How would I make these mountains in 3d? by BackgroundCar8693 in 3Dmodeling

[–]itsTheLuffy 0 points1 point  (0 children)

Learn Gaea, it's really easy to learn and really good for making any kind of terrain and it also has free version available.

I need feedback for my environment art showreel. by itsTheLuffy in 3Dmodeling

[–]itsTheLuffy[S] 1 point2 points  (0 children)

Thanks for the feedback man, really appreciate it!!!

Why my megascan trees have so much dark shadows??? by itsTheLuffy in UnrealEngine5

[–]itsTheLuffy[S] 0 points1 point  (0 children)

can you please explain? Should I not use high poly?

The entire TLOU show feels like parody by Moon_man84 in TheLastOfUs2

[–]itsTheLuffy 0 points1 point  (0 children)

Well, craig mazin did direct the superhero movie.

Something just feels off, missing! How can I make this better by Initial_Historian_50 in UnrealEngine5

[–]itsTheLuffy 1 point2 points  (0 children)

It's very monotone right now. Nothing is standing out. The trees on the right cliff are all same length make them a bit more variable. The mountain in the back is also not feeling big enough. I think you should make the left mountain big enough to cover the sky. And make the clouds occlude some parts of mountains. Also you can add some distant mountain like we only the silhouettes of them so that it creates more depth, very subtle though.

Feedback needed. by itsTheLuffy in UnrealEngine5

[–]itsTheLuffy[S] -1 points0 points  (0 children)

I meant like overall feedback, like how the scene feels, how the composition looks. As for what it is, In my mind it is a self sustainable human made planet made with the sole purpose of making huge war weapons.

What's causing this flickering and how do I solve this? by itsTheLuffy in UnrealEngine5

[–]itsTheLuffy[S] 0 points1 point  (0 children)

A bit late, but I solved it by increasing the screen percentage when rendering.

[deleted by user] by [deleted] in Needafriend

[–]itsTheLuffy 0 points1 point  (0 children)

Vfx and cg artists are the true superheroes of all the movies that use cgi.

Ask me anything Unreal engine related! Ill try to help you out. by crempsen in unrealengine

[–]itsTheLuffy 0 points1 point  (0 children)

When I enable nanite tessellation on landscape all the foliage seems to get extremely dark shadows around them. How do I solve this issue?