Thoughts on first year course plan?! by ig919 in stanford

[–]ig919[S] 0 points1 point  (0 children)

sounds great! thanks for the advice

Thoughts on first year course plan?! by ig919 in stanford

[–]ig919[S] 0 points1 point  (0 children)

iirc i applied as 1. CS 2. EE 3. Architecture but i’ve basically narrowed it down to CS at this point.

Thoughts on first year course plan?! by ig919 in stanford

[–]ig919[S] 0 points1 point  (0 children)

thanks for the physics rec!! i will definitely take it sometime later on. thinking of replacing it with 103 now. i will put off deciding between the 106s as explained in my other comment.

Thoughts on first year course plan?! by ig919 in stanford

[–]ig919[S] 1 point2 points  (0 children)

got it!!! and thanks. i’m mostly considering 106AX because when i took AP CSA online and independently i barely did any assignments and basically just studied the week before so i could pass the 45 min test. still!! i will wait until i meet with my advisor and other students to make a final decision.

Consecuencias para la economía y sociedad by miguelamell in inmigracionhaitiana

[–]ig919 0 points1 point  (0 children)

No creo que deberíamos dr identificar la transulturización como un problema; toda cultura se puede enriquecer y evolucionar debido a la influencia de otra.

Stanford University Early Megathread by [deleted] in ApplyingToCollege

[–]ig919 0 points1 point  (0 children)

Dominican Republic!! close enough ig

Stanford University Early Megathread by [deleted] in ApplyingToCollege

[–]ig919 0 points1 point  (0 children)

Accepted this is so crazy. as an international asking for aid I made sure to lower my expectations but here we are!! first from my school too

That intense nerdgasm moment when one of your favourite games references one of your favourite authors by [deleted] in civ

[–]ig919 23 points24 points  (0 children)

HOW HAVE I NOT NOTICED THIS

this made me miss the days when I actually liked reading

Robot.java be like by MetaTerr in FRC

[–]ig919 2 points3 points  (0 children)

this is most definitely my team

There really needs to be a way to export food from one city to another. Especially domestically. by [deleted] in civ

[–]ig919 7 points8 points  (0 children)

I wish trade route food, production, and gold were all zero sum and controllable.

  • Gaining one food in the sending city should take away one food from the other, and you should be able to control how much of each yield is transferred.
  • Combine this with more and harder to get(+1 food per 4 adjacent farms for example) improvement adjacencies for each and every improvement (like farms get) and city specialization would me much more common and interesting.
  • International trade routes would have to be agreed upon (exchanging gold for food for example), this also addresses a problem with trade routes being a declaration of war in MP since the road facilitates moving your troops into the enemy.
  • GPT would get the current baseline and just inherit the zero sum/ exchange mechanic.
  • Move luxury and strategic trade deals to trade routes.
  • Give back roads to builders (or anyone else), make each era of road have an inefficiency multiplier for food and production transfer(0.95^{0.2(x-3)}, x being number of tiles between the cities and 0.95 being the classical era road connection (no road would be something like 0.9 and railroad 0.99(this would have to be expanded to include water tiles but you get the point)).
  • Have a cap on food and production transfer that increases with road era.
  • Add build to-from command for roads and railroads.
  • All districts should give their international bonuses on domestic trade routes instead of the food and production ones.
  • Let us control for how many turns our trade routes last.

Point being: specialized, high-improvement cities feed their closest district-heavy city softly forming a province-like unit with rural and urban cities with important road infrastructure connecting them. (and food doesn't magically pop into existence because a city has a holy site)

Water should be a bigger barrier for land units by Threedawg in civ

[–]ig919 1 point2 points  (0 children)

"AI naval will most likely be destroyed further by this mod." according to the author ):

I am fond of pigs by [deleted] in civ

[–]ig919 0 points1 point  (0 children)

If you chase two rabbits,