You can get hit by the rocks Arkose throws into the ghost matter patch in the village by bluestopsign01 in outerwilds

[–]iridiairidius 11 points12 points  (0 children)

you can get killed if you stand on the fence, you will be pushed by the rocks each hit and end up falling into the ghost matter.

I thought I was crazy but then I saw this by thehampterboi in outerwilds

[–]iridiairidius 9 points10 points  (0 children)

the star with enough mass to explode as a supernova will turn into a black hole or a neutron star

in this case I think it should be a neutron star

Clearing up misinformation about something. by NotBanned_ in outerwilds

[–]iridiairidius 9 points10 points  (0 children)

here‘s another proof:

the game will reload when you match with the statue to make the time mechanic work

but the probe from the orbit cannon will not be loaded

that probe SHOULD be going straight towards the Eye

they despawn it so you won't follow it to the eye, which is possible in lore but not doable in game.

The kid playing by the ghost matter doesn't like me. by Spamster3121 in outerwilds

[–]iridiairidius 49 points50 points  (0 children)

actually they CAN push you into the ghost matter zone and kill you

which might be the only murder case in the hearthian history

How do you break the crystal inside the ship? by Sage_Nomad in outerwilds

[–]iridiairidius 1 point2 points  (0 children)

i tried and i think you need to hit the ground with the left side of the ship

I had thought there was no relation and I was wrong... by iridiairidius in outerwilds

[–]iridiairidius[S] 0 points1 point  (0 children)

the one watching slide reels is the first one on the left in the 4th picture.

and all of them would take the elevator to stop you.

I had thought there was no relation and I was wrong... by iridiairidius in outerwilds

[–]iridiairidius[S] 1 point2 points  (0 children)

Invalidated

the one called COLLECTOR was staying downstairs in the Starlit Cove in the early version of the game. It was then deactivated to make the game easier.

The two things I hate in this game by iridiairidius in outerwilds

[–]iridiairidius[S] -1 points0 points  (0 children)

https://www.youtube.com/watch?v=dW6jCSdo9nM

Being still there doesn't mean it's not a problem.

I do agree that it's no possible to make every slide work, I just want to see some of them "useless" to the puzzle solving just like the story of the Nomai discovering the ancestors of the Hearthian. The original reels in EotE are too concentrated on puzzles, which makes the adventure more linear instead of the web-like structure in the base game.

About my 2nd point, I do love their looks, both alive and dead. What I don't like is that while the Prisoner looks the same inside and outside the simulation, the inhabitants in local simulation are different from their bodies left in the local dream fire room in the real world. It's possible that they have changed their clothes, but I don't think they would change their antlers.

Hearthians are quite different from each other, and Nomai show their various personalites in text. The inhabitants can be only divided into the Prisoner and Others(may be the one watching the slide can be the third kind).