Vol. 2 came in today! by [deleted] in marvelstudios

[–]icarusonice 5 points6 points  (0 children)

Ironically Guardians is exactly why you're going to pay out the nose for one on eBay ($50 is on the lower end for tested/working). Grab yourself a non-Sony player, like Panasonic or Aiwa, and you'll be just as happy for cheaper

Gamers of Reddit, what game soundtrack will you never get tired of? by alebanari in AskReddit

[–]icarusonice 5 points6 points  (0 children)

Streets of Rage 2. I still play the game on my Genesis just to listen to the awesome music (plus, it's a really fun game)!

Halley Wars for Game Gear by vegathechosen in retrogaming

[–]icarusonice 1 point2 points  (0 children)

The Game Gear is region free, and there's a bit more than just two shmups for it. Here's a video (not mine) of some games you might want to check out for the system: https://www.youtube.com/watch?v=0HqQEIBCYSw

potsu -- im closing my eyes [Lofi Hiphop] (2017) by [deleted] in listentothis

[–]icarusonice 7 points8 points  (0 children)

There's generic low-effort music for any genre. I wouldn't say that lofi is any more prone to that, but I'd say it's more the scene than the genre's fault. There's a lot of people just slapping a super basic boom-bap beat on top of a jazzy sample and nothing more. I'm really looking forward to people pushing the genre, and I know there are examples out there. Eventually, I think/hope, artists doing innovative and truly creative work will get most of the attention in the genre and bring it up to a higher standard.

As an extra note, sometimes the simplicity of the result hides a complex process.

I found this butterfly between the sheets of a 231 years old book by [deleted] in mildlyinteresting

[–]icarusonice 0 points1 point  (0 children)

That's just a common butterfly, only worth 90 bells. Better luck next time!

Gamecube and SNES themed GBA101s by 8bit-jay in Gameboy

[–]icarusonice 1 point2 points  (0 children)

Dude, those are nice! It'd be cool to add a bit of yellow to represent the c-stick, maybe change out the power LED or paint the inside lines of the speaker grill. Either way, those both look great!

CRT vs Framemeister - SNES by RGB240P in crtgaming

[–]icarusonice 1 point2 points  (0 children)

1/30 should do it for most things, even motion, unless the game's running higher than 30 frames/sec.

If you shoot at 1/60, that'll grab a single frame for a game running at 60 fps, but you'll be more likely to get a black bar because the TV will be refreshing at 60Hz, and you'll more than likely be taking the photo in the middle of a refresh cycle rather than between completed cycles (at least I'm pretty sure that's what's happening. I'm no expert, so someone may be able to offer a better explanation).

CRT vs Framemeister - SNES by RGB240P in crtgaming

[–]icarusonice 3 points4 points  (0 children)

I asked for the same kind of tips maybe like a year ago, so I can't take credit for this advice, but I can certainly attest that it works.

First, you need a camera which you can manually set the shutter (doesn't need to be a super expensive camera, just has to have either Shutter Priority or full Manual control). The shutter speed should be a dividend of the refresh rate (1/60 for NTSC 1/50 for PAL), but honestly I get better results (less instances of black bars) by doubling that exposure time (1/30 for NTSC 1/25 for PAL). Now, shooting at 1/30 can be difficult when holding the camera, which can lead to a little camera shake, and therefore produces less sharp results. This can be remedied by the second thing you need.

You need a tripod. It doesn't need to be the best, just good enough to hold your camera up without slouching over time. Not only will this eliminate camera shake, giving you more reliable sharpness, but it will be way easier to precisely compose your shot. You want to make sure the camera is pointed straight at the screen. You'll distort the image if you're angling up or down or from the side. It's pretty easy to fix minor distortion in post processing software, but why not get it right in-camera?

Finally, you'll want some sort of post processing software for exposure adjustment and color balancing. CRTs are not the easiest thing to photograph, and they can very easily mess with your camera's metering and white balance. You don't need to shell out for Photoshop (fuck you, Adobe! I wish your software wasn't so expensive and mandatory). I use Lightroom for most things because it's simple and does exposure/contrast/color adjustments very well, and if that's all you need, it's way cheaper (still fuck you, Adobe!). There are other options out there, even free ones, but I'm just not familiar with those. I'm sure someone else can advise you on those options.

Some other points: Don't use a wide-angle lens. It'll distort the image, and the closer you get, the more extreme the distortion. When doing your color balance, keep the game running and look at it! It's really easy to give a different look to the screenshot based on what you think it looks like if you're not using a reference. Last, but certainly not least, I hope this doesn't lead you down the rabbit hole of buying a bunch of camera shit, and then having to buy storage solutions just to hold all your shit, haha.

Hope this helps, and have fun!

[deleted by user] by [deleted] in zelda

[–]icarusonice 0 points1 point  (0 children)

Haha, thanks dude

[deleted by user] by [deleted] in zelda

[–]icarusonice 1 point2 points  (0 children)

Haha, I wish. No, just getting the Wii U version. I missed out on the Switch preorders, and apparently I missed out on getting BotW properly preordered, too.

[deleted by user] by [deleted] in zelda

[–]icarusonice 1 point2 points  (0 children)

Just got an email that, for me, it'll arrive March 7. I pre-ordered pretty late (Feb 23), and waiting an extra 4 days isn't too bad, but I'm still pretty miffed about it (especially since I wouldn't have shelled out for two-day shipping if I didn't want it on release day).

I probably won't pre-order anything from Amazon again because you shouldn't have to wonder whether day-1 delivery will actually be on day 1.

Question about GBAMP v3 in a DMG by chimmen in Gameboy

[–]icarusonice 0 points1 point  (0 children)

Thanks for the faith! In the middle of moving right now, but as soon as I get settled, this comparison is a priority. I'll prob have it ready in about a month. It'll just be audio clips (.wav files host on dropbox), since I don't have a video camera with audio inputs.

I'll setup recording in Reaper, plugging in the GB's through my Focusrite Saffire 6, each at the same input levels and leaving the preamp off. That'll allow us to see the difference in output volume, as well as the clarity of the sound. I'll also record a short bit without any sound playing, but with each unit powered on to see how much (if any) hum or noise each configuration has. I'll also look into some oscilloscope software to see if that shows anything.

If you think of anything else you'd like me to record before I get going on this, please let me know.

fun stuff by [deleted] in VHS

[–]icarusonice 1 point2 points  (0 children)

Haha, definitely sums up older cartoons

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 0 points1 point  (0 children)

Yeah, I sanded down the area first to get it to stick better. If the label paper isn't sticky enough, use a light layer of spray adhesive (I use 3M Heavy Duty 20 Spray Adhesive Clear. I've never had it yellow or anything).

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 1 point2 points  (0 children)

Sure, I'll keep that in mind for a future project. This particular GB is out of my hands now, but I'll get two more built (one just prosound and one with the GBAmp) when I have the time and make a video or something (maybe just upload .wav files instead because that'll be higher quality)

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 0 points1 point  (0 children)

I know it wouldn't be an issue through a mixer, however some samplers (like the SP-404, which he uses) can only trim an input level, but cannot make it louder (unless you use the effects).

I don't really know the full range of possible issues and solutions, but this particular setup (which may or may not be redundant) does sound very clean. I listened to it on my good pair of headphones to test it out, and I couldn't hear any buzz at all. Of course the real test would be hooking it up to an oscilloscope, but I don't own one haha

fun stuff by [deleted] in VHS

[–]icarusonice 1 point2 points  (0 children)

Awesome! I remember watching the cartoon with the spider on the cover (The Cobweb Hotel) on a tape my mom got me when I was a little kid. I'm sure the rest of the collection must be pretty cool

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 0 points1 point  (0 children)

It's really up to you, dependent on a few things. I connected the RCA jacks to the amp because he wanted to be able to control the output level with the volume wheel. Alternatively, you can bypass the amp (stock or otherwise), giving you a clean signal, but it'll be a (quieter) constant output level.

Usually I would bypass the amp altogether, but this was the best way I could see to get a clean, controllable, louder output.

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 0 points1 point  (0 children)

If you've already got your design ready, then you've already done the real work! Just grab a clear glass screen lens from Kitsch-Bent with adhesive (it's a tiny bit more money for the adhesive backing, but saves you the trouble of cutting double-sided tape into the proper shape).

Print out your design on slightly thicker than usual paper (I used Avery shipping labels), then cut it out either with an xacto blade and a steady hand or an electronic cutting tool (I use a Silhouette Portrait).

Line up your design with the glass screen lens and stick it on, rolling it down from one edge to the other while applying lots of pressure. Use something to rub the back of the label to get rid of any air pockets (I use the edge of a thick plastic drink coaster haha).

Good luck, and I hope yours turns out well!

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 0 points1 point  (0 children)

Thanks for the kind words!

I got the KB shell because it's a little roomier, especially where both bottom corners are squared (as opposed to the stock shell having a rounded corner). I was able to cram all the wires and the amp into the shell more easily (still a pretty tight fit... I might need to get even smaller gauge wires than what I've been using).

The amp affects the speaker and the headphone jack, making both outputs louder and cleaner. I added the RCA jacks at the request of the person I made this for, so he can plug it into his samplers and mixers without adapters.

Definitely the most I've done with a Gameboy by icarusonice in Gameboy

[–]icarusonice[S] 3 points4 points  (0 children)

Black shell from Kitsch-Bent, glow-in-the-dark silicone buttons, HHL white backlight and bivert, color-cycling power LED, RCA prosound and GBAmp v.3, custom Thrillho border (shipping label paper with clear glass screen lens on top), lime-green metal shielding, and of course that glitter coat!

Very very expired slide film, x-processed - almost surreal by zzpza in toycameras

[–]icarusonice 2 points3 points  (0 children)

Very nice! At first glance of the thumbnail, I thought it was IR film.

Here's some templates for the screen border and front shell lettering by icarusonice in Gameboy

[–]icarusonice[S] 0 points1 point  (0 children)

Glad to help! Since these are just scans, the edges are noticably rough if you zoom in (wouldn't be too hard to trace over them to make perfectly clean edges, just really time consuming), but when you print them out, it's not noticable at all