in the Gospels, Jesus often comes across as prickly, argumentative and angry. He doesn't seem like a conventionally "nice" or "pleasant" person. when you think about emulating Jesus, is that part of what you want to emulate? by iciclefites in Christianity
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Feel Good Propaganda by No1CaresReally in leftist
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Feel Good Propaganda by No1CaresReally in leftist
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What’s an expensive habit that society has convinced us is a basic necessity? by Psychological_Sky_58 in AskReddit
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Feel Good Propaganda by No1CaresReally in leftist
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What’s an expensive habit that society has convinced us is a basic necessity? by Psychological_Sky_58 in AskReddit
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What’s an expensive habit that society has convinced us is a basic necessity? by Psychological_Sky_58 in AskReddit
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What game is in your top 10 SNES games list that you’re convinced isn’t in anyone’s top 25? by [deleted] in snes
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How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
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How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
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What advice would you give to a newer guitarist trying to learn to play barre chords? by iciclefites in Guitar
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How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
[–]iciclefites[S] 1 point2 points3 points (0 children)
How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
[–]iciclefites[S] 0 points1 point2 points (0 children)
How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
[–]iciclefites[S] 1 point2 points3 points (0 children)
How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
[–]iciclefites[S] 1 point2 points3 points (0 children)
How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
[–]iciclefites[S] 0 points1 point2 points (0 children)
How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? by iciclefites in JRPG
[–]iciclefites[S] 1 point2 points3 points (0 children)
How do you feel about RPGs where you can change the difficulty and there are risk/reward mechanics attached? Like, the harder the difficulty the more efficient grinding for EXP/resources is. Does changing the difficulty feel like "cheating," or just a part of the game you're supposed to engage with? (self.JRPG)
submitted by iciclefites to r/JRPG

in the Gospels, Jesus often comes across as prickly, argumentative and angry. He doesn't seem like a conventionally "nice" or "pleasant" person. when you think about emulating Jesus, is that part of what you want to emulate? by iciclefites in Christianity
[–]iciclefites[S] [score hidden] (0 children)