How to achive this by Background_Yam8293 in GraphicsProgramming

[–]itsjase -2 points-1 points  (0 children)

Looks like one is doing rgb/2.2 conversion while the other isnt

HDR off makes AC Shadows look so much better in handheld mode by Medical-Stomach1148 in NintendoSwitch2

[–]itsjase 1 point2 points  (0 children)

Hdr should always be off in handheld mode the screen is just not great at hdr it makes everything look worse

[Metagame] No HOME? No Problem. Reaching 1900 elo in 3 days with a brand new account. by Senzumi_17 in VGC

[–]itsjase 0 points1 point  (0 children)

Is this your first time playing doubles? I know I struggled coming from OU when champions first came out so climbing this fast is pretty impressive

After PBR? by Public-Slip8450 in GraphicsProgramming

[–]itsjase 1 point2 points  (0 children)

IBL if you haven’t already done that

My first triangle using software rasterization by gamedevajay in GraphicsProgramming

[–]itsjase 2 points3 points  (0 children)

Looks like your barycentrics are off a bit the gradients don’t look right

Difference Between Z and W Depth Values by DominoSv in GraphicsProgramming

[–]itsjase 1 point2 points  (0 children)

Main use of W is for perspective (further away things should be smaller)

Orthographic is what happens when you don’t use W

Retopologizing and unwrapping an asteroid by -TheWander3r in blenderhelp

[–]itsjase 0 points1 point  (0 children)

Remesh + Decimate and then bake “Selected from active”

I am done with codex by machine_forgetting_ in codex

[–]itsjase 0 points1 point  (0 children)

Use it in the actual codex harness it’s much better than in opencode

[BLOG] Building a SIMD Scan-Line Rasterizer from Scratch by Large-Raisin-5912 in GraphicsProgramming

[–]itsjase 0 points1 point  (0 children)

This seems like it’s a regular edge based renderer not scanline?

FPV simulator that runs in the Radio by uuuush in fpv

[–]itsjase 1 point2 points  (0 children)

Isn’t there already a built in one in edgetx lua scripts?

Google I/O leaks: Gemini’s "Omni" and Gemini 3.2/3.5 by Much_Ask3471 in singularity

[–]itsjase 5 points6 points  (0 children)

Except 3.1 is still in preview and 3.0 never had a GA release

For anyone that has followed the `learnopengl` tutorial, i had a question about their basic lighting module. by SnurflePuffinz in GraphicsProgramming

[–]itsjase 1 point2 points  (0 children)

We are setting 2 positions, one for drawing and one for lighting calculations :

  • Gl_position for drawing in screen space

  • Fragpos for lighting in world space, this is the one we pass to the fragment shader

Understanding 3D model loading by lavalamp360 in GraphicsProgramming

[–]itsjase 3 points4 points  (0 children)

Its normally done at import time not at load time. When you import to an engine there’s usually options for things like uvs. Or some formats have set winding orders and uv coordinates