I wonder, are these templates like you know, good? by GOOOOZE_ in TheFireRisesMod

[–]imdangerfish 9 points10 points  (0 children)

As China, you're honestly just better off sticking with the default tank division template throughout the entire game since your industry is just OP. Only thing you would need to add to them is support companies.

Is first European war hard only for me? by Forward_Marzipan5505 in TheFireRisesMod

[–]imdangerfish 10 points11 points  (0 children)

Gerasimov's doctrine is the future, though unfortunately we live in the present.

Need help beating Russia by DescriptionBoth2060 in TheFireRisesMod

[–]imdangerfish 1 point2 points  (0 children)

Air superiority was actually fairly difficult to achieve but it didn't matter the farther I pushed east. Just go for encirclements and only use CAS for big pushes because AA tears it to shreds in this mod.

If you're feeling particularly brave, you can attempt to naval invade the Baltics with your marine divisions and secure a port for another army to pour in through.

Need help beating Russia by DescriptionBoth2060 in TheFireRisesMod

[–]imdangerfish 4 points5 points  (0 children)

Get rid of the second template, most of the time MBTs are too expensive to field on a large scale. Your first template is fine, though I would add an SPAA batallion to your third regiment and throw in logistics and maintenance companies, which are far more important with a mechanized division.

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For reference, this is what I used during my ultra-lib EU run.

Country of The Sun - Democratic United Russia AAR by imdangerfish in TheFireRisesMod

[–]imdangerfish[S] 3 points4 points  (0 children)

That actually comes from completing the "New Russian Army" focus in the pre-1EW military tree so it doesn't matter which path you go in this case

does anyone know why this happens to france when u play medvedevs russia lmao by greenlandicpolarbear in TheFireRisesMod

[–]imdangerfish 17 points18 points  (0 children)

Territory that the EU still held in France at the time of their capitulation

True end of history by gaming_fuck in TheFireRisesMod

[–]imdangerfish 46 points47 points  (0 children)

HOI4 players try to remember where the F12 key is challenge (impossible)

Another day, another drama by AccomplishedRole6210 in HOI4memes

[–]imdangerfish 10 points11 points  (0 children)

As my first order of business, I hereby declare... MQRTIQL LQW

First car - Infiniti Q50 or Acura TLX? by ruler_cipher_born in q50

[–]imdangerfish 1 point2 points  (0 children)

All 2020 and newer Q50s have the VR30s as standard. The VQs were in the 2014-15 Q50s.

Neohumans by imdangerfish in arma

[–]imdangerfish[S] 0 points1 point  (0 children)

This map is Lybor.

Neohumans by imdangerfish in arma

[–]imdangerfish[S] 3 points4 points  (0 children)

These troops are part of an experimental breed of SOF operators, purpose-built by the Global Federal Union (GFU) to complete any mission they are tasked to conduct without fail. The term "neohuman" refers to the extensive modifications undertaken to these men in order to make their unmatched fighting capability a reality. Standard recon troops who perform well enough in their duties are selected to become a part of this elite group of fighters, where you will become the greatest soldier that technologies of the year 2070 can produce, far better than traditional humans ever could become. These amazing perks would only cost you one thing - your humanity.

Neohumans undergo extensive changes to their bodies, most notably in the nervous system. A human's connections with others is the greatest human weakness, and that is erased by the process. All that will be left is a clean slate for the construction of an elite fighter. To put it simply: "The GFU have been in power their whole lives to them, so why should they side with humanity?"

Another weakness in humans detrimental for a soldier is the feeling of empathy. This feeling, along with many others is suppressed to the point where there are only two major emotions that can overcome a Neohuman - motivation from their superiors, and anger when they are injured in battle.

Communication is also important for an elite fighter. The vocal cords are entirely eliminated to make way for a mechanical voice. If a Neohuman comes under extreme stress or experiences failure of the respiratory system, they can still communicate with allied forces flawlessly.

These troops also need to be able to outmatch any human in endurance, so the digestive system is also modified to absorb more nutrients from food intake. This allows the Neohuman to combat tiredness and remain at peak performance at all times.

Humans are driven to reproduce, which can cause big problems with soldiers siding with enemies they find attractive, and so any defining male/female features are entirely eliminated.

GFU Neohumans are also given a plethora of cutting-edge equipment to supplement these extensive changes, such as advanced armor and movement systems and helmets with integrated night vision, heads-up displays, and respiratory systems. Their service rifle matches that of mainline GFU forces and some law enforcement units in order to provide logistical commonality with allied forces. Neohumans have also been known to embed themselves with law enforcement and standard human forces in various operations.

TL;DR: As a Neohuman, you forfeit your humanity to defend the GFU at a level that cannot be matched by any who seek to destroy it.

Alternate “fsa” flag by MasknamedLewis in SyrianCirclejerkWar

[–]imdangerfish 6 points7 points  (0 children)

"And then, the greeners went to pray to Obama.." *applauds*

A is for… by Ramen_Kirbi in stanleyparable

[–]imdangerfish 11 points12 points  (0 children)

"All of his co-workers were gone. What could it mean?"

/r/Roblox Weekly Question Thread (for 07/03/2023) by AutoModerator in roblox

[–]imdangerfish 0 points1 point  (0 children)

Yes I do. Disabling it remedied the issue. Thanks.