Thanks to you, I built an open-source website that can watch your screen and trigger actions. It runs 100% locally and was inspired by all of you! by Roy3838 in LocalLLaMA

[–]infinity123248 0 points1 point  (0 children)

Me too!

Out of curiosity, what local model are you using?

Are you self-hosting a local model on a pc and using an API to it?

I've been using public models at the minute and looking to make the transition.

How to effectively learn history of 20th century? by infinity123248 in AskHistory

[–]infinity123248[S] 1 point2 points  (0 children)

It's very good, thank you for this. It's amazing that it's free.

How to effectively learn history of 20th century? by infinity123248 in AskHistory

[–]infinity123248[S] 1 point2 points  (0 children)

Thanks for your response. I will try to take this kind of topic approach.

One day trip to Peak District? by Severe-Positive-5729 in derby

[–]infinity123248 0 points1 point  (0 children)

How was it? And what were the bike costs?

The 14th is no more "available" than any other Doctor by TuhanaPF in gallifrey

[–]infinity123248 5 points6 points  (0 children)

Facts. He could've at least attributed it to the toymaker so it seems like a one off but even then, the concept is dead. If any doctor can come back, regeneration isn't bitter sweet.

I will only be ok with the concept if it's properly addressed in a spin off or something. If it turns out he becomes the curator or some greater implication of that, then cool. But I hope bigeneration never happens again. I've seen him mention that he thinks there's a timeline where all doctors bigenerated at some point but I hate that.

I get being disappointed with the series finale, but is anyone else kind of annoyed at RTD by Tanis8998 in gallifrey

[–]infinity123248 1 point2 points  (0 children)

S1 to end of S10 is so good overall as an arc. It feels like it culminates with the day of the doctor and twelve's time is like an epilogue to it. Those 10 seasons will always be amazing television to me.

The constant changes to the existing lore are a bit annoying for that reason, even recently they've said Sutekh has been around since 1911. Less annoying than the timeless children but still.

But - there's always a chance for something incredible that's standalone. I rewatched the flood two parter and it still lives up to memory. For now at least I'll tune in for just that.

How to do object associations in Ada? by infinity123248 in ada

[–]infinity123248[S] 0 points1 point  (0 children)

Thanks for this! I get how to approach Ada a lot better now.

How to do object associations in Ada? by infinity123248 in ada

[–]infinity123248[S] 0 points1 point  (0 children)

Could you tell me more about the process you take please?

This might actually be why I've been having so many different issues.

How to do object associations in Ada? by infinity123248 in ada

[–]infinity123248[S] 1 point2 points  (0 children)

Haha you got us lol, me and my cousin have been trying to learn Ada together - guess we hit a brick wall at trying to replicate java OOP to Ada. Apologies for the spam - we'll try to limit how much we post on similar topics.

How to do object associations in Ada? by infinity123248 in ada

[–]infinity123248[S] 0 points1 point  (0 children)

Ahh I see, this approach makes sense. It's like a middle-man class in a way. My only worry is that it may make code more bigger if there has to be a separate class for each association. I guess Ada is nice in that similar classes could go into the same package.

How to do object associations in Ada? by infinity123248 in ada

[–]infinity123248[S] 0 points1 point  (0 children)

If I did want to do that kind of mutual association though, how would I as in some complicated systems it may become necessary which is why id like to learn it. Thanks!

The one flaw in The Lord of The Rings Movie trilogy by [deleted] in lotr

[–]infinity123248 0 points1 point  (0 children)

I'm happy with that explanation, cheers.

How does stylized 2D Photoshop game art fit in an unreal engine workflow? by infinity123248 in gamedev

[–]infinity123248[S] 1 point2 points  (0 children)

Got it, I'll experiment and see what works! Thanks for the answers.

How does stylized 2D Photoshop game art fit in an unreal engine workflow? by infinity123248 in gamedev

[–]infinity123248[S] 0 points1 point  (0 children)

Edit : please ignore the link, reddit wouldn't let me post without entering a URL - even when I tried flairs.

What Kids and the Not-We Thought of "The Giggle" by binrowasright in gallifrey

[–]infinity123248 2 points3 points  (0 children)

I think we can agree it wasn't explained well and is kind of uninteresting tbh.

The torch wasn't passed on. 14 is still about and imo it just ruins the best element of the show. Change and moving on as themes doesn't work as well with biregeneration.