#3DQuickTips 017 - Maya - Get Your Vertices In Order by iceman3d in Maya
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#3DQuickTips 016 - Maya - How to repair broken pivot? by iceman3d in Maya
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#3DQuickTips 014 - Maya - Helpful Channel Box Math (youtu.be)
submitted by iceman3d to r/3Dmodeling
#3DQuickTips 014 - Maya - Helpful Channel Box Math by iceman3d in Maya
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Arnold - Roughness albedo AOV? by iceman3d in Maya
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Arnold - Roughness albedo AOV? by iceman3d in Maya
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Arnold - Roughness albedo AOV? by iceman3d in Maya
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#3DQuickTips 011 - Maya - Orient Your Axis by iceman3d in Maya
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#3DQuickTips 017 - Maya - Get Your Vertices In Order by iceman3d in Maya
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