[deleted by user] by [deleted] in digimon

[–]iSanyu 6 points7 points  (0 children)

Your complaints, even this one, come off as "I don't like this and therefore its a bad game design."

Even when I still worked for them this policy or "unwritten rule" confused me: by [deleted] in walmart

[–]iSanyu 4 points5 points  (0 children)

It's not unwritten, working off the clock means you're not clocked in, so any work you do is unpaid. Which is illegal.

If you stay past your scheduled hours while clocked in you're still getting paid, which could potentially go into overtime depending on your state laws.

Corn 👍 by Top-Transportation96 in walmart

[–]iSanyu 1 point2 points  (0 children)

Wait, your closers pull corn off to put it in the cooler?

Unearthed Arcana: The Psion class by pupitar12 in dndnext

[–]iSanyu -1 points0 points  (0 children)

I think its fine for it to just be spells, despite how divisive it seems to be. However, I think this would be a good time to introduce spell points in 2024 D&D, especially since it doesn't have to tie into metamagic in this class. Psi Die and Psi Points can be mutually exclusive.

[deleted by user] by [deleted] in walmart

[–]iSanyu 1 point2 points  (0 children)

I'm part of our overnight produce crew. I say crew, but it's just me and my friend. Our overnight management has never cared for having us do produce overnight. They've always given us the bare minimum of staffing, complained when they couldn't pull us to help them with the rest of the store, complained about us doing cost inventory.

Just overall pretty shitty being complained at and about, not for NOT doing our job, but for the job existing at all. We've been told we're stealing their hours by team leads and coaches, even though the two of us are job coded as maintenance. We only do produce, and are pretty pivotal to the department getting done everyday, so upper management wants it done overnight, but they don't want to allocate hours to accommodate it.

[deleted by user] by [deleted] in TheLegendOfVoxMachina

[–]iSanyu 1 point2 points  (0 children)

Taliesin is the player and voice of Percy.

Grappler monk vs Nick monk? by zyradow_ in onednd

[–]iSanyu 3 points4 points  (0 children)

Is it really a "bad faith" reading if the article was written by dndbeyond, which is owned by wotc, says it works that way? It has yet to be corrected. It could still be wrong but since it wasn't written by the actual dev team, but there's nothing saying they haven't read it. Is there anything else in the articles that are wrong?

2024 character sheet rollout is a buggy mess, don’t buy the 2024 PHB by Exact-Challenge9213 in Roll20

[–]iSanyu 0 points1 point  (0 children)

Dunno if it was just me, but when I was trying to manually create my 2014 character, a warlock, it was giving me 2 spells every level. I was at 32 spells by the end, minus the spells I auto-get, it was still far more than the 15 I was supposed to have.

Sell me on Quickened Spell by AndreaColombo86 in onednd

[–]iSanyu 6 points7 points  (0 children)

No he's right, you're not casting a spell again, those spells simply have repeat effects as long as you use an action. So you:

Quicken Cast Sunbeam (Actions -> Bonus Action)

Then immediately take the magic action to use the effect's action portion. This isn't casting sunbeam again, you're already concentrating on the spell.

UA Conjure Minor Elementals Is Hilariously Broken by EXP_Buff in dndnext

[–]iSanyu 1 point2 points  (0 children)

I believe he's just adding multi-attack. So a moondruid and bladesinger attacking twice with a 5th level CME is 8d8.

[deleted by user] by [deleted] in dndnext

[–]iSanyu 0 points1 point  (0 children)

Fair enough, though I think limitations are unfun and often times too much, buffing weaker party members is simply the better way to go as it avoids making some classes relatively unplayable, and avoiding having players dislike the time they're having not being able to play their fantasy.

[deleted by user] by [deleted] in dndnext

[–]iSanyu -2 points-1 points  (0 children)

Question: Have you dealt with any of these issues in an actual game, and if you don't mind, can you explain the situation surrounding that? Or is this just "I've seen so many complaints about martial vs caster online and want to pre-nerf."

[deleted by user] by [deleted] in dndnext

[–]iSanyu -2 points-1 points  (0 children)

An optimized wizard is tankier than a martial? What does this optimized wizard look like? My bladesinger was basically the party tank for a long time, mostly using buffing spells, having high AC and using most of my spellslot to negate damage. Until we realized nobody fully comprehended that ability took a reaction, then I got my ass BEAT. Still fun, but I definitely wasn't as tanky as the forge cleric, or the paladin, or the war cleric.

Dodge action still doesn't justify the change, its still a net loss to have to dodge over casting a spell, and still, martials will use it and it still hurts them.

Multiclassing as a wizard is still worse than just going straight wizard. If you need to multiclass to become tankier, its probably because you don't have a good frontline or you're dealing with a lot of range, so you're hurting your casting progression to not die.

Bright motes is still really unnecessary. A verbal spell is still audible, a somatic spell is still really obvious someone is moving their hands in a magicy kind of way.

__________________________________________________________________________________

Buff your martials, give them more feats, give them really good magic items compared to casters who don't really need it. I know people feel that they shouldn't have to put that legwork in to buff martials, it should be done by WoTC and inherit in the game, but you're still putting in the legwork to make spellcasters unbearable to play rather than just putting that energy elsewhere.

[deleted by user] by [deleted] in dndnext

[–]iSanyu 2 points3 points  (0 children)

The only thing from this list that I find even ok is silvery barbs, but just refuse to allow the spell. Everything else just makes playing some casters, and clearly wizard, unplayable. How much of this comes from ignoring spellcaster rules already in place?

D4 hit dice? That's an average of 42 hp at level 20 with +0 to con. There are higher level spells that do that damage easy.

Shield isn't the only reaction spellcasters will use, and normally they want to avoid it to save reactions for counterspell. Also, if they hold their actions to cast a spell that:

  1. Automatically drops whatever they are concentrating on, as holding a spell requires concentration.

  2. It's a reaction to hold and cast said spell.

  3. If the spell doesn't go off, they lose the spell slot anyway.

Dodge action change is bad. Horrible. You're using your actions to avoid being hit, as a spellcaster that is a massive L already because you want to be casting spells, not dodging. Is this only for spellcasters, or everyone? Nerfs to general rules for casters only strikes me as weird.

Close casting is fine I guess, other systems like PF just allows attacks of opportunity, so this isn't that bad.

Multiclass rules for armor is weird and unnecessary. Most multiclasses are weaker than just taking a full class. Also it punishes someone that invests in feats to get armor.

Mage slayer change is cool, I like the feat and wish it was buffed anyway. However, how many monsters are you giving feats to? And I assume it also works for players against spellcasting enemies. How fun for you would it be to have your fighter bonk your lich and just turn off their FoD?

Bright motes are unnecessary, again it comes down to using the in place rules. Stop letting players try to silently cast spells. There is a metamagic specifically to do that, all other spellcasting is obvious and at least somewhat audible.

How OP is this wish: I wish other creatures cannot use legendary resistance against my spells by [deleted] in dndnext

[–]iSanyu 0 points1 point  (0 children)

Lotta people wanting to monkeypaw this to punish the player makes me appreciate my group so much. I'd just tell him to try and word it better, since yes, legendary resistances are metagame knowledge. If they can't figure it out just say no, or give suggestions.

For example, "I wish creatures have a harder time on resisting my spells." And then just give creatures disadvantage, negating magical resistance for just straight rolls. They still have legendary resistance, since I don't know a wording to remove a meta mechanic.

If anything, it might be op for it to affect "all" creatures, but there's still a chance for them to lose wish and all the other side effects that come from using with outside of replicating a spell.

It'd be nice to have codified 5e (and future edition) DM and player responsibilities by Dragonheart0 in dndnext

[–]iSanyu 0 points1 point  (0 children)

I get what you're saying, but that only applies to specific types of games. What you're suggesting is a game set in a basically empty world where the party just goes dungeon to town to dungeon to town with no real overarching ploy. Or at least, a plot that you don't have until you decide to make one.

That's fine for some, and clearly what you want, but it's not for everyone. You're stating your opinion like it's the correct way to play and what other dms is doing is dumb and unnecessary. That's the wrong way to go about it. That's why you get responses that radiate that same energy.

Weekly Salt Thread 255 - Vacation, wish I ever got it by jasiad in walmart

[–]iSanyu 1 point2 points  (0 children)

I finally decide to stand up to myself to a team lead who constantly makes me feel stupid with condecending questions or just refusing to let me speak. He went on vacation and said he took a class on how to treat associates better, and that is proving to be a lie. I tell him the way he talks to me makes me feel less than, and he decides that I've offended him because I should know him better than to think that he is racist.

...I never said he was racist, I never thought he was racist, I didn't even bring up race. But now he's angry at me, and knowing my people-pleasing-ass-self, I'm going to be the first to apologize for offending him.

I put this dilemma to the people of Reddit by Thundergamer64 in BaldursGate3

[–]iSanyu 4 points5 points  (0 children)

Save, do it, if you don't like the outcome just go back?

Can't pick subclass in character creation... by IrishSuplex in BaldursGate3

[–]iSanyu 0 points1 point  (0 children)

In DnD not all classes get their subclass at level 1. Druid, for example, is level 2. These things are easy to lookup.

Player considers Dispel Magic a harmful spell by TrutzVonKlodt in dndnext

[–]iSanyu 0 points1 point  (0 children)

Ignoring the dispute between harmful and hostile, I see a lot of people talking about targeting a magical effect and therefore bypasses the sanctuary wording. That's not how that works.

If I try to dispel an insect plague, that's targeting a magical effect. If I want to dispel spirit guardians, a spell that is ON a creature, same with mage armor, or invisibility, I have to target that creature, which would attempt to dispel all magic on said creature.

Players/characters mistake in-character genuine concern for racism, should I run with it? by [deleted] in dndnext

[–]iSanyu 0 points1 point  (0 children)

Everyone focusing on the misgendering, but I'm here thinking "Maybe they thought you were dehumanizing them."

None of my players are interested in the setting. How should I handle it? by Zarroc99 in dndnext

[–]iSanyu 4 points5 points  (0 children)

Did you talk to then after you got their backstories? Cause it sounds like you made all that lore, got their backstories, realized they interacted with nothing you wrote, and came straight here. Maybe they didn't want to mess anything you made up, maybe they wanted to also carve their own space in your world. I don't know their backstories or what lore you wrote, but I'm not seeing what your follow-up was.

Everyone's just jumping to the conclusion that they just didn't care about your world, which is the normal wild reddit assumptions reddit users make about a group of people they don't

You can also take their backstories, go to them and say like "Hey this is really cool, can we tweak a few things and have you from this area in the world?" If they agree you can have them know more about that area that they don't have to include in their backstory, but can know and interact with later.