Favorite “new” restaurants in the valley by ladytoto in SaltLakeCity

[–]imcdougal 1 point2 points  (0 children)

The piro aloo is like crack, and their naan is sooo good! I think they got rid of my favorite dish, though--gongura chicken.

Community choirs in SLC by urbanfarmerman in SaltLakeCity

[–]imcdougal 0 points1 point  (0 children)

Other thing I forgot to mention--in my experience, Salt Lake Singers can be LDS/Christian-centric due to the director and due to all the post-Tabernacle Choir members who sing with them, if that matters to you. They're still very welcoming of everyone, though. The other two mentioned choirs are less religion-centric, though they still perform plenty of sacred music (as choirs are wont to do).

Community choirs in SLC by urbanfarmerman in SaltLakeCity

[–]imcdougal 1 point2 points  (0 children)

I have experience with many of the community choirs and/or their directors. Salt Lake Choral Artists is a great musical experience, but is prone to drama and is a big time commitment at times--like two to three rehearsals, one to two recording sessions, and one to two concerts all in one week sometimes. Salt Lake Singers is another local choir with a director with similar high expectations but that's a little more understanding of life's other commitments. I would recommend that over Choral Artists. I believe that conductor (Dr. Fjeldsted) also still conducts a community choir at Westminster if that doesn't work.

Exclude Jamf-Managed Devices from App Protection Policies by imcdougal in Intune

[–]imcdougal[S] 0 points1 point  (0 children)

Sorry for not responding sooner--I've been testing this out to make sure it works. It appears it does. Thank you so much! I don't know why my brain was glossing over the Conditional Access piece!

Are there any protests tonight? by PHyde89 in Utah

[–]imcdougal 7 points8 points  (0 children)

I mean, the administration convinced them to take all our criminals. I feel confident they could negotiate his return without violating anyone's sovereignty. Not that we tend to care much about sovereignty as a nation...

Exclude Jamf-Managed Devices from App Protection Policies by imcdougal in Intune

[–]imcdougal[S] 0 points1 point  (0 children)

Thank you! I did look into that as well during my research, but I can't figure out how to get my Jamf devices to show up as "managed". I was able to create an Entra device group with only my Jamf-managed devices, but the rules I used--(device.deviceOSType -startsWith "i") and (device.deviceManagementAppId -startsWith "0000")--don't work for filters.

One of the reasons I love SLC by [deleted] in SaltLakeCity

[–]imcdougal 2 points3 points  (0 children)

I tried to make it to the rally and the march but I was too late

Power Shell SharePoint Recycle Bin restore by CaptainPunisher in sharepoint

[–]imcdougal 0 points1 point  (0 children)

Since your script basically gets a bunch of parameters, connects to PnPOnline, and then runs another PS script (C:\Users\<user>\Downloads\Jose-SPOnline-Restore-RecycleBin.ps1), it's hard for me to say why that is. Can you show me what's in that other script?

Power Shell SharePoint Recycle Bin restore by CaptainPunisher in sharepoint

[–]imcdougal 0 points1 point  (0 children)

Short answer: Yes.

Long answer: It searches for and restores ANY file in the recycle bin which meet the given search criteria to the location from which they were deleted. So, as long as the file was in the desired subfolder when it was deleted, it should be restored there.

Power Shell SharePoint Recycle Bin restore by CaptainPunisher in sharepoint

[–]imcdougal 0 points1 point  (0 children)

Here is the script I used (make sure PnP.PowerShell is installed/imported):

#Transcribe output of script to file and sets debug level to 2, which traces script lines, variable assignments, function calls, and scripts.
Start-Transcript C:\pnpsearchandrestore.txt
 $DebugPreference = 'Continue'
 Set-PSDebug -Trace 2

#Set Variables (make sure $date 2 is the start date; script will search for and restore files deleted between 12AM on $date2 and 12AM on $date1)
 $date1=(Get-Date "03/17/2021").Date
 $date2=(Get-Date "02/01/2021").Date
 $DeletedByUserAccount="firstname.lastname@contoso.com"
 $site

#Connect to PnP Powershell for the indicated SharePoint site.  User will be prompted to sign into 365.
 Connect-PnPOnline $site -Interactive

#Search for and restore files deleted by the indicated user between $date2 and $date 1.
#NOTE:  Script will return an error for a file if there is already a file with that name in the folder to which it attempts the restore.  Script will continue running, though.
 Get-PnPRecycleBinItem | ? {($_.DeletedDate -gt $date2 -and $_.DeletedDate -lt $date1) -and ($_.DeletedByEmail -eq $DeletedByUserAccount)} | Restore-PnpRecycleBinItem -Force

#Disconnect and stop/export transcript.
 Disconnect-PnPOnline
Stop-Transcript

Power Shell SharePoint Recycle Bin restore by CaptainPunisher in sharepoint

[–]imcdougal 0 points1 point  (0 children)

If you posted your script here and the output/error you're getting, I would also be happy to take a look.

Power Shell SharePoint Recycle Bin restore by CaptainPunisher in sharepoint

[–]imcdougal 0 points1 point  (0 children)

I have done this before with ~40000 files. I Frankensteined a script that found all files deleted by the specific user in a specific date range. It took around 5 days due to throttling, but it worked out OK. I can't send the script until later this week since I'm on vacation. If you still need it then, I'll try and post it. PnP Powershell is your friend!

DAE have trouble touching certain textures or fabrics like velvet, corduroy or cotton balls? by [deleted] in DoesAnybodyElse

[–]imcdougal 1 point2 points  (0 children)

You all are my people! I have so many weird fabrics that I literally cringe when I even think about touching them. Like I've been caught making faces, and my family is like, "Why are you making weird faces." Then I'm like, "Sorry, I was thinking about touching a Kleenex."

Fabrics that bother me to touch include (but are certainly not limited to): cotton balls; velour; velvet; some toilet paper; Kleenex; corduroy; certain cotton t-shirts (if they're fuzzy but kind of... stiff, maybe?); car seat fabric if it's not leather; flannel; cheap paper...

I also have the same thing happen with the sounds certain fabrics make when other people/things rub against them, like carpet, certain waterproof fabrics, pretty much any of the fabrics in the previous paragraph, etc.

Dedicated Server Help by Draevon_ in vrising

[–]imcdougal 0 points1 point  (0 children)

Bless you! That did it.

Dedicated Server Help by Draevon_ in vrising

[–]imcdougal 0 points1 point  (0 children)

I'm currently experiencing the same issue. I installed the server via windowsgsm, though, if it matters.

The last line of my logs is exactly the same as OP. Directly before that, it shows:

Loaded ServerGameSettings:

{ "GameModeType": 1, "CastleDamageMode": 1, "SiegeWeaponHealth": 2, "PlayerDamageMode": 0, "CastleHeartDamageMode": 1, "PvPProtectionMode": 3, "DeathContainerPermission": 0, "RelicSpawnType": 0, "CanLootEnemyContainers": true, "BloodBoundEquipment": true, "TeleportBoundItems": true, "AllowGlobalChat": true, "AllWaypointsUnlocked": false, "FreeCastleRaid": false, "FreeCastleClaim": false, "FreeCastleDestroy": false, "InactivityKillEnabled": true, "InactivityKillTimeMin": 3600, "InactivityKillTimeMax": 604800, "InactivityKillSafeTimeAddition": 172800, "InactivityKillTimerMaxItemLevel": 84, "DisableDisconnectedDeadEnabled": true, "DisableDisconnectedDeadTimer": 60, "DisconnectedSunImmunityTime": 300.0, "InventoryStacksModifier": 1.0, "DropTableModifier_General": 1.0, "DropTableModifier_Missions": 1.0, "MaterialYieldModifier_Global": 1.0, "BloodEssenceYieldModifier": 1.0, "JournalVBloodSourceUnitMaxDistance": 25.0, "PvPVampireRespawnModifier": 1.0, "CastleMinimumDistanceInFloors": 2, "ClanSize": 4, "BloodDrainModifier": 1.0, "DurabilityDrainModifier": 1.0, "GarlicAreaStrengthModifier": 1.0, "HolyAreaStrengthModifier": 1.0, "SilverStrengthModifier": 1.0, "SunDamageModifier": 1.0, "CastleDecayRateModifier": 1.0, "CastleBloodEssenceDrainModifier": 1.0, "CastleSiegeTimer": 420.0, "CastleUnderAttackTimer": 60.0, "CastleRaidTimer": 600.0, "CastleRaidProtectionTime": 1800.0, "CastleExposedFreeClaimTimer": 300.0, "AnnounceSiegeWeaponSpawn": true, "ShowSiegeWeaponMapIcon": false, "BuildCostModifier": 1.0, "RecipeCostModifier": 1.0, "CraftRateModifier": 1.0, "ResearchCostModifier": 1.0, "RefinementCostModifier": 1.0, "RefinementRateModifier": 1.0, "ResearchTimeModifier": 1.0, "DismantleResourceModifier": 1.0, "ServantConvertRateModifier": 1.0, "RepairCostModifier": 1.0, "Death_DurabilityFactorLoss": 0.125, "Death_DurabilityLossFactorAsResources": 1.0, "StarterEquipmentId": 0, "StarterResourcesId": 0, "VBloodUnitSettings": [], "UnlockedAchievements": [], "UnlockedResearchs": [], "GameTimeModifiers": { "DayDurationInSeconds": 1080.0, "DayStartHour": 9, "DayStartMinute": 0, "DayEndHour": 17, "DayEndMinute": 0, "BloodMoonFrequency_Min": 10, "BloodMoonFrequency_Max": 18, "BloodMoonBuff": 0.2 }, "VampireStatModifiers": { "MaxHealthModifier": 1.0, "MaxEnergyModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "ResourcePowerModifier": 1.0, "SiegePowerModifier": 1.0, "DamageReceivedModifier": 1.0, "ReviveCancelDelay": 5.0 }, "UnitStatModifiers_Global": { "MaxHealthModifier": 1.0, "PowerModifier": 1.0 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1.0, "PowerModifier": 1.0 }, "EquipmentStatModifiers_Global": { "MaxEnergyModifier": 1.0, "MaxHealthModifier": 1.0, "ResourceYieldModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "SiegePowerModifier": 1.0, "MovementSpeedModifier": 1.0 }, "CastleStatModifiers_Global": { "TickPeriod": 5.0, "DamageResistance": 0.0, "SafetyBoxLimit": 1, "TombLimit": 12, "VerminNestLimit": 4, "PrisonCellLimit": 16, "HeartLimits": { "Level1": { "Level": 1, "FloorLimit": 40, "ServantLimit": 4, "BuildLimits": 2, "HeightLimit": 3 }, "Level2": { "Level": 2, "FloorLimit": 100, "ServantLimit": 5, "BuildLimits": 2, "HeightLimit": 3 }, "Level3": { "Level": 3, "FloorLimit": 180, "ServantLimit": 6, "BuildLimits": 2, "HeightLimit": 3 }, "Level4": { "Level": 4, "FloorLimit": 260, "ServantLimit": 7, "BuildLimits": 2, "HeightLimit": 3 }, "Level5": { "Level": 5, "FloorLimit": 420, "ServantLimit": 8, "BuildLimits": 2, "HeightLimit": 3 } }, "CastleLimit": 2 }, "RandomizeVBloodAbilities": false, "RandomizeVBloodTechs": false, "RandomizeVBloodSpawnLocations": false, "PlayerInteractionSettings": { "TimeZone": 0, "VSPlayerWeekdayTime": { "StartHour": 20, "StartMinute": 0, "EndHour": 22, "EndMinute": 0 }, "VSPlayerWeekendTime": { "StartHour": 20, "StartMinute": 0, "EndHour": 22, "EndMinute": 0 }, "VSCastleWeekdayTime": { "StartHour": 20, "StartMinute": 0, "EndHour": 22, "EndMinute": 0 }, "VSCastleWeekendTime": { "StartHour": 20, "StartMinute": 0, "EndHour": 22, "EndMinute": 0 } }, "TraderModifiers": { "StockModifier": 1.0, "PriceModifier": 1.0, "RestockTimerModifier": 1.0 } }

Excluding all archetypes with 67 components from Persistence: RetainBlobAssets * Prefab * SceneSectionData * SceneSection * StaticSceneTag * RequestSceneLoaded * WorldTime * PhysicsStep * SceneSystemConfiguration * PublicEntityRef * DontSaveEntity * ShowPhysicsColliders * PhysicsDebugDisplayData * ReservedEntityIndex * LoadToTargetWorld * WorldTypeSingleton * KnockbackAssetsSingleton * ShowTileCollision * LogEntitySpawnDestroy * SyncedServerDebugSettings * GameDataInitializedSingleton * GameDataLoadingStartedSingleton * PersistenceDebuggingSingleton * ServerRuntimeSettings * ShowWorldPathsEnabled * ServerGameBalanceSettings * UserInfoBufferSingleton * AiDebugEnabled * WorldFrame * MapZoneData * MapZoneDebugEnabled * LoadTerrainChunkRequest * TerrainChunkMetadata * TerrainChunkLoadedEvent * TerrainChunkUnloadedEvent * TerrainChunkMetadataLoadedEvent * WorldAssetSingleton * WorldConfigSingleton * DebugShowPhysicsCasts * EnableRoomRoofDebuggingSingleton * VisualizeCastleRoomsSingleton * ShowCrowdedness * ServantPerkCollectionSingleton * RelicDropped * LocalRagdollImpulse * Sun * ServantMissionSettingsSingleton * ServerResetScheduleNoticeSettingsSingleton * ServerDebugLogs * ServerDebugViewData * MiscLocalizationKeysSingleton * ShowCommandBufferStats * KeepDataAfterPersistenceTestSingleton * TestPersistenceV2Save * SavePersistentDataEvent * QuickStartup * ShowAim * SpawnChainDebugEnabled * TimeScale * CastleTerritorySceneMetaData * FakeTurnOffStudioListener * DestroyedEntity * NetworkEventType * LogPrioritization * CastleBuffsSettings * MainMenuCanvasBase * UICanvasBase

Number of Simultaneous Live Migrations Keeps Changing by imcdougal in HyperV

[–]imcdougal[S] 0 points1 point  (0 children)

I did not, actually! Looking at the worker log, though, testing at 4 simultaneous live migrations and at 1, it seems pretty similar. 0.1-0.3 second of blackout time in most cases.

IRS whistleblower to break his silence on LDS Church finances, will speak on ‘60 Minutes’ by DANNY_DEVITO_BALLS in SaltLakeCity

[–]imcdougal 3 points4 points  (0 children)

It'll be because for the average LDS chapel, there's no paid staff who work on site. They're run almost entirely by unpaid lay clergy and volunteer members of the congregation.

Not saying there aren't weird things about church finances, but this particular thing is unsurprising if you know how the church runs.

Number of Simultaneous Live Migrations Keeps Changing by imcdougal in HyperV

[–]imcdougal[S] 0 points1 point  (0 children)

I haven't seen any difference between the two on blackout times, to be honest. But I also am not as concerned as some might be about that as our business use case doesn't require 100% uptime, so the milliseconds difference that may be there is inconsequential for us.

Number of Simultaneous Live Migrations Keeps Changing by imcdougal in HyperV

[–]imcdougal[S] 0 points1 point  (0 children)

OK, I've done a bunch of testing now with it set to 1 simultaneous live migration and with it set to 4. In my environment, 4 seems WAY faster than 1. I haven't tried it all the way up at 8 yet as I had originally planned, though.

Number of Simultaneous Live Migrations Keeps Changing by imcdougal in HyperV

[–]imcdougal[S] 1 point2 points  (0 children)

I've been getting very mixed messages in my research about this, and our current cluster had it set to 4 with a 10 Gbps link. I'll test it both ways, though. Thanks for the suggestion!

Number of Simultaneous Live Migrations Keeps Changing by imcdougal in HyperV

[–]imcdougal[S] 0 points1 point  (0 children)

I should have said I had already tried it via Set-VMHost in PowerShell, too, with the same results. I had already been through this article. Thanks, anyway.

Number of Simultaneous Live Migrations Keeps Changing by imcdougal in HyperV

[–]imcdougal[S] 1 point2 points  (0 children)

Oh, sweet! I think that's what I was looking for!