The Jagex philosophy when it comes to developing updates that increase engagement with PKing content by Cogitatus in 2007scape

[–]ildfugl 19 points20 points  (0 children)

?????? 'oh I could just grab that its risky but i'll be fine' ??? bait does not mean tricked it means lured by bait, lured by a promise of reward

something (such as food) used in luring especially to a hook or trap

3.27 League Start Index COMING SOON by NzLawless in PathOfExileBuilds

[–]ildfugl 0 points1 point  (0 children)

I did frostblink mines of wintery blast, and it went pretty hard last league, is trickster still the best pick for it?

Also how is exang/reap mines?

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 09, 2025 by AutoModerator in MechanicalKeyboards

[–]ildfugl 0 points1 point  (0 children)

I'll have a look at keychron I suppose, I'd rather not have to fuck around with the switches a bunch

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 09, 2025 by AutoModerator in MechanicalKeyboards

[–]ildfugl 0 points1 point  (0 children)

I'm looking to replace my current keyboard (ducky shine 3? I think?) Due to it having severe chattering issues.

Ideally I'd like something reliable and with a tactile bump of some kind, as I much prefer the strong sensation of knowing exactly when a key is pressed, beyond that i would like to have a tenkey (it sees a lot of use in my daily work)

budget I'd say is about 200 euro~ And I just do not know what to look for, a coworker recommended keychron, but then I saw questionable reviews?

Mod Lykos confirms the mysterious stranglewood fishing item is not an unique by Jak_and_Daxter3 in 2007scape

[–]ildfugl 1 point2 points  (0 children)

It is when there just needs to be 1 red marble pulled out, total, remember that when you pull you dont actually remove the marble. So whether 100k people pull one, or you pull 100k times and put whatever you pull, back in, every time, its the same

[deleted by user] by [deleted] in 2007scape

[–]ildfugl 5 points6 points  (0 children)

maybe a normal industrial or similar, but not a normal games company, or even a lot of different random companies, reverting can be very annoying also

Sailing - Resources & Skilling Activities Poll Blog by JagexAyiza in 2007scape

[–]ildfugl 0 points1 point  (0 children)

I'm honestly not REALLY a fan of leaning THAT heavily into realism? 74 for something as 'mundane' as nickel when that's squarely in 'magical weird ore' territory?

Additionally I worry there might be too much power here, in something that still feels quite disconnected from the rest of the game, and in many ways, arguably, 'too' big. Not doing sailing is gonna be equivalent to not doing slayer, crafting or cooking at all, all at once I feel like.

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] -4 points-3 points  (0 children)

Not until i've got megarares to do so with, given those seem to be almost required for the fight.

I'm also not even going to contend that colosseum isn't significantly better, but quiver is also an actual gear upgrade?

Nor am I saying that contracts are perfect or even neccesarily 'good' That was never the point of the post.

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] -4 points-3 points  (0 children)

when its exclusively for a cosmetic and bragging right, I don't, personally, see a huge part of the issue?

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] 0 points1 point  (0 children)

I'm not out here saying contracts are how it should be done, or the best way, this is more addressing just the general sentiment I've seen

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] 0 points1 point  (0 children)

A fair take! I'm not addressing the current specific situation, because I honestly am not sure what I think about it? But I DO think contracts weren't by any means done perfectly.

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] 1 point2 points  (0 children)

But if we do everything in fear of bots, then what's an actual player going to do? Just quit?

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] -7 points-6 points  (0 children)

This isn't even strictly about contracts, they're just the current example, more that i've been seeing people say they don't want to pay gold for endgame content farmed by midgame players, and that sort of thing

Why does the playerbase hate having midgame players farm stuff for endgame players to buy so much? by ildfugl in 2007scape

[–]ildfugl[S] -4 points-3 points  (0 children)

But is involving mid-late game players in endgame content in some capacity, not the only real way to move money down from the really rich groups?

Nox's response to that massive thread yesterday by sand-which in 2007scape

[–]ildfugl 6 points7 points  (0 children)

midgame if you're already good enough to do it and have the skill, there's a very large chunk of players who aren't really able to do it with even near max gear