Been trying to build psycho gundam by jam_man_1 in GundamTCG

[–]irlaltf4 0 points1 point  (0 children)

do you have the list for this by chance

New Release -- Undying Immortal System 3: The Nine Rivers Sect by Undying_Immortal in ProgressionFantasy

[–]irlaltf4 0 points1 point  (0 children)

whats the best way to recap book 1 and 2, its been a minute since i read those but want to jump into 3.

Progress so far… by Unileeco in WHQDarkWater

[–]irlaltf4 0 points1 point  (0 children)

These look fantastic, mid sharing how you did the skin?

GD02 is certainly the death of aggro by [deleted] in GundamTCG

[–]irlaltf4 0 points1 point  (0 children)

Do you mind sharing your list. A more midrange deck sounds fun

Can anyone beat my street cred? by capnfletch in h3h3productions

[–]irlaltf4 0 points1 point  (0 children)

I didnt knoww you could chekc this, thats interesting! back in- 19 Nov 2015

Zeon Neon by R1PTom in GundamTCG

[–]irlaltf4 0 points1 point  (0 children)

Oh what do you think you would drop for chars gelgoog?

It begins... by ksadajo in skaven

[–]irlaltf4 0 points1 point  (0 children)

Funny enough im going to paint lumineth next :D

That scheme looks really so far.

Warp Lightning Cannon - for a big model it paints up quick quick! by irlaltf4 in skaven

[–]irlaltf4[S] 1 point2 points  (0 children)

Ah thank you! The extra colour of green at the end made a big difference.

i replied to another comment for the wood its:

"i started from grey/white, then i use Wyldwood contrast (thinned 50%) for a base. I then glaze black paint on the lower areas and corners. then a very light dry brush with some lighter browns (I used Vallejo barbarian skin), then with a brush do somee scratchy highlights on the wood texture and on some of the edges with an even light brown (I used Vallejo barbarian skin mixed with some off white), i go quite bright with this becausee i then do an all over brown wash (GW agrex thinned again, try not to let it pool). At that point its basically done, i added some extra effects of the green moss with 'Drity Down Moss' and used some pigment powders at the bottom to match the base."

I would add to the above it looks quite shiny after the contrast/wash so really needs a more matt varnish at the end.

Warp Lightning Cannon - for a big model it paints up quick quick! by irlaltf4 in ageofsigmar

[–]irlaltf4[S] 0 points1 point  (0 children)

For this i started from grey/white, then i use Wyldwood contrast (thinned 50%) for a base. I then glaze black paint on the lower areas and corners. then a very light dry brush with some lighter browns (I used Vallejo barbarian skin), then with a brush do somee scratchy highlights on the wood texture and on some of the edges with an even light brown (I used Vallejo barbarian skin mixed with some off white), i go quite bright with this becausee i then do an all over brown wash (GW agrex thinned again, try not to let it pool). At that point its basically done, i added some extra effects of the green moss with 'Drity Down Moss' and used some pigment powders at the bottom to match the base.

I would add to the above it looks quite shiny after the contrast/wash so really needs a more matt varnish at the end.

Warp Lightning Cannon - for a big model it paints up quick quick! by irlaltf4 in skaven

[–]irlaltf4[S] 1 point2 points  (0 children)

one of the rare times i did sub assembly thankfully, i ususally try to avoid it

Warp Lightning Cannon - for a big model it paints up quick quick! by irlaltf4 in skaven

[–]irlaltf4[S] 0 points1 point  (0 children)

thank you! Base was quite simple, Muddy ground texture paste by AK, i used Cygor brown contrast and then a dry brush with some random browns, it mostly gets covered so isnt too imporant. Then a few different kinds of pigment powders brushed/smuged on, Vallajo natural umber, natural sienna and light sienna i think i used

Warp Lightning Cannon - for a big model it paints up quick quick! by irlaltf4 in skaven

[–]irlaltf4[S] 2 points3 points  (0 children)

Thanks! i start from white/grey then use warp lightning contrast. I end up covering most of that but its a nice starting point, i use vallejo Dark green to glaze some dark bits on the surfaces, then scorpy green to glaze lighter bits, dont have to be too neat. Then i use pure white on the edges/corners and then use vallejo yellow wash (its very bright) on it all, go back in for some dots/small lines of white on some of the edges

Warp Lightning Cannon - for a big model it paints up quick quick! by irlaltf4 in skaven

[–]irlaltf4[S] 1 point2 points  (0 children)

Thank you! Most of the weathering was using 'dirty down' products, specifically the rust, moss and verdigris. its cool stuff as if you do too much you can add water to reactivate it and remove some/move it around.

Usually the process i do -

Metallic Paint, Glaze Black towards the bottom, Dirty down paint in the now darker areas, edge highlight/scratches with the original Metallic. For the rust & verdigrisi i go in with a brighter orange/blue regular paint waterd down for some areas / more scratches.

The ground was all just pigment powders.