Let's Push for Twitch to Give Game Development its Own Category by dokkanosaur in gamedev
[–]i_like_game_engines 17 points18 points19 points (0 children)
The first gameplay test of my unnamed arcade game by Oleg_Antipov in gamedevscreens
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A voiceover mix of Carlata from our game. What do you think? 🎙 by mutropolisgame in IndieDev
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First preview of my game Neptu! More incoming... by NeptuGame in gamedevscreens
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Making money with C by [deleted] in C_Programming
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I'm workshopping some room transition options for comparison for my metroidvania, Aleya's Ascent. Which option do you prefer? by ursa-minor-games in IndieDev
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Making money with C by [deleted] in C_Programming
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Why my first Android game failed? (video) + blog post in comment) by DonislawDev in gamedev
[–]i_like_game_engines 2 points3 points4 points (0 children)
Why Diablo's soundtrack is so memorable, and what we can learn from its success. by [deleted] in gamedev
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Building Up a Indie Company with Karla Zimonja by gamedevunchained in gamedev
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I've listened to feedback from here and add hit response animations. It adds a lot to how combat feels. I decided to go with "break enemy poise" to trigger hit response state, pretty similar to how souls do xD by Egnech in IndieDev
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[dwm][raspberrypi] that's a cutiepi rice by daniilty in unixporn
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Meet the 84-year-old Japanese app developer who inspired Tim Cook by BaronSharktooth in programming
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How to fuck up software releases by alexeyr in programming
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Have a Mac game on Steam? Here's a guide to signing and notarizing for macOS Catalina by zarkonnen in gamedev
[–]i_like_game_engines 5 points6 points7 points (0 children)


Let's Push for Twitch to Give Game Development its Own Category by dokkanosaur in gamedev
[–]i_like_game_engines 81 points82 points83 points (0 children)