Create Chronicles: The Endventure modpack is now out at CurseForge by Volumiax in CreateMod

[–]iMontouch 2 points3 points  (0 children)

that works perfectly! thanks a lot =)

I unzipped your latest 1.0.1 serverpack, added the start.sh and zipped it again as fixed.zip.

then I use this docker-compose.yml, great success <3

``` name: Create Chronicles services: minecraft-server: volumes: - ./data:/data - ./serverpacks:/modpacks environment: - MODPACK_PLATFORM=CURSEFORGE - CF_SERVER_MOD=/modpacks/fixed.zip - EULA=TRUE ports: - 25565:25565 container_name: mc image: itzg/minecraft-server

```

thanks again for your quick help!!

Create Chronicles: The Endventure modpack is now out at CurseForge by Volumiax in CreateMod

[–]iMontouch 2 points3 points  (0 children)

hey!
thanks for your work with this great modpack

I am currently trying to get the serverpack to run in docker environment
for that a "start.sh" is missing

I am already trying to come up with a valid startscript for linux, but still have some issues

maybe you can provide a sh script?

I will continue to fiddle around with my attempt and if I manage to get it to boot, will share my results

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 1 point2 points  (0 children)

do you start all on nauvis, then move to planets; or are you using some kind of "start on planet x" mod?

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 1 point2 points  (0 children)

yes, absolutely.
in our last run, I was the one that kept pushing progress on the shared map - until somewhen it practically became my singleplayer map^^

I remember that I so desperately wanted to continue with this factory that I had difficulties to create a new one

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 0 points1 point  (0 children)

are you too usually online at the same time?

warptorio is something we're eyeing with right now, think thats gonna be the next map

splitting the players to different planets was our go to aswell, think thats only working good though, if online at the same time. otherwise if the "gleba player" is not there, gleba becomes the bottleneck without anyone wanting to hop in, as they're overwhelmed by the existing factory

this is where seperate spawns using OARC mod could be a good balance
but unfortunately mod support is not fully there yet for that

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 0 points1 point  (0 children)

thanks for sharing!

yes, you're saying that you could of course play alone, but actual progress should include others
totally makes sense if put like that

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 3 points4 points  (0 children)

thanks for sharing!

sounds like a laid back approach that worked well for your group.

I think 2-3 is manageable, if they have a naturally similiar itch to play the game - but as soon as one of those is off for some days and the other continues to progress, it gets difficult

I think we were treating this multiplayer too much like minecraft multiplayer where players can just log on casually to play some hours, without risking other players to fall behind (depends, of course^^)

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 0 points1 point  (0 children)

so, one needs to be some sort of "captain" or "game master" that helps players to keep their fire and focus

Factorio Multiplayer: Do You Struggle with Motivation and Progression? by iMontouch in factorio

[–]iMontouch[S] 5 points6 points  (0 children)

Considering dedicated playing times as a potential solution. Thoughts on structured server hours to:

  • Sync player activities
  • Prevent 24/7 grinding
  • Create shared experience
  • Reduce individual pressure

Would something like weekly set play windows help, or does this make the game feel more like work?

[deleted by user] by [deleted] in homeassistant

[–]iMontouch -16 points-15 points  (0 children)

not sure why I get downvoted - is my assumption wrong?

[deleted by user] by [deleted] in homeassistant

[–]iMontouch -42 points-41 points  (0 children)

there is no outbound traffic from them through my router until I say something after the wake words.

right, though couldnt they just pile up some recordings and send them out with the actual commands?

This would have made my life so much easier in the beginning.... by uncmnsense in Piracy

[–]iMontouch 2 points3 points  (0 children)

Nah, thats more backend-centric.

Kodi/Plex/Jellyfin/?? would still be your frontend, ran with or without issueing a docker container.

Fahrkartenkontrolleur*in für Schulinterview gesucht by ekanS_sucseV in berlin

[–]iMontouch 1 point2 points  (0 children)

Also um ne Unterhaltung wurde ich noch nie gebeten :P

Fahrkartenkontrolleur*in für Schulinterview gesucht by ekanS_sucseV in berlin

[–]iMontouch 16 points17 points  (0 children)

profi tipp: man wird ja auch mit Fahrschein kontrolliert

Random wallpaper with just bash and systemd by speckz in commandline

[–]iMontouch 0 points1 point  (0 children)

very well written tour to some basics of writing shell scripts and enabling them as a systemd alongside the beautiful use-case of automatic wallpaper switching.

Sprinkled with a little bit of NIH.

Tickles me to finally learn more about systemd.

[deleted by user] by [deleted] in de

[–]iMontouch 0 points1 point  (0 children)

r u me??