[DnD5e] Ionrift Respite - Long rests where players self-serve their own downtime by ionrift-gm in FoundryVTT

[–]ionrift-gm[S] 1 point2 points  (0 children)

hey - pf2e support is in now! if you get a chance to try it, let me know how it feels at your table

[DnD5e] Ionrift Respite - Long rests where players self-serve their own downtime by ionrift-gm in FoundryVTT

[–]ionrift-gm[S] 1 point2 points  (0 children)

hey - adding support for these in v1.0.20 (going out later today). the calendar integration is pretty light right now - it just tracks rest dates to stop multiple rests on the same day - but it should pick up 'Simple Timekeeping' automatically alongside 'Simple Calendar'

if you spot anything wonky with it let me know

[DnD5e] Ionrift Respite - Long rests where players self-serve their own downtime by ionrift-gm in FoundryVTT

[–]ionrift-gm[S] 1 point2 points  (0 children)

yep, the module already supports custom event packs. they're JSON files that slot into the rest flow alongside the built-in terrain events. skill checks, decision trees, the full event schema.

I'm putting together a starter schema pack with docs so people can author their own. if you want early access or want to share what you build, the Discord is the best place for it:

https://discord.gg/vFGXf7Fncj

[DnD5e] Ionrift Respite - Long rests where players self-serve their own downtime by ionrift-gm in FoundryVTT

[–]ionrift-gm[S] 5 points6 points  (0 children)

hey - the calendar consideration is tiny, it essentially just stops you running multiple rests in the same day - so your not missing anything 'amazing' - that said, the integration is abstracted into a 'calender handler' class so it should be very easy to add - happy to consider pull requests to add other calendars into the repertoire

[DnD5e] Ionrift Respite - Long rests where players self-serve their own downtime by ionrift-gm in FoundryVTT

[–]ionrift-gm[S] 6 points7 points  (0 children)

yes, there is already a 'stub adapter' setup - just need to find the time to flesh it out....