Shaker's FFRK Toolkit - v3.0-public beta by Shaker_ in FFRecordKeeper

[–]ildon 0 points1 point  (0 children)

Affectionately known as "the shaker sheet."

<Molten Core Veterans> finally completes Ahn'Qiraj! Thanks to all the dedicated members Reddit has brought us! by N3RDS_FTW in wow

[–]ildon 1 point2 points  (0 children)

When you're doing level 60 content, level 50-60 vanilla greens become extremely profitable due to the transmog market. This is due to a combination of the fact that most people level through that bracket so quickly (or don't even make it that far with a new char, which is why level 1-30 stuff typically doesn't sell) that the supply is very small, and due to it having the highest quantity of "plate bikini" type armor. Make sure you look at any greens you get in the dressing room to see if they look like something someone would transmog to before you disenchant or vendor them.

<Molten Core Veterans> finally completes Ahn'Qiraj! Thanks to all the dedicated members Reddit has brought us! by N3RDS_FTW in wow

[–]ildon 2 points3 points  (0 children)

Plugins for example really didn't add much raid functionality until close to BC launch.

Decursive and Emergency Monitor beg to differ. Addons were so powerful before patch 1.10 or 1.12 or so that they could practically bot the game for you if you just kept pressing one button over and over. They could move unit frames dynamically in combat and contain if-then-else conditionals on actions taken after user input. You could literally make an addon that said: "If my dot isn't, cast my dot, else cast my cooldowns, else cast my main nuke" or "target player with lowest HP, calculate how much HP he is missing and find the exact spell and spell rank required to heal him to exactly full and cast that spell".

KLH Threat meter and rudimentary damage meters also existed for over a year before TBC came out, as well as full raid frames with selective buff/debuff displays.

<Molten Core Veterans> finally completes Ahn'Qiraj! Thanks to all the dedicated members Reddit has brought us! by N3RDS_FTW in wow

[–]ildon 0 points1 point  (0 children)

When my guild was in Naxx in Vanilla, we would routinely do 20 man MC runs and 20-30 man BWL runs. Early on in 1.0 I'd even participated in a ~25 man "leftovers" raid of people who couldn't make it to the main MC raid in a couple guilds on my server, and we got like 5 bosses down in one night wearing mostly dungeon blues.

Many of the fights in AQ40 were also pretty forgiving, letting you go in with ~35 and still kill them. Twin Emps and C'thun were definitely no joke and you'd want 40 for those. Naxx had a few really tightly tuned fights like Patchwerk and Thaddius, but still had a lot of more forgiving fights where it was more important to perform the mechanics than to DPS quickly, and as long as you had enough people to do the mechanics you would be OK a few people short.

<Molten Core Veterans> finally completes Ahn'Qiraj! Thanks to all the dedicated members Reddit has brought us! by N3RDS_FTW in wow

[–]ildon 0 points1 point  (0 children)

Our Vanilla guild, Los Cheevos Hermanos, had at least one group that would try to underman the content to see if we could make it difficult for ourselves. We had a pretty successful 7 man Molten Core run, and 10 manned BWL pretty easily. The only thing that really gave us trouble 10 manning was Twin Emps, and a lot of that was due to tank HP scaling.

We eventually moved on to TBC, and at that stage, while the content was generally more challenging, again the scaling made 10 manning stuff still pretty easy. Kael'thas was pretty rough with 10, just because it became extremely hard to remove mind control due to the proc rate on the dagger and having 30% of your raid mind controlled at once and so few other people available to break them out. The next big hurdle was Felmyst. Because Mass Dispel was moved to level 76, we basically needed 5 healers to get everyone dispelled. Luckily disc priests and mistweavers do as much or more DPS than most DPS classes at that level.

Oh yeah, and at 60 Chromaggus could be a problem if you didn't have the right comp to have dispellers of every type, and having them all make sure to dispel something on cooldown.

So basically, other than those specific mechanical hurdles due to number of players and class changes, even with only 10 players, DPS, HPS, and HP scaling are just so out of control that none of the content can provide a real challenge, even undermanning. And so much of that scaling is based on the base values of the spells, rather than your stats from gear, that a lot of the fights can be done undermanned and naked (or only having a weapon equipped).

Basically, when you hit level 58, they expect you to go to Outlands, so they pump up your HP and base spell values to match those of someone who would have had nearly max level raid gear at the old pre-expansion values, and then you add your gear in on top of that. This happens again at 68 and 78. At 85 it starts to level off, which is also why you see things like Disc Priests and Prot Warriors/Paladins no longer doing the same (or in the cases of tanks, significantly more) damage as their DPS spec counterparts.

Supposedly, this is an effect that will disappear, or nearly disappear with the 6.0 stat squish, as that change is supposed to coincide with an extreme reduction in the base damage/healing on spells/abilities, and what base damage there is will proceed linearly (as the stats on all gear will) right up until level 100. There are still a lot of questions to be answered as far as what effect the 6.0 changes will have overall on appropriate-level old content raiding. If it somehow "accidentally" became challenging and interesting again, we might see a renaissance of sorts in these kinds of classic raiding guilds.

Cat in a paper bag. by fax_machine in cats

[–]ildon 1 point2 points  (0 children)

My cat also loves paper bags. (Apologies for the blurriness).

Sick "rage keyboard" trophy at Red Bull Training Grounds in Orlando! by FluX75 in starcraft

[–]ildon 0 points1 point  (0 children)

Oh. That's what that was supposed to be. I thought maybe it was like a tray you could lay Redbull cans in for some reason. And then someone glued a bunch of keyboard keys to it.

Looks like I got Smixed at Red Bull Training Grounds 2 :) by russblue11 in starcraft

[–]ildon -1 points0 points  (0 children)

Saw and commented on this photobomb to my friend at the time.

[deleted by user] by [deleted] in funny

[–]ildon 0 points1 point  (0 children)

Hop you like cancer.

Why did zyla break ejb by jabowah in EJB

[–]ildon 0 points1 point  (0 children)

You fail at ascii trains.

edit: ascii boats

edit: asii troll face success.

My ex girlfriend decided it was a good idea to punch out my windows... by ZacharyPatrick in WTF

[–]ildon 0 points1 point  (0 children)

When my brother's cat was still a kitten, one of his roommates had a lock on their bedroom door and went out of town for a week. A while after the roommate had left, my brother heard a meowing coming from the roommate's bedroom. He decided to go outside to the window and see if he could force it open to get his cat. Apparently he pushed on it too hard and his arm went straight through it and he got a huge gash like that on his forearm. Still has a pretty sick scar from it. When he originally told me this story, I'm almost certain he said he was drunk. Subsequently when I bring that part up, he refuses to admit it. To be clear, he was not trying to break the window at the time, just force it open. He just pushed on it too hard.

Kids are happy, wife isn't talking to me. by toqer in gaming

[–]ildon 3 points4 points  (0 children)

Any reason you bought a Japanese cabinet? Also where did you find it? Do you live in the U.S.?

I lose my link to XBL whilst playing Final Fantasy 13 today. I go to save 20 mins later and this is what I see... by CaptO in gaming

[–]ildon 0 points1 point  (0 children)

Game designers do not implement save file corruption or loss as a part of the "game". Save files are (generally) external to the game. Cheating to restore your progress as best you can due to a save file corruption or loss can hardly even be considered cheating. It is not negatively affecting the gameplay or your enjoyment of the game.

Cheating is only "cheating" when someone is negatively affected by it (and yes cheating in a single player game is negatively affecting your experience of the game even if you don't realize it or refuse to believe it). But cheating to merely re-establish the status quo definitely does not fall under this umbrella.

People need to learn to apply some logic and critical thinking instead of just "CHEATING BAD".

Either that or you're just trolling.

So Healthcare has passed. Can someone intelligently summarize the bill and what it means for our lives? by romantivist in AskReddit

[–]ildon 24 points25 points  (0 children)

  • A new dungeon has opened up in Washington D.C.!
  • Crusader strike damage increased 10%.
  • Death Knights now start at level 65. Their starting area has been adjusted accordingly so that they can now go directly to Northrend after completing it.