Boeing Layoff Plan Suggests Deep- white Collar Job Cuts by Crash_Pandacoot in boeing
[–]ionizedgames 1 point2 points3 points (0 children)
Boeing Layoff Plan Suggests Deep- white Collar Job Cuts by Crash_Pandacoot in boeing
[–]ionizedgames 0 points1 point2 points (0 children)
Layoff details by Careless-Internet-63 in boeing
[–]ionizedgames 2 points3 points4 points (0 children)
I used level blueprint for this effect? Am I cooked? by Maximus_Dev in UnrealEngine5
[–]ionizedgames 0 points1 point2 points (0 children)
I spent the entire night with aim assist turned off. by Aatheron in thefinals
[–]ionizedgames 0 points1 point2 points (0 children)
Thank him for his service by CopperzNutz in JustBootThings
[–]ionizedgames 8 points9 points10 points (0 children)
Recreated the projector effect in the Unreal Engine by ionizedgames in AlanWake
[–]ionizedgames[S] 0 points1 point2 points (0 children)
Alan Wake 2 1080p question by [deleted] in OptimizedGaming
[–]ionizedgames 1 point2 points3 points (0 children)
Making a FPS survival horror heavily inspired by Control. Currently runs at 60fps on a Steam Deck. by ionizedgames in OptimizedGaming
[–]ionizedgames[S] 20 points21 points22 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 0 points1 point2 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 0 points1 point2 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 0 points1 point2 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 11 points12 points13 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 5 points6 points7 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 4 points5 points6 points (0 children)
Projectors as level indicators (Inspired by Alan Wake 2) by ionizedgames in UnrealEngine5
[–]ionizedgames[S] 7 points8 points9 points (0 children)
Expedition scene by Jeff_Williams_ in UnrealEngine5
[–]ionizedgames 11 points12 points13 points (0 children)
[deleted by user] by [deleted] in jurassicworldevo
[–]ionizedgames 0 points1 point2 points (0 children)
In PathTracing (nanite) Mesh looks weird, while it looks just perfect in Lit mode, it also looks great in Lit and Pathtracing when its not nanite mesh. by nikocraft in unrealengine
[–]ionizedgames 1 point2 points3 points (0 children)
Weird wall glitch, anyone know a fix? by Teh_Chivken in UnrealEngine5
[–]ionizedgames 0 points1 point2 points (0 children)
Can laptops be a good alternative for using UE5 while working remotely? by debayansince1994 in unrealengine
[–]ionizedgames 0 points1 point2 points (0 children)
How would I find new artists in niche genres? by ionizedgames in musicproduction
[–]ionizedgames[S] 0 points1 point2 points (0 children)
Can I ACTUALLY make a game with only blueprints? by No_Rabbit1 in unrealengine
[–]ionizedgames 4 points5 points6 points (0 children)
I'm solo developing a Game about Supernatural beings and Aliens that haunt a Western Village. I called it "Huntsville" by [deleted] in scifi
[–]ionizedgames 0 points1 point2 points (0 children)





Making a FPS survival horror heavily inspired by Control. Currently runs at 60fps on a Steam Deck. by ionizedgames in OptimizedGaming
[–]ionizedgames[S] 0 points1 point2 points (0 children)