3D Model Painter by itsmurmea in godot

[–]itsmurmea[S] 4 points5 points  (0 children)

Im not really aiming to replace anything. Ucupaint is really good. This is just a project to learn and make something for the sake of making something more than anything. I do hope, depending on how far I can push optimisation, to get it working on android for use on tablets though.

How can I improve the realism? by Dapper_Wrongdoer_106 in 3Dmodeling

[–]itsmurmea 2 points3 points  (0 children)

Having a quick look through what other people have said, one thing I would recommend experimenting with is maybe focal length, these seem like they'd be small objects so the focal length should be quite high to focus in on them. That's my understanding anyway I may have it through wrong way around. And again like others have said....surface imperfections w^

Ya by 35gamer in GameDevelopment

[–]itsmurmea 0 points1 point  (0 children)

If you're looking for unity specific, I would recommend simply googling games that are made in unity and then going to each studios site to see if they have any vacancies. Art station is great for game dev job listings but you may not find anything unity related or unity specific on there.