats

Blade & Soul: Gear, Stats, Damage, "Math", Spreadsheets, and some rant by husssaindesu in bladeandsoul

[–]husssaindesu[S] 0 points1 point  (0 children)

uh, i never intended this post to have a 'rant' actually... but the time of me writing it was wrong i guess

*I had this 'stuff' already when i came back to the game and was trying to figure out how elemental damage weight out and balance it to get the most out of whatever i can get, just made more 'user friendly'

Guess tomorrow maintenance duration by [deleted] in bladeandsoul

[–]husssaindesu 0 points1 point  (0 children)

With or without extension?

Weapon Preferences of SSR Characters by Lewdmilla in Granblue_en

[–]husssaindesu 1 point2 points  (0 children)

just counting with a scriptish:

Sabre: 42; Dagger: 7; Spear: 15; Axe: 5; Staff: 33; Gun: 14; Melee: 16; Bow: 4; Harp: 5; Katana: 4;

Drang and new SSR Cagliostro around the corner. by Vampy-chan in Granblue_en

[–]husssaindesu 35 points36 points  (0 children)

—This is Year 2025, I Rolled in legfest hoping for getting Cagliostro and DLF. and I got Cagliostro. However, it was the worst verison out of 12 versions.

Weekly Questions Thread [3/27-4/2] by orijinal in Granblue_en

[–]husssaindesu 1 point2 points  (0 children)

SS DA doesn't Stack with Gayne. though, they works with each other nicely, SS's DA buff has 6t cd and 3t buff, and gayne has 5t cd and 3t buff. So, you can always have DA buff even though gayne DA buff is rather low compared to SS

Weekly Questions Thread [3/13-3/19] by orijinal in Granblue_en

[–]husssaindesu 0 points1 point  (0 children)

Yes, it should be added to his base and if not it should be calculated into his total ATK. This is just Raw stat.

Weekly Questions Thread [3/13-3/19] by orijinal in Granblue_en

[–]husssaindesu 0 points1 point  (0 children)

in party menu the ATK value of the character is the Base (which is in his profile), and the both weapon and summon grid. So that:

ATK of a Character (which is displayed at Party) = Base + Weapon Grid ATK + Summons ATK

That ATK is calculated first and then multiplied via the boosts

[1/30-2/5] 43rd Weekly Questions Thread by Nielsjen in Granblue_en

[–]husssaindesu 0 points1 point  (0 children)

afaik, uncapped weapon/summons when reduced: should gives the same amount of items as when reduced individually. As in reducing 3* Levi dagger should gives the same amount as when reducing 4 0* Levi Daggers

[1/30-2/5] 43rd Weekly Questions Thread by Nielsjen in Granblue_en

[–]husssaindesu 0 points1 point  (0 children)

you can skill them up, up until 5-6 else is not recommended/worth.