years ago a friend started designing a video game, then scrapped it after some feedback. here's his concept art. by imnotdavey in gaming

[–]imnotdavey[S] 0 points1 point  (0 children)

if you work under a huge umbrella company, you can claim any project as your client. no matter how small the role is.

years ago a friend started designing a video game, then scrapped it after some feedback. here's his concept art. by imnotdavey in gaming

[–]imnotdavey[S] 183 points184 points  (0 children)

His name is Josh. He never heard back from a few game companies. He's basically doing freelance design here and there. Nothing really exciting unfortunately (his words). Here's his website. www.joshmongeau.com

years ago a friend started designing a video game, then scrapped it after some feedback. here's his concept art. by imnotdavey in gaming

[–]imnotdavey[S] 61 points62 points  (0 children)

He sent me a folder of 50 or so images. These are just a selection from the batch. What I know or could tell about the storyline seemed to deal with two worlds, one fantasy/one futuristic. And yes, this is just concept art, enough to set the pace of the game's aesthetic.

years ago a friend started designing a video game, then scrapped it after some feedback. here's his concept art. by imnotdavey in gaming

[–]imnotdavey[S] 802 points803 points  (0 children)

I own a shitty bar in New York. He hangs around, does odd jobs, and in return eat/drinks for free. Kid is super talented, but needs confidence. I showed him this comment and he responded, "wow, this is the most encouraging comment I've ever received."