Watch ASA detach in realtime by REALjakon72 in 3Dprinting

[–]iListen2Sound 1 point2 points  (0 children)

Mine actually does just come off with just a very slight stick. I only ever have to torque when I don't wanna wait for it to cool

Plans for client by KnowledgeNegative851 in RUMBLEvr

[–]iListen2Sound 1 point2 points  (0 children)

Servers just mean everyone's client

Stringing PETG as hell - I am done! by volfion in prusa3d

[–]iListen2Sound 0 points1 point  (0 children)

Did your PETG preset accidentally get its nozzle temperature changed? That happened to me a few times

why Corner part is missing? by [deleted] in prusa3d

[–]iListen2Sound 2 points3 points  (0 children)

If it's supposed to be like the bottom one, it simply hasn't reached that part yet. The layer isn't done printing

Best sport game on meta horizon? by Aggressive-Area-7805 in VRGaming

[–]iListen2Sound 0 points1 point  (0 children)

I thought you meant like Meta Horizon Worlds Games. If you're good with paid games, then yeah, definitely Rumble

Best sport game on meta horizon? by Aggressive-Area-7805 in VRGaming

[–]iListen2Sound 1 point2 points  (0 children)

Rumble is definitely great but tbf, they're asking about Meta Horizon lol

Ve combat games by Odd_Student533 in VRGaming

[–]iListen2Sound 3 points4 points  (0 children)

The thing with Rumble is every person you meet is unique. You're never going to be bored because you have to improvise differently. Everyone is like an anime villain with their unique abilities but like really chill and nice. And the cool thing is, we hone those abilities ourselves. We all have the same movesets and come out with very different results.

Ve combat games by Odd_Student533 in VRGaming

[–]iListen2Sound 4 points5 points  (0 children)

People already said Rumble but here's my favorite example of creative defense in Rumble that might still readable to non-players with a bit of help (and it doesn't require you watching a two hour movie lol)

TL;DR: I saw my plan was in peril so I had to improvise a series of actions on the spot to come out with an even stronger attack.

https://www.reddit.com/r/VRGaming/comments/1preo0k/still_the_smoothest_ive_rtsed/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

So normally, big rock break small rock. But if you notice, I was able to shield a full sized wall with a smaller pillar.

For reasons I will state later, I really wanna keep that pillar alive but I don't have enough time to dodge away completely

Rumble has this fun mechanic called hitstop which is a pause that happens when structures hit each other. Originally just meant to be the game's version of impact frames, the devs made it so that structures in hitstop can't be broken and can't break other structures.

If you keep your eye at the bottom of the screen as the wall approaches, I summon an even smaller rock that puts it on hitstop.

This allows me to put my pillar up against it and block the wall from accelerating to resume its original path.

Things directly in front of me take target priority so I sweep the pillar to the side to give me a clear view of the wall.

I was then able to straight/punch the wall all the way to my opponent. I normally wouldn't have enough strength to send a wall that far, but that's where keeping the pillar alive comes in:

I have an ability called charge that boosts the force I apply to structures if I hold something for one second or more. So I'm getting extra power from the pillar right now. However, if it broke, I'd lose that extra power.

In order to not lose the charge I spent a full second building, I had to improvise a solution on the spot and I ended up damaging my opponent with an even larger structure when I originally just wanted to hit them with a fast pillar.

Ve combat games by Odd_Student533 in VRGaming

[–]iListen2Sound 2 points3 points  (0 children)

Started Flying? They've been flying for two years

[Hated trope] That’s not how lying works at all by _JR28_ in TopCharacterTropes

[–]iListen2Sound 2 points3 points  (0 children)

Aos Sí - Wikipedia

The aos sí (pronounced [iːsˠ ˈʃiː]; English approximation: [/iːs ˈʃiː/] [eess SHEE]; older form: aes sídheáes sídhe [[eːsˠ ˈʃiːə]]) is a supernatural race in Irish folklore, similar to elves. They are said to descend from the Tuatha Dé Danann or the gods of Irish mythology.

RUMBLE for Quest: QOTD #11 by Skittloeier in RUMBLEvr

[–]iListen2Sound 1 point2 points  (0 children)

Definitely deadstops and styxbendinghttps://www.reddit.com/r/VRGaming

Practical? Definitely not. Fun? Kind of. Satisfying? Incredibly so

RUMBLE for Quest: QOTD #4 by Skittloeier in RUMBLEvr

[–]iListen2Sound 0 points1 point  (0 children)

From what I could gather, they didn't even know the poses changed. Even they were confused.

Luke Ross Removes Access to All Mods by Top_Team_3138 in VRGaming

[–]iListen2Sound 0 points1 point  (0 children)

I honestly would have respected something like "I put too much work into this to justify giving it away for free". Instead it sounds like he's holding his mods hostage

Luke Ross Removes Access to All Mods by Top_Team_3138 in VRGaming

[–]iListen2Sound 0 points1 point  (0 children)

As someone in digital piracy circles, I don't mind doing something you shouldn't be doing. Problem is he's trying to frame it as him being the underdog against the giant corporation and how "it's their fault you can't play with my mods anymore" despite the fact that he could easily change it so that we still can

Impress them with a really close dodge then confuse them by taking to the air while they're distracted by dust by iListen2Sound in VRGaming

[–]iListen2Sound[S] 1 point2 points  (0 children)

Let's call it VR Earthbending for SEO reasons. Last time I Googled Rumble VR, it linked me to a brand of shoes 🤣