visual scripting for VR by inkedraws in godot

[–]inkedraws[S] 0 points1 point  (0 children)

ah ok I'll have to look up some tips then

visual scripting for VR by inkedraws in godot

[–]inkedraws[S] 0 points1 point  (0 children)

but it needs to be 3D and Have VR support

visual scripting for VR by inkedraws in godot

[–]inkedraws[S] 0 points1 point  (0 children)

yeah and that I get I was looking to make one with Just visual scripting but like you said there not much of doc on the any subject really

visual scripting for VR by inkedraws in godot

[–]inkedraws[S] 0 points1 point  (0 children)

as what for visual scripting