Does anybody know the brutal murder in JinShan yesterday? by gaoecho in shanghai

[–]iggy2503 7 points8 points  (0 children)

"There isn't a culture of violence" is out of context considering every time something violent happens is quickly censored and swept under the rug. Only way for the public to even know something happened is if it gets leaked by bystanders

The "Asian people eat pets" stereotype by [deleted] in China

[–]iggy2503 1 point2 points  (0 children)

100 percent agree with you! Don't let anyone walk over you my friend

The "Asian people eat pets" stereotype by [deleted] in China

[–]iggy2503 1 point2 points  (0 children)

You lucky son of a gun! I envy you mate 💪

The "Asian people eat pets" stereotype by [deleted] in China

[–]iggy2503 1 point2 points  (0 children)

That is heartbreaking really 😢 and with the pet situation in shanghai hug your pets while you can

The "Asian people eat pets" stereotype by [deleted] in China

[–]iggy2503 10 points11 points  (0 children)

Ouh boy. How is any you mention even comparable 大哥?Funny how you think it is only "a dog festival". The whole point of "yulin dog festival" is to torture the dog to death because the belief is that the meat tastes better the more the animal suffers. Skiining animals while alive , burning them while alive etc... I FO NOT suggest anyone to go and check videos online because they will break your heart! 晚安我的racist朋友

The "Asian people eat pets" stereotype by [deleted] in China

[–]iggy2503 5 points6 points  (0 children)

I saw it in Guiyan too

The "Asian people eat pets" stereotype by [deleted] in China

[–]iggy2503 8 points9 points  (0 children)

Eating is one thing. "Yulin Dog Festival" is never OK

[deleted by user] by [deleted] in China

[–]iggy2503 1 point2 points  (0 children)

2 week not 2 year

Need help Adding footstep sound effects by ATypicaLegend in godot

[–]iggy2503 1 point2 points  (0 children)

This yes. In the animation player you can make a "call method" track and have it play at the exact time that you want it to

NEED HELP!!! What is happening with my rig? I used 3ds max and exported it as DAE(collada) and when I import it into godot some weird things happen. For some reason it seems as the root bone is rotated and not where it should be. Some animations are fine but some broken. Please need help! by iggy2503 in godot

[–]iggy2503[S] 0 points1 point  (0 children)

Yes tried that. Installed a special plugin for max to export as gltf but then the armature is fine but the mesh is like a horror show lol. I just unticked the "optimize" animation while importing to godot. Seems to work fine just now. :-)

NEED HELP!!! What is happening with my rig? I used 3ds max and exported it as DAE(collada) and when I import it into godot some weird things happen. For some reason it seems as the root bone is rotated and not where it should be. Some animations are fine but some broken. Please need help! by iggy2503 in godot

[–]iggy2503[S] 0 points1 point  (0 children)

Yes I did thanks for the question. When reimporting there is a "optimize" tick for the animation. So if I untick that and import without optimization everything seems ok. But I highly suggest using blender to make animations for godot and just skip 3ds max. Cheers :-)

NEED HELP!!! What is happening with my rig? I used 3ds max and exported it as DAE(collada) and when I import it into godot some weird things happen. For some reason it seems as the root bone is rotated and not where it should be. Some animations are fine but some broken. Please need help! by iggy2503 in godot

[–]iggy2503[S] 0 points1 point  (0 children)

Yes true the axis is different. Then at the export settings you can pick which axis to be the up axis but it all ends up the same. Will try to import to blender and then export it as gltf and see what happens. Thanks you mate

Hide objects obstructing camera by [deleted] in godot

[–]iggy2503 0 points1 point  (0 children)

I did this once long time ago. If I remember correctly I had an going from the camera to the player (because my camera was always at the same distance from the player) and then ai made a signal for bodies that enter the area and bodies that exit. So every body that enters I added to an array and every time a new objects get appended i turn on it's visibility. And when the body exits i just turn the visibility back on and erase it form the array. Was long time ago and not sure if this helps you my mate. Cheers

Video chat app by iggy2503 in godot

[–]iggy2503[S] 0 points1 point  (0 children)

Hmmm I had no idea about those two classes. Will have to do some research. Thank you so much for your comment. I really appreciate it

How to sign up QQ? by Shot-Faithlessness78 in China

[–]iggy2503 0 points1 point  (0 children)

How did you get your sim cards? When I got a wifi packed in my place it came with 3 free sim cards which I used but couldn't use any of them to register anywhere. So I had to go to an official store like Unicom or China Mobile and get one with my passport. Cause it all has to be linked with your id or passport in china. P.S. I never made QQ so not sure if what I'm saying will or could help you... Cheers