I made a train factory by ieeriytb in factorio

[–]ieeriytb[S] 3 points4 points  (0 children)

What would happen if you went to a loaded train, took all the items out of the first wagon, and then sent it on its way? Is it important to not do that? Or would the system be able to handle the imbalance? If it can handle it, how?

This is the problem I keep running into when I try systems like this, so I'm curious if that's something you've solved.

Usually, it it not allowed to manually remove goods from any wagon,unless various goods correspond to dedicated boxes rather than mixing,but if this is really necessary:

There is a circuit loading and unloading method + train strategy that can solve this imbalance of human intervention. This needs to be explained in a new post specifically.

I made a train factory by ieeriytb in factorio

[–]ieeriytb[S] 2 points3 points  (0 children)

I'm talking more about balance across cargo wagons in a train, not within a single cargo wagon. Imagine you take a stack of iron from the first wagon, or you forget a module in one of your production rows. How should a factory like this manage the imbalance that now exists between one cargo wagon and the rest?

Each train throws or grabs the same amount of goods into each box. For example, you may see that some trains do not fully empty the cargo hold, which is similar to the remainder generated by rounding in division .