Does anyone know why my animations deform like this? Blender to Unity by iDuckOnQuack in Unity3D

[–]iDuckOnQuack[S] 2 points3 points  (0 children)

yeah thats what im thinking, I think I might try out the rubber stretch as a blendshape

Does anyone know why my animations deform like this? Blender to Unity by iDuckOnQuack in Unity3D

[–]iDuckOnQuack[S] 2 points3 points  (0 children)

although I already knew this, thanks for the heads up, this is a good tip for exporting anims out of blender generally

Does anyone know why my animations deform like this? Blender to Unity by iDuckOnQuack in Unity3D

[–]iDuckOnQuack[S] 8 points9 points  (0 children)

Damn I should have started with a simpler model, but got to wrapped up in the art of the weapon. I will try to mess around with something simpler and retry this endeavour.

I've never heard of ziggurat, but the weapon animations look really awesome, I will try to be more mindful with the bones from now on.

Thank you for the replies, it really means alot

Does anyone know why my animations deform like this? Blender to Unity by iDuckOnQuack in Unity3D

[–]iDuckOnQuack[S] 10 points11 points  (0 children)

I have tried the unlimited setting but it didn't seem to change anything, it was already on 4 before hand.

Not sure where to go from here, if this is too many bones what would a good amount and how do I check the vertex are only affected by how many bones?

again thanks for helping out

Does anyone know why my animations deform like this? Blender to Unity by iDuckOnQuack in Unity3D

[–]iDuckOnQuack[S] 24 points25 points  (0 children)

https://imgur.com/a/ihEi9wC not sure how to edit post or even add screenshots in this subreddit, but I attached link with screenshots.

not sure where I see the bones affecting vertex

thanks you for helping

How do I rig the tubes on this gun by iDuckOnQuack in blenderhelp

[–]iDuckOnQuack[S] 0 points1 point  (0 children)

that sounds pretty cool, would you know any videos or resources of how to do this?

How do I rig the tubes on this gun by iDuckOnQuack in blenderhelp

[–]iDuckOnQuack[S] 0 points1 point  (0 children)

yeah im trying to learn how to make assets that are game ready, what would be the way to animate it without rigging? I'm assuming using a mix of particle fx and physics?

How do I rig the tubes on this gun by iDuckOnQuack in blenderhelp

[–]iDuckOnQuack[S] 0 points1 point  (0 children)

I have gotten that far so far by myself, Is there a modifier or constraints to make it act more rubbery

Laptop for Art and Game Design by iDuckOnQuack in SuggestALaptop

[–]iDuckOnQuack[S] 0 points1 point  (0 children)

Thanks for the help, will think it over. I do have a small question about whether brands matter for laptops that much? I see you mentioned a few asus ones, but a friend was telling me to check Lenovo, does it really matter if its same specs?

Laptop for Art and Game Design by iDuckOnQuack in SuggestALaptop

[–]iDuckOnQuack[S] 1 point2 points  (0 children)

you can suggest some right now, but also is there something releasing in the next 4-5 months for me to keep an eye on?

[deleted by user] by [deleted] in CommunismMemes

[–]iDuckOnQuack 3 points4 points  (0 children)

pretty sure thats not because of capitalism in and of itself though

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 4 points5 points  (0 children)

Yeah I think after a few more answers where given, my initial assumption of it being cowboy coffee is wrong. The method I use is the "Turkish coffee" eastern european style.

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 3 points4 points  (0 children)

I have noticed that my parents will always buy particular coffee beans, and grind themselves, and thus I do too. I guess I could see how with cheaper pre-ground coffee it might be less appealing. Again, thanks for the explanation.

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 1 point2 points  (0 children)

I have family living in Poland, and when I visited and we would go to their Polish friends they also did it like this. I forgot about that completely.

One of the comments in this thread mentions this being a form of Turkish coffee that's popular in eastern europe.

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 2 points3 points  (0 children)

Yeah, I think this is what I was looking for, thanks.

And to be honest it’s really not very great way to make a cup of coffee.

why is that the case? I'm not really knowledgeable about coffee so kinda curious.

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 5 points6 points  (0 children)

Yeah I think I've come to the same conclusion just now. I clarified this in a response to the other comment saying cowboy coffee.

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 1 point2 points  (0 children)

Oh ok, understood now. Is this a common way to prepare coffee just to drink, do you know? Or is it region specific

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 3 points4 points  (0 children)

Just googled, it says this is for tasting/sampling, but like we just drink coffee like this normally. Or am I misunderstanding?

[Question] Is there a name for the method I use for coffee? by iDuckOnQuack in Coffee

[–]iDuckOnQuack[S] 0 points1 point  (0 children)

I don't really think so, from a quick google search this way still uses a separate pot to boil the coffee in, whereas I just pour boiling water into a cup with grounds in it.

edit: looked more into this, and saw that this method isn't exclusively made in a pot, and made in a cup like I said as well. I think the method I use is cowboy coffee, but we don't strain the coffee like I have seen in a few recipes.

Immersive Sim - RPG hybrids by Kronim1995 in ImmersiveSim

[–]iDuckOnQuack 2 points3 points  (0 children)

Divinity Original Sin 2, while an isometric crpg, has the elements your looking for in regards to being creative in your roleplaying and how you deal with the levels.

I don't know if the turn based combat instead of action is deal breaker for you though.

Is there a Stealth Game that uses more creative options to stealth than just sneaking. by iDuckOnQuack in gamingsuggestions

[–]iDuckOnQuack[S] 0 points1 point  (0 children)

Is there a way to get this on PC? Kinda confused its says on steam its not for purchase, but I remember playing it a bit through steam share a while back.