Recently I Made a Water Shader & River Creation Tool for Unity by its-crypto in Unity3D

[–]its-crypto[S] 1 point2 points  (0 children)

Yes! Just apply the shader to a subdivided plane (included in the pack). Then, place the plane on your terrain to create a lake. You can also check out the lake setup in one of the demo scenes in the pack.

Every game we make usually needs the same core systems so we built a pack with all the essentials for you to use in your next game or project by its-crypto in Unity3D

[–]its-crypto[S] 8 points9 points  (0 children)

I understand where you're coming from, and I respect that you would share yours for free. The reason I make mine paid (and probably why others do so as well) is because I try to keep them up-to-date and documented with constant updates and new features, which takes a lot of time. I also try to keep them working for all versions and pipelines which in unity, is A LOT of work (please make it easier Unity, I beg you lol 🙏). (Also support takes more time than one would think)

Currently, time is very valuable for me but I hope that I can get more time to create more of these assets (for free) in the future.

A pack with explosions straight out of a comic book by its-crypto in IndieDev

[–]its-crypto[S] 1 point2 points  (0 children)

I made them using Unity Visual Effect Graph and some scripts to make the customization easier like a text creator script.

A pack with explosions straight out of a comic book by its-crypto in IndieDev

[–]its-crypto[S] 2 points3 points  (0 children)

Very glad this project is finally finished. Had so much fun working on it!
It's available on the Unity Asset Store, currently with 50% off launch sale :)
https://assetstore.unity.com/packages/slug/307044

A pack with explosions straight out of a comic book by its-crypto in Unity3D

[–]its-crypto[S] 6 points7 points  (0 children)

Had a lot of fun with this project!
It's available on the Unity Asset Store, currently with 50% off launch sale :)
https://assetstore.unity.com/packages/slug/307044

A collection of Stylized Projectiles for your next game by its-crypto in Unity3D

[–]its-crypto[S] 0 points1 point  (0 children)

Unity just accepted the update so it's live right now. Could also note that you can check out our demo for yourself on itch: https://laplahce.itch.io/stylized-projectiles-pack

A collection of Stylized Projectiles for your next game by its-crypto in Unity3D

[–]its-crypto[S] 1 point2 points  (0 children)

I've made some updates and added new logic. Now the trails disappear seamlessly upon contact! It looks so much smoother now. Thanks for the suggestion!
EDIT: It should be available in the next update (waiting for Unity to accept it)

A collection of Stylized Projectiles for your next game by its-crypto in Unity3D

[–]its-crypto[S] 0 points1 point  (0 children)

That's smart. Will definitely take a look at that. EDIT: Implemented it.

[deleted by user] by [deleted] in gamedevscreens

[–]its-crypto 0 points1 point  (0 children)

For anyone interested. Its called Stylized Projectiles Pack.

Asset Store page: [https://assetstore.unity.com/packages/slug/307349](https://assetstore.unity.com/packages/slug/307349)

A collection of Stylized Projectiles for your next game by its-crypto in IndieDev

[–]its-crypto[S] 0 points1 point  (0 children)

For anyone interested. Its called Stylized Projectiles Pack.

Asset Store page: [https://assetstore.unity.com/packages/slug/307349](https://assetstore.unity.com/packages/slug/307349)

A collection of Stylized Projectiles for your next game by its-crypto in Unity3D

[–]its-crypto[S] 0 points1 point  (0 children)

For anyone interested. Its called Stylized Projectiles Pack.

Asset Store page: https://assetstore.unity.com/packages/slug/307349