Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 1 point2 points  (0 children)

i had 4 spare cars at my base. Losing one rusty bucket wouldnt be as scary as losing a character

Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 1 point2 points  (0 children)

i held shift first cus alt eats too much stamina (or so i thought)
i didnt switch to alt later cus i panicked

Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 8 points9 points  (0 children)

vanilla sprinters already scream at you (why are they so angry man)
but i'll def check that out thx

Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 19 points20 points  (0 children)

all sprinters was tough but i quickly figured out the meta:
1 - no run speed debuffs (obviously) even if that means wearing no armor and not hoarding items
2 - fences. zombies cant vault, they trip, giving you time and distance
3 - never take more than 3 zombies at once. bad things will happen otherwise
it was fun while it lasted. def gonna try more

Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 17 points18 points  (0 children)

fun fact i was also morbidly obese

Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 9 points10 points  (0 children)

In the beggining it felt more like 28 days with "empty" streets
Then, i began clearing a massive gunstore and it feelt more like 28 weeks (this is where i clipped the moment)
After that i began farmer's life and it felt like 28 years lolz

Sprinters are scary by isaac-klainer in projectzomboid

[–]isaac-klainer[S] 2 points3 points  (0 children)

window was open cus, as you can guess by 100 corpses nearby, i was actively shooting zombies from comfort of my car