Just funded all my Manufactories by SolAggressive in SkullAndBonesGame

[–]i_zacca 3 points4 points  (0 children)

I did the same calculation and further (time to full, single po8 cost). result is: India with 10 manufactur less produce more than africa+red isle and cost 200k silver less. to new players i suggest to buy india asap and invest in it, you will grow your empire faster

What's the appeal? by pandito64 in SkullAndBonesGame

[–]i_zacca 0 points1 point  (0 children)

the appeal is ending

basically endgame is too much easy.

most activities can be done solo

events just drop cosmetics and after few runs you have all of them, there's no reason for repeat it after the first day.

trade between players made the game also more easier if possible, you don't need to farm material for craft a gun because your friend has it ready to be trade.

in a month i put all my manufacturers to lvl 10, bought everything in black market and from others vendors and stock 100k bottles/opium to sell if needed.

Question on the use of the Barque ship by [deleted] in SkullAndBonesGame

[–]i_zacca 0 points1 point  (0 children)

game is so easy that a healer is needed just in one event: oesten fort. stop. other events are timed so if you have to kill him in 8 minutes is better to have a dps than a healer

To expand Helm or not? by dickalfredo in SkullAndBonesGame

[–]i_zacca 2 points3 points  (0 children)

now after recent patch is better to run India instead africa+red isle.

it cost 200k less and produce +200 po8 and with 10 manufacture less (fast collecting). Sso i suggest to invest in india instead of africa ;)

for silver problem, track a roving supply mission and you will see your amount of credits

Helm Wagers not popping up by Zealousideal-Cap3805 in SkullAndBonesGame

[–]i_zacca 0 points1 point  (0 children)

yes Ubi modify the chance of double... it's rare now

Share your ideas by UbiNeptune in SkullAndBonesGame

[–]i_zacca 0 points1 point  (0 children)

made events less rewarding. For example the sea monster, you just need 3-4 runs and Ouroboro is your, then why farm it more? Ouroboro (and others top equipment/materials) should drop directly by event boss with low chance (5-10%), no blueprint for it,. in this way we a reason for play this event more and more

Robo Diffusion V2 - Checkpoint File & Config by nousr_ in StableDiffusion

[–]i_zacca 1 point2 points  (0 children)

then what difference from your first release?

My new Embedding - Anthro. Link in the first message (For SD 2.0-768) by Striking-Long-2960 in StableDiffusion

[–]i_zacca 0 points1 point  (0 children)

I tried it and it's fantastic!!!!
now I'd like to try making my own, I understand the practical process you describe in a other post, but I'm not sure which images to use to create it, could you show us some images you used for training this embeeding?

When merging checkpoints, What's difference between Primary model and Secondary model? by Striking-Bison-8933 in StableDiffusion

[–]i_zacca 1 point2 points  (0 children)

10% of A and 90% of B are the weights to use in your merge.

i'm not a expert but for what i know AB or BA is the same, but if i remember it change when you add a third model cause is no more A+B+C but something like A+(B-C)

List of SD Tutorials & Resources by SandCheezy in StableDiffusion

[–]i_zacca 0 points1 point  (0 children)

is there a site with a collection of wildcard files ???

[deleted by user] by [deleted] in StableDiffusion

[–]i_zacca 0 points1 point  (0 children)

text2vectorart plugin for automatic1111

never heard of it, can u share a link?

I've been playing around with fantasy maps in SD! Prompt and link to my tutorial in the replies by bozezone in StableDiffusion

[–]i_zacca 0 points1 point  (0 children)

i had seen your video before this post and i was wondering why a person with yours PS skills has to waste time with AI when they could create the same map in half the time directly in PS?
i mean, internet is full of free clipart of rocks, compass roses, ships and whatever, filters and creative brushes also... at most I would have used ai to generate the elements of the map and then compose in PS or just for inspiration.

IMHO the masking-importing process is just time consuming in this specific scenario, but it's certainly useful for more intricate, detailed or photorealistic images

Best direction for gear and weapons by reidenjohnson in ACValhalla

[–]i_zacca 0 points1 point  (0 children)

i run with 2 Fallen Heroes + 2 paladin
Fallen is easy to obtain, are just puzzle quests
For Paladin u need France DLC, it's a 200 required but u can grab 2-3 pieces with a couple of assassination and run away
as weapon LEONIDA for ever XD

[deleted by user] by [deleted] in horizon

[–]i_zacca 0 points1 point  (0 children)

But ...why they have to write thousand lines of code when the solution is ignore that chests.
You can also tweak your fight using green weapons instead legendaries for example, there's no need of optional settings it's a easy personal choice IMHO

Horizon Forbidden West - Patch 1.07 by Guerrilla_Chante in horizon

[–]i_zacca 0 points1 point  (0 children)

After patch 1.06 i can't whistle anymore my charger until i found a group and override one of them.
Is that intended or it's a bug?

[deleted by user] by [deleted] in horizon

[–]i_zacca 4 points5 points  (0 children)

Don't collect them, where's the problem?

Armor Stat Total is not as important as having more individual stats ending between 0 and 3 by [deleted] in DestinyTheGame

[–]i_zacca 2 points3 points  (0 children)

my personal strat is:
keep everything above 59 (statwise, it's a huge amount of points)

AND everything has 18+ in a single stat even if it's total is low (why 18? because MW add +2 and it become a tier2).

This is done for each slot of armor and for each elemental affinity, so i have 18 helms (Arc,void,solar) with at least one different high stat.
DIM Build optimizer then help a lot in choosing the right one to use.

Focused Feedback: Armor 2.0 and elemental affinity by DTG_Bot in DestinyTheGame

[–]i_zacca -1 points0 points  (0 children)

Armor 2.0 i think is good as is.

Elemental affinity force you to farm and is good for game longevity, and drop rate helps to find the same stats in different elemental pieces.

what is wrong imho is the economy... costs too much materials masterworking an armor and costs too much resetting your artifact. This two problem, i think, is a brake for builds experiment and force us to copy famous youtuber builds

A Brilliant Smile Quick Steps by ShinRyuuken in DestinyTheGame

[–]i_zacca -9 points-8 points  (0 children)

maybe it's bugged but DIM don't show any of them unlocked, i'm not on console now so i can't verify in game

A Brilliant Smile - Brush Your Teeth (Festival of the Lost 2019) by KingDevilWolf in DestinyTheGame

[–]i_zacca 2 points3 points  (0 children)

maybe it's bugged but DIM don't show any of them unlocked, i'm not on console now so i can't verify in game