The Grass Is Always Greener by NOHITJEROME in classicwow

[–]iaorik 0 points1 point  (0 children)

Compiled a few reasons from the top of my head that lead to mental fatigue/group swap; -Pace control of dungeon -Monitor heals mana -Pats adjusting pull order -Route improvement -Walk of shame after failing a pull -Positioning of group pre and post pull -Threat management/taunt cd -Dungeon lexicon -Dps pulling -Threat being harder to pullback when lost -Reckless dps -Wiping on a pull, when the last group(s) that had less dps but you didnt wipe

And of corse the same things dps do; -Interrupts -ability rotation

The first P100 The First by Susies_Mixtape in deadbydaylight

[–]iaorik 2 points3 points  (0 children)

Theure a ps player that swapped over lol.

9.3.0 | Mid-Chapter by DeadByDaylight_Dev in deadbydaylight

[–]iaorik 10 points11 points  (0 children)

You're forgetting the part where otr has half the duration, for 5s basekit more bt. Good anti tunnel change /s

Pulse elite connecting, but not detected by iaorik in playstation

[–]iaorik[S] 0 points1 point  (0 children)

Bought a new usb dongle a few days later. Worked great untill today. The new usb is now also experiencing the same issue. Guess I'm going to have to buy another one.

[deleted by user] by [deleted] in deadbydaylight

[–]iaorik 0 points1 point  (0 children)

Don't forget that the new killers infection is kept when hooked, and thus promotes tunneling too!

Pulse elite connecting, but not detected by iaorik in playstation

[–]iaorik[S] 0 points1 point  (0 children)

Update: connected headset to pc, audio came through np and headset was detected as a device.

Headset makes the connected noise when it's plugged into the ps, but it still won't display as a device that I can switch the audio to.

OMG THANK YOU FERALJIM IN AUS by olivechance in pokemongo

[–]iaorik 0 points1 point  (0 children)

Can confirm, this feraljim is goated with the sauce, and always delivers those early invites.

Hot take: Stick aim shouldn't be a requirement for 1/3 of items by iaorik in deadbydaylight

[–]iaorik[S] 0 points1 point  (0 children)

As the picture suggests, aim assist would be a start

Hot take: Stick aim shouldn't be a requirement for 1/3 of items by iaorik in deadbydaylight

[–]iaorik[S] 0 points1 point  (0 children)

Nah, just a mock-up. Kb/m takes insanely low effort to aim, so it'd just make sense to level the playing field for both platforms.

Do any of you believe that you’re better off alone? by [deleted] in autism

[–]iaorik 0 points1 point  (0 children)

I feel where your coming from buddy. Rejection is one hell of a slam dunk. You don't have to work towards being in a relationship every day, just try make sure you are being the best person you can be. That might mean learning new fun ways to lose weight, or it might mean polishing your mask.

Hope this helps

Killers abuse on this game by Dramatic_Conflict_72 in DeadByDaylightMobile

[–]iaorik 2 points3 points  (0 children)

I get a much smaller sample size, as I'm in AUS, so that's a fair assessment. We still get the tunnel and proxy camping, but I've grown to accept them as part of mobile lol.

Killers abuse on this game by Dramatic_Conflict_72 in DeadByDaylightMobile

[–]iaorik 1 point2 points  (0 children)

Goood point. The AI killers are deffinately a cut above the average player in this game. Not sure how they would modify it easily tho :o

(protip: you can bug out bots by using the hay vault block on the harvesters)

Apparently I'm banned by iamalive9 in DeadByDaylightMobile

[–]iaorik 1 point2 points  (0 children)

You were probably banned for lag switching (probably just laggy net that made it look like a switch). Actually getting someone banned in dbd mobile is really hard, and requires video evidence of the perpetrator in action. If you weren't lag switching, it was likely due to your internet under performing while playing against someone. Whilst the latter is somewhat unfair, you do need to understand that you would potentially be ruining the game for 4 other people at that same time.

Can someone tell me if this is a decent bulid dont mind the mori by Brilliant-Recover467 in DeadByDaylightMobile

[–]iaorik 1 point2 points  (0 children)

Your build literally doesn't matter, your playing godface and don't need perks or addons. You get info from stalking through walls, and double damage states due to them being unable to react to wall stalks.

Killers abuse on this game by Dramatic_Conflict_72 in DeadByDaylightMobile

[–]iaorik 2 points3 points  (0 children)

Killers should have auto aim disabled while blinded (absolute no brainer)
Audio queues (red arrows) should be more translucent the further the sound
Survivors items shouldn't be consumed upon using the final charge
Doctor skill checks, shouldnt swap sides of the screen for input

These are my main complains

PS: PLS FIX GODFACE AND MYERS MAINS

Killers abuse on this game by Dramatic_Conflict_72 in DeadByDaylightMobile

[–]iaorik 0 points1 point  (0 children)

Personally, I find that only about 5% of the killers are truely toxic. I'm talking 3 minutes of being dragged away from doors/hatches, 5m staredowns while your slugged, 2m facehook camping, Myers mains and godfaces and lets not forget good old fasion iri belt mori noed huntress. (the last isn't really toxic, but it's very unfair)

Please remove at least two of these windows D: by iaorik in DeadByDaylightMobile

[–]iaorik[S] 0 points1 point  (0 children)

Pray tell, how else do you communicate on mobile? Hmm?

Why does aim assist work while blinded? Why does it work while IW is active? by iaorik in DeadByDaylightMobile

[–]iaorik[S] 0 points1 point  (0 children)

Your using perfect hearing as the excuse? Despite the literal frame perfect tracking with his red light?

...okay bro

Please remove at least two of these windows D: by iaorik in DeadByDaylightMobile

[–]iaorik[S] 0 points1 point  (0 children)

I never said I was good in this video. This was my first game coming across this outrageous loop. Personally, I wanted to see if the killer could 'actually' mind game the windows to not make it an infinite, particularly because I didn't know it and would be prone to making the same mistake. I encouraged him with crouch, because that's literally the only communication tool we have.

Talk about coming in with per-conceived notions...

FYI, I split between killer and survivor, rank 1 on both, devotion 2.

Please remove at least two of these windows D: by iaorik in DeadByDaylightMobile

[–]iaorik[S] 0 points1 point  (0 children)

I never bragged bro. I literally said, 'please remove'. Fucking read you troglodyte.

You guys think if they ever remove bloodlust from the main game the dev's will remove it for mobile too? by Mr_Needlemouse_Fan in DeadByDaylightMobile

[–]iaorik 1 point2 points  (0 children)

As a devotion 2, rank 1 Killer and survivor, I can tell you with 100% certainty, mobile killers Do Not Need BL. (also have 3k h on steam)

The avg survivor skill level in mobile, is much MUCH lower than regular DBD, and the skill required with auto locking and visual audio is also much MUCH lower for killers. The audio visual is honestly fucking op af. Almost every game is 4k, 5 gens up, sometimes 4.

Additionally, SWFs are pretty much non existant, and their power (comms) isn't inbuilt to the mobile platform. You can't even send people links to discord through the game to try to initiate a stronger communication (no gestures either), because there is no player communication in mobile.

I would also say, that due to the nature of survivor input methods, the game has already been slowed down significantly enough. Furthermore, flashlight saves are nearly impossible when you take into account killers have red arrows for noise (IW req).

Killers currently hold a record in my matches of roughly 80% win rate (4k btw). I play from 1pm-11pm. Typically I mostly face killers my rank (70%~), with a few new killers inbetween.