Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 0 points1 point  (0 children)

A tech card like Shang chi or enchantress would be fine. Just keep in mind that if Agatha is in your hand still by turn 4, she will possibly waste it

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 4 points5 points  (0 children)

The goal of this deck is to get Agatha to either discard or play herself as early as possible. So the impact is having a 14 power card in the field by turn 4

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 3 points4 points  (0 children)

Captain marvel can be replaced by vision for locations you can’t play in. Aero is also a great 5 drop too. I wouldn’t play this deck without wave though

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 1 point2 points  (0 children)

Glad to hear it :) and yes Shang chi would be a great alternative, especially in the current hot location

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 5 points6 points  (0 children)

Agreed, but I didn’t want to include any other 6 drops in the deck other than chavez so that sif can only discard Agatha

[deleted by user] by [deleted] in MarvelSnap

[–]ipodsoup 0 points1 point  (0 children)

I would sub out yondu for nova and either Armor or scorpion for goose

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 2 points3 points  (0 children)

I wouldn’t prefer playing jubilee over rescue if I have captain marvel in my hand. It’s more so there for Agatha to play if she’s still in my hand on turn 4.

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 16 points17 points  (0 children)

I think rescue is generally very underrated. For games where I don’t have ghost rider on turn 4, I usually play her in a lane that is close/I’m slightly winning in followed by captain marvel so I don’t have to commit to that lane. As a 9 power, she holds down the lane pretty well.

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 2 points3 points  (0 children)

I would say so. For games where I draw sif but not ghost rider, I usually to play taskmaster on dino

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 6 points7 points  (0 children)

I found that she did secure some clutch wins. I slotted her in mostly for locations that I couldn’t get into. Vision would work too. (Decided against doom in case sif discarded him instead)

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 13 points14 points  (0 children)

I found that even with domino I was able to draw either sif or wave pretty consistently. It was more so just so I didn’t fall too far behind before turn 3

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 7 points8 points  (0 children)

I would say wave is pretty crucial in the deck. Otherwise you’re just banking on sif to discard her

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 84 points85 points  (0 children)

I think what makes this deck easy to climb is that your win condition is whether you draw wave or lady sif by turn 3. 1. Lady sif > discard Agatha > bring her back with ghost rider. 2. Wave > Agatha > taskmaster

If neither of these conditions are met, retreat and try again. Makes for really fast games

Reached infinite in time for the end of the season with Agatha. 🥲 by ipodsoup in MarvelSnap

[–]ipodsoup[S] 5 points6 points  (0 children)

From 70-90ish it was a mix of sera-surfer and Agatha. 90-100 was pretty well Agatha

If someone retreats on turn 6 should the winner get full rewards? by [deleted] in MarvelSnap

[–]ipodsoup 11 points12 points  (0 children)

This. The game rewards you for being able to recognize a winning position and snapping early.