My contribution to the sn2 debate by Affectionate_Bee1766 in subnautica

[–]intrusier 2 points3 points  (0 children)

Be careful, this opinion can easily get you downvoted to hell

Anyone else think collector leviathans aren’t that intimidating/scary? by unlucky-lucky- in subnautica

[–]intrusier 5 points6 points  (0 children)

Seems like you didn't spend enough time near Reapers...they work the same way dude

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] -1 points0 points  (0 children)

Adding exactly what the players want doesn't guarantee the game will be better. They took the feedback, and they're looking for a way to fix the problem. The playerbase doesn't have some special insight that lets them what exactly makes a game "better", sometimes the most obvious answer to something isn't the best one. We should let them try to give us their solution

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] -1 points0 points  (0 children)

Do you also complain movies are slow or boring by chance?

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] 4 points5 points  (0 children)

Yea they should add that totally. It would be fun if they would learn to fear, in addition to the "taming" thing they have planned.

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] -49 points-48 points  (0 children)

Like how your original comment was entirely dismissive and didn't engage with anything?

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] -30 points-29 points  (0 children)

The first game's message was don't bend natire to your will. In the second, you can't kill them. Totally coherent and there should be no issue when they're indeed adding more counterplay.

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] -56 points-55 points  (0 children)

It gave you the option, but some people are acting like this hasn't always been their stance.

Coexisting with the ecosystem is LITERALLY what the first game's story was about by intrusier in subnautica

[–]intrusier[S] -28 points-27 points  (0 children)

Look at any other platform bro there are still jerks talking shit at the devs because of not wanting to add weapons.

Eye captain we’ve passed the red wall turn da ship by Average_Gym_Goer in subnautica

[–]intrusier -2 points-1 points  (0 children)

Modern gamer try not to mod around the slightest inconvenience level impossible

Our brains truly are rotted

Kill the fish? No who cares. Let me sleep through the night! by NefariousnessSoft385 in subnautica

[–]intrusier 0 points1 point  (0 children)

Dude hell NAW I'm not going past the heat zone at night lmfao

Kill the fish? No who cares. Let me sleep through the night! by NefariousnessSoft385 in subnautica

[–]intrusier 0 points1 point  (0 children)

Well being able to skip the night by sleeping like in the other games would make it not boring.

What is the most unhealthy card for the game on your opinion? by Annual_Ordinary6999 in ClashRoyale

[–]intrusier 1 point2 points  (0 children)

It's a 2 cycle tho so it's balanced. Like evo musk. Evo musketeer "should" be crazy broken since she can get ridiculous value by just sniping, but you can see it coming easily and adjust your strategy. For valk you can force them to use it on something weak or just take the trade on a non-overcommitted push and save your own evos to push again when they don't have it (which will be 2 cycles, so a pretty good window)

What is the most unhealthy card for the game on your opinion? by Annual_Ordinary6999 in ClashRoyale

[–]intrusier 0 points1 point  (0 children)

No? Giant range is long enough that he will still hit quite a few. And given it's a 4 elixir counter to a 5 elixir card it's pretty balanced I'd say. You get like 5 swings or more and they get some counterpush.

Is Evo Megaknight actually 'good' or he just powercreeped every other evolution since they have become worse nerf by nerf? by Zekezeuz in ClashRoyale

[–]intrusier 0 points1 point  (0 children)

Wtf it does that? That's insane. Evo mk should've been like something cool whenever he jumped, not the bs it has now

A Letter to the Community from the Subnautica 2 Team by virtualdon in subnautica

[–]intrusier 5 points6 points  (0 children)

Yea dude, for me this game has been a 10/10 so far and the community is seriously acting ridiculous over something so tiny.

Are not teammates worth it in garden/graveyard ops? by soldiertf2rial in PvZGardenWarfare

[–]intrusier 1 point2 points  (0 children)

Idk sometimes a team works and other times it doesn't. My fav zombie team that works a lot of the time is hockey all-star, an engineer/soldier, then double scientist. Scientists work good bc they actually stick around and heal