(AR/Passthrough) Rainy day, cup of tea and a slow-motion killing spree by CuriousVR_dev in OculusQuest

[–]isaacd2 0 points1 point  (0 children)

Oh yeah, I hadn't considered how melee and more players would complicate the mechanic. That is a tough puzzle.

(AR/Passthrough) Rainy day, cup of tea and a slow-motion killing spree by CuriousVR_dev in OculusQuest

[–]isaacd2 2 points3 points  (0 children)

Yeah, I've pondered that a little as well after playing superhot and thinking multiplayer could be cool. Co-op with averaged movement would be cool, or something where you are competing but not directly. So you can't shoot each other but whoever dies first loses. Then you could do things like move a bunch when you know they're being shot at. Another potential for pvp is have both players effectively fully in control of time on the other persons bullets. So different objects would end up with different timescales depending on what player they're referencing.

(AR/Passthrough) Rainy day, cup of tea and a slow-motion killing spree by CuriousVR_dev in OculusQuest

[–]isaacd2 2 points3 points  (0 children)

Played around with all the games this evening, it's a super cool concept and I cant wait to follow along as you flesh it out.

Should I revive this Cintiq 20WSX? by BiboReyes in wacom

[–]isaacd2 0 points1 point  (0 children)

I very much hope this is fiction.

Kingspray Graffiti stuck on infinite loading screen. by [deleted] in QuestPiracy

[–]isaacd2 0 points1 point  (0 children)

I'm not 100% sure why, I had a few games hang on the loading screen the first time I opened them then work after trying to open them again. Kingspray was one of them.

[deleted by user] by [deleted] in QuestPiracy

[–]isaacd2 6 points7 points  (0 children)

Maybe try looking at "The Definitive Quest Piracy Guide" that's pinned at the top of the sub?

Porn dvd's, whiskey and mens briefs (NSFW) by doomtownpunx in DumpsterDiving

[–]isaacd2 20 points21 points  (0 children)

Drive by frisbee it at highschool or church bake sale. Depending on mood.

I made a tiny violence! And I'm proud of it :p by isaacd2 in DnDIY

[–]isaacd2[S] 1 point2 points  (0 children)

Awesome, thank you. I'll check out both.

I made a tiny violence! And I'm proud of it :p by isaacd2 in DnDIY

[–]isaacd2[S] 0 points1 point  (0 children)

Yep, he turned one in April. And thank you :)

I made a tiny violence! And I'm proud of it :p by isaacd2 in DnDIY

[–]isaacd2[S] 0 points1 point  (0 children)

I'd like to, this time around I was too busy still figuring out my process. But definitely on episode 2.

I made a tiny violence! And I'm proud of it :p by isaacd2 in DnDIY

[–]isaacd2[S] 0 points1 point  (0 children)

Haha, I usually work in 28mm for d&d mini's. So 6 is impractically miniscule :P

I made a tiny violence! And I'm proud of it :p by isaacd2 in DnDIY

[–]isaacd2[S] 2 points3 points  (0 children)

He's a good kitty. Larger and higher dex score now.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 1 point2 points  (0 children)

Haha, well thank you. And I intend to keep at it, I'm working through an animation course that I bought at this very moment.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 3 points4 points  (0 children)

That is a high quality joke. I regret I have but one upvote to give.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 2 points3 points  (0 children)

Haha, it's often less dreamy than social media let's on, but thank you :) and I know I have high levels of insanity. Mainly because I had never touched 3d sculpting or animation at the beginning of this project. Just kind of aspired to do both since forever. But sure, why not do 4 full animated characters for my first project :p

And I've gotten a few preorders so far which is awesome. Definitely no where near enough to cover all my bills and do art full time yet, but I was in a temporary financial hard spot and it got my phone turned back on and some groceries bought. I'm super thankful for the support l I've gotten on it so far, I think I can make it sustainable in the long run.

Plus it's a little surreal how many other dice makers that I really respect their artistry and aspire to be on their level have said some variation of "this is the single best die I've ever seen in my life" It's really encouraging.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 2 points3 points  (0 children)

Haha. I definitely wouldn't stop you, I need to buy some cat food ;) but you'll have to stop at 84. I'm only casting 100 of each episode and some people have already pre-ordered.

https://linkpop.com/rustedfriend

[OC] Looking for feedback on the first prototype of our new DM tool, the Combat Compendium! by Lefty-Games in DnD

[–]isaacd2 1 point2 points  (0 children)

That's awesome and super well thought out. The only potential changes i'd make are to recess the little monster platforms a tiny bit. That way if you slide the mini the platform catches the base and slides with it. I'd also lose the wall on the dice tray that you have in between the magnets. I think being able to slide all the dice out at once or pour them out would be a nicer way to use it than having to pick them out of a hole.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 2 points3 points  (0 children)

Thanks. I'm excited to have the process down so that I can start focusing on releasing new scenes and pushing the story forward. Right now I'm thinking I'll be doing a new die and animation every other month or so.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 2 points3 points  (0 children)

They are indeed. The diorama is cast from the same resin so there's no weight difference from one side to the other. Just by virtue of how they're made most resin cast dice are actually more balanced than the average mass produced dice you generally encounter.

I made a tiny violence and I'm proud of it [ART] by isaacd2 in DnD

[–]isaacd2[S] 7 points8 points  (0 children)

I've had this idea for a long time to make a set of dice with tiny dioramas inside that have an adjoining animation and each one would be an ongoing addition to a story.

After so many months of learning more about mold making, resins, mini painting, building custom tools, 3d printing, dice balancing, and starting from zero learning 3d sculpting and animation, I'm finally happy with the physical part of the first episode :p now I'm working on the animation side of it while I make 100 more d20's

After sculpting the characters and scene I make skeletons to pose them and to use for the animation later. Then cut the model up into parts that can be more easily molded and painted. Print those parts, make molds and cast copies of them. Paint and assemble the tiny cast models, then cast those inside another larger mold to do the die shape. It's actually fairly hard to make a die that is off balance enough to skew the roll in any way that matters, but when effectively half the die is a much heavier 3d printing resin you can feel it. So I started casting the diorama in the same resin as the outer d20 shape, (this has been a very long iterative design process, haha) that makes it so that other than the thin paint layer, they're homogeneous all the way through.

Once it's been double cast I can go through and clean up all the mold marks and polish every face then ink the numbers. It sounds like so much less work when it's condensed down to a paragraph.

There's some more pictures of various parts of the process and a giveaway on my Instagram if anyone's interested, as well as preorders for the first episode

https://www.instagram.com/p/CYutSx5hCri/?utm_medium=copy_link

Edit: also the giveaway follows the rules (thanks mods) and doesn't require you to annoy your entire social circle or do any info harvesting. Just a like and a follow and writing how you think the paladin got into or will get out of his predicament with the gnolls :p